fix the sweet break check

This commit is contained in:
minenice55 2024-03-08 22:26:25 -05:00
parent 5d0f083687
commit abce968192

View file

@ -53,7 +53,6 @@ namespace HeavenStudio.Games.Scripts_NailCarpenter
private void AwakeAnim()
{
broken = true;
switch (sweetType)
{
case sweetsType.Pudding:
@ -76,6 +75,7 @@ namespace HeavenStudio.Games.Scripts_NailCarpenter
private void BreakAnim()
{
broken = true;
switch (sweetType)
{
case sweetsType.Pudding: