Marcher BG Addition

Uses the redrawn backgrounds, and ability to change background colors, redrawn marchers and Sarge are not in yet.
This commit is contained in:
Amy54Desu 2022-12-06 22:51:14 -05:00
parent 0bda2265eb
commit b35fb38eed
11 changed files with 1163 additions and 108 deletions

File diff suppressed because one or more lines are too long

View file

@ -25,8 +25,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8019333146763382}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.71, y: -3.373, z: 0}
m_LocalScale: {x: 2.082, y: 2.082, z: 2.09291}
m_LocalPosition: {x: 3.47, y: -3.24, z: 0}
m_LocalScale: {x: 0.3144651, y: 0.27938232, z: 2.09291}
m_Children: []
m_Father: {fileID: 1558448215581441312}
m_RootOrder: 4
@ -71,7 +71,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: -3480662173297360594, guid: 846441fe5edbde04f9bafc98728df9b3, type: 3}
m_Sprite: {fileID: 994358287217484183, guid: 9c6e532a43ac0d14bb3617bf599c8171, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -246,6 +246,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &939483185533787073
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4300553010273390807}
- component: {fileID: 3741301796824595462}
m_Layer: 0
m_Name: bgPipes1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4300553010273390807
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 939483185533787073}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -4.62, y: 1.27, z: 0}
m_LocalScale: {x: 0.3188765, y: 0.29949772, z: 2.09291}
m_Children: []
m_Father: {fileID: 645468399922225379}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3741301796824595462
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 939483185533787073}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: -9114201314083442814, guid: a2296d91afe453c48ae2ef8732822ac2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1806975495216834433
GameObject:
m_ObjectHideFlags: 0
@ -328,6 +410,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2272042368330253568
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6536321224425629324}
- component: {fileID: 8054891441377390506}
m_Layer: 0
m_Name: bgFloor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6536321224425629324
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2272042368330253568}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -7.12, y: -3.1822, z: 0}
m_LocalScale: {x: 0.3907628, y: 0.3470524, z: 2.09291}
m_Children: []
m_Father: {fileID: 645468399922225379}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8054891441377390506
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2272042368330253568}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: -4702881401223228945, guid: a2296d91afe453c48ae2ef8732822ac2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2622430605699502583
GameObject:
m_ObjectHideFlags: 0
@ -353,8 +517,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2622430605699502583}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -6.659, y: -3.2057, z: 0}
m_LocalScale: {x: 2.082, y: 2.082, z: 2.09291}
m_LocalPosition: {x: -7.12, y: -3.1822, z: 0}
m_LocalScale: {x: 0.3907628, y: 0.3470524, z: 2.09291}
m_Children: []
m_Father: {fileID: 1558448215581441312}
m_RootOrder: 3
@ -399,7 +563,89 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: -2507892177621278130, guid: 846441fe5edbde04f9bafc98728df9b3, type: 3}
m_Sprite: {fileID: 4783396809142945992, guid: 9c6e532a43ac0d14bb3617bf599c8171, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3210055937103029189
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3027240146804625226}
- component: {fileID: 3427803429930789362}
m_Layer: 0
m_Name: bgConveyor
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3027240146804625226
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3210055937103029189}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.47, y: -3.24, z: 0}
m_LocalScale: {x: 0.3144651, y: 0.27938232, z: 2.09291}
m_Children: []
m_Father: {fileID: 645468399922225379}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3427803429930789362
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3210055937103029189}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: 6158529604374859135, guid: a2296d91afe453c48ae2ef8732822ac2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -492,6 +738,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4302001189190105920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 958338702441876699}
- component: {fileID: 5233912483956933635}
m_Layer: 0
m_Name: bgPipes2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &958338702441876699
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4302001189190105920}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.546, y: 1.27, z: 0}
m_LocalScale: {x: 0.3188765, y: 0.2994977, z: 2.09291}
m_Children: []
m_Father: {fileID: 645468399922225379}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5233912483956933635
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4302001189190105920}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -3
m_Sprite: {fileID: -9114201314083442814, guid: a2296d91afe453c48ae2ef8732822ac2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &4721136555746708586
GameObject:
m_ObjectHideFlags: 0
@ -606,8 +934,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4826819211563721063}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -6.12, y: 0, z: 0}
m_LocalScale: {x: 2.082, y: 2.082, z: 2.09291}
m_LocalPosition: {x: -5.88, y: 0, z: 0}
m_LocalScale: {x: 0.31189677, y: 0.32894105, z: 2.09291}
m_Children: []
m_Father: {fileID: 1558448215581441312}
m_RootOrder: 5
@ -652,7 +980,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: -7114735164637011585, guid: 846441fe5edbde04f9bafc98728df9b3, type: 3}
m_Sprite: {fileID: 838201551246860553, guid: 9c6e532a43ac0d14bb3617bf599c8171, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -745,6 +1073,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5387261506583321039
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4236450698409384777}
- component: {fileID: 4186499255768518345}
m_Layer: 0
m_Name: bgFill
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4236450698409384777
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5387261506583321039}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 17.777779, y: 10, z: 1}
m_Children: []
m_Father: {fileID: 645468399922225379}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4186499255768518345
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5387261506583321039}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -50
m_Sprite: {fileID: 7482667652216324306, guid: 394eab447e3d92140be461519b267611, type: 3}
m_Color: {r: 0.2627451, g: 0.36078432, b: 0.39215687, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5863847991924868836
GameObject:
m_ObjectHideFlags: 0
@ -770,8 +1180,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5863847991924868836}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.87, y: 1.29, z: 0}
