tengoku -> riq converter: skip unknown datamodels
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@ -235,6 +235,12 @@ namespace HeavenStudio
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game = EventCaller.instance.GetMinigame(e.datamodel.Split(0));
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game = EventCaller.instance.GetMinigame(e.datamodel.Split(0));
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action = EventCaller.instance.GetGameAction(game, e.datamodel.Split(1));
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action = EventCaller.instance.GetGameAction(game, e.datamodel.Split(1));
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if (game == null || action == null)
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{
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//FUTURE: attempt to convert to a new entity if a converter exists for this datamodel
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UnityEngine.Debug.LogError($"Could not find game or gameaction from datamodel {e.datamodel} @ beat {e.beat}, skipping entity");
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continue;
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}
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// Debug.Log($"{game.name} {action.displayName} @ beat {e.beat}");
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// Debug.Log($"{game.name} {action.displayName} @ beat {e.beat}");
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Dictionary<string, dynamic> dynamicData = new Dictionary<string, dynamic>();
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Dictionary<string, dynamic> dynamicData = new Dictionary<string, dynamic>();
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