Sat up input code for later

This commit is contained in:
Rapandrasmus 2023-01-16 09:29:26 +01:00
parent 70b3373a49
commit a555424792

View file

@ -263,6 +263,15 @@ namespace HeavenStudio.Games
bigModePlayer = true;
}
if (isBig)
{
//ScheduleInput()
}
else
{
//ScheduleInput()
}
arrowSRLeftPlayer.sprite = redArrowSprite;
@ -348,6 +357,45 @@ namespace HeavenStudio.Games
}
}
void MissBig(PlayerActionEvent caller)
{
}
void MissSmall(PlayerActionEvent caller)
{
}
void JustSmall(PlayerActionEvent caller, float state)
{
if (state >= 1f || state <= -1f)
{
return;
}
Success(false);
}
void JustBig(PlayerActionEvent caller, float state)
{
if (state >= 1f || state <= -1f)
{
return;
}
Success(true);
}
void Success(bool isBig)
{
if (isBig)
{
}
else
{
}
}
//Function to make life for my fingers and my and your eyes easier
bool isPlaying(Animator anim, string stateName)
{