fix the sweet break check
This commit is contained in:
parent
5d0f083687
commit
abce968192
|
@ -53,7 +53,6 @@ namespace HeavenStudio.Games.Scripts_NailCarpenter
|
||||||
|
|
||||||
private void AwakeAnim()
|
private void AwakeAnim()
|
||||||
{
|
{
|
||||||
broken = true;
|
|
||||||
switch (sweetType)
|
switch (sweetType)
|
||||||
{
|
{
|
||||||
case sweetsType.Pudding:
|
case sweetsType.Pudding:
|
||||||
|
@ -76,6 +75,7 @@ namespace HeavenStudio.Games.Scripts_NailCarpenter
|
||||||
|
|
||||||
private void BreakAnim()
|
private void BreakAnim()
|
||||||
{
|
{
|
||||||
|
broken = true;
|
||||||
switch (sweetType)
|
switch (sweetType)
|
||||||
{
|
{
|
||||||
case sweetsType.Pudding:
|
case sweetsType.Pudding:
|
||||||
|
|
Loading…
Reference in a new issue