stub out fork lifter bob
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			@ -139,15 +139,15 @@ namespace HeavenStudio.Games
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        public void Bop(double beat, double length, bool doesBop, bool autoBop)
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        {
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            playerInstance.shouldBop = autoBop;
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            if (doesBop)
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            {
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                var actions = new List<BeatAction.Action>();
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                for (int i = 0; i < length; i++) {
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                    actions.Add(new(beat + i, delegate { playerInstance.SingleBop(); }));
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                }
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                BeatAction.New(playerInstance, actions);
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            }
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            // playerInstance.shouldBop = autoBop;
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            // if (doesBop)
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            // {
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            //     var actions = new List<BeatAction.Action>();
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            //     for (int i = 0; i < length; i++) {
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            //         actions.Add(new(beat + i, delegate { playerInstance.SingleBop(); }));
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            //     }
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            //     BeatAction.New(playerInstance, actions);
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            // }
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        }
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        public static void Flick(double beat)
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