m_LocalScale: {x: 2.082, y: 2.082, z: 2.09291}
m_LocalPosition: {x: 4.546, y: 1.27, z: 0}
m_LocalScale: {x: 0.3188765, y: 0.2994977, z: 2.09291}
m_Children: []
m_Father: {fileID: 1558448215581441312}
m_RootOrder: 2
@ -816,7 +1226,171 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -3
m_Sprite: {fileID: 2782121640304946352, guid: 846441fe5edbde04f9bafc98728df9b3, type: 3}
m_Sprite: {fileID: -220105149661854158, guid: 9c6e532a43ac0d14bb3617bf599c8171, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6163934905815128775
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3465555438131733447}
- component: {fileID: 5176987443472288632}
m_Layer: 0
m_Name: bgWalls1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3465555438131733447
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6163934905815128775}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -5.88, y: 0.0027, z: 0}
m_LocalScale: {x: 0.31189677, y: 0.32894105, z: 2.09291}
m_Children: []
m_Father: {fileID: 645468399922225379}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5176987443472288632
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6163934905815128775}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: -8878147076766915326, guid: a2296d91afe453c48ae2ef8732822ac2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6321256955117306206
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 771372714984072256}
- component: {fileID: 2396639037929275654}
m_Layer: 0
m_Name: bgWalls2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &771372714984072256
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6321256955117306206}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 5.98, y: 0, z: 0}
m_LocalScale: {x: 0.3118968, y: 0.328941, z: 2.09291}
m_Children: []
m_Father: {fileID: 645468399922225379}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2396639037929275654
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6321256955117306206}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: -8878147076766915326, guid: a2296d91afe453c48ae2ef8732822ac2, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -860,7 +1434,7 @@ Transform:
- {fileID: 7162401519775036327}
- {fileID: 1064554344987815213}
m_Father: {fileID: 4161079182365989534}
m_RootOrder: 5
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4811943280779304315
SpriteRenderer:
@ -957,8 +1531,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6782522466276628430}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6.37, y: 0, z: 0}
m_LocalScale: {x: 2.082, y: 2.082, z: 2.09291}
m_LocalPosition: {x: 5.98, y: 0, z: 0}
m_LocalScale: {x: 0.3118968, y: 0.328941, z: 2.09291}
m_Children: []
m_Father: {fileID: 1558448215581441312}
m_RootOrder: 6
@ -1003,7 +1577,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: -7114735164637011585, guid: 846441fe5edbde04f9bafc98728df9b3, type: 3}
m_Sprite: {fileID: 838201551246860553, guid: 9c6e532a43ac0d14bb3617bf599c8171, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -1126,7 +1700,7 @@ Transform:
m_LocalScale: {x: 1.04, y: 1.04, z: 1}
m_Children: []
m_Father: {fileID: 4161079182365989534}
m_RootOrder: 6
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &9031143884071479436
SpriteRenderer:
@ -1395,6 +1969,7 @@ Transform:
- {fileID: 4777331550290145985}
- {fileID: 6332392593325199207}
- {fileID: 1558448215581441312}
- {fileID: 645468399922225379}
- {fileID: 708937727427539446}
- {fileID: 91673019856855542}
- {fileID: 621557526845520064}
@ -1430,6 +2005,97 @@ MonoBehaviour:
CadetHead3: {fileID: 6030929238039482332}
CadetHeadPlayer: {fileID: 7768596813663215401}
Player: {fileID: 4721136555746708586}
BGMain1: {fileID: 4721136555746708586}
BGMain2: {fileID: 7949602222772860129}
--- !u!1 &7949602222772860129
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 645468399922225379}
- component: {fileID: 8717776887378038561}
m_Layer: 0
m_Name: BG - 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &645468399922225379
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7949602222772860129}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4236450698409384777}
- {fileID: 4300553010273390807}
- {fileID: 958338702441876699}
- {fileID: 6536321224425629324}
- {fileID: 3027240146804625226}
- {fileID: 3465555438131733447}
- {fileID: 771372714984072256}
m_Father: {fileID: 4161079182365989534}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8717776887378038561
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7949602222772860129}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 394eab447e3d92140be461519b267611, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8579906743383480424
GameObject:
m_ObjectHideFlags: 0
@ -1455,8 +2121,8 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8579906743383480424}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -4.539, y: 1.29, z: 0}
m_LocalScale: {x: 2.082, y: 2.082, z: 2.09291}
m_LocalPosition: {x: -4.62, y: 1.27, z: 0}
m_LocalScale: {x: 0.3188765, y: 0.29949772, z: 2.09291}
m_Children: []
m_Father: {fileID: 1558448215581441312}
m_RootOrder: 1
@ -1501,7 +2167,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -2
m_Sprite: {fileID: 2782121640304946352, guid: 846441fe5edbde04f9bafc98728df9b3, type: 3}
m_Sprite: {fileID: -220105149661854158, guid: 9c6e532a43ac0d14bb3617bf599c8171, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -1549,7 +2215,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_RootOrder
value: 7
value: 8
objectReference: {fileID: 0}
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_LocalPosition.x
@ -1833,7 +2499,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_RootOrder
value: 9
value: 10
objectReference: {fileID: 0}
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_LocalPosition.x
@ -1909,7 +2575,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_RootOrder
value: 8
value: 9
objectReference: {fileID: 0}
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_LocalPosition.x
@ -1985,7 +2651,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_RootOrder
value: 10
value: 11
objectReference: {fileID: 0}
- target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
propertyPath: m_LocalPosition.x
@ -2042,13 +2708,13 @@ Transform:
m_CorrespondingSourceObject: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
m_PrefabInstance: {fileID: 3064968737360712672}
m_PrefabAsset: {fileID: 0}
--- !u!95 &4446640221286175446 stripped
Animator:
m_CorrespondingSourceObject: {fileID: 1674590754458698038, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
m_PrefabInstance: {fileID: 3064968737360712672}
m_PrefabAsset: {fileID: 0}
--- !u!95 &7768596813663215401 stripped
Animator:
m_CorrespondingSourceObject: {fileID: 4703848696091020489, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
m_PrefabInstance: {fileID: 3064968737360712672}
m_PrefabAsset: {fileID: 0}
--- !u!95 &4446640221286175446 stripped
Animator:
m_CorrespondingSourceObject: {fileID: 1674590754458698038, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3}
m_PrefabInstance: {fileID: 3064968737360712672}
m_PrefabAsset: {fileID: 0}

Binary file not shown.

After

Width:  |  Height:  |  Size: 368 KiB

View file

@ -0,0 +1,205 @@
fileFormatVersion: 2
guid: a2296d91afe453c48ae2ef8732822ac2
TextureImporter:
internalIDToNameTable:
- first:
213: -8878147076766915326
second: Marching Orders - Background Sprites (3DS)_0
- first:
213: 6158529604374859135
second: Marching Orders - Background Sprites (3DS)_1
- first:
213: -9114201314083442814
second: Marching Orders - Background Sprites (3DS)_2
- first:
213: -4702881401223228945
second: Marching Orders - Background Sprites (3DS)_3
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: Marching Orders - Background Sprites (3DS)_0
rect:
serializedVersion: 2
x: 210
y: 3148
width: 3881
height: 3143
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 205a2a9a54c7ac480800000000000000
internalID: -8878147076766915326
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Marching Orders - Background Sprites (3DS)_1
rect:
serializedVersion: 2
x: 255
y: 2182
width: 4433
height: 780
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f7d8d7fbb0e777550800000000000000
internalID: 6158529604374859135
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Marching Orders - Background Sprites (3DS)_2
rect:
serializedVersion: 2
x: 223
y: 1513
width: 2979
height: 517
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 28f68a6a13ad38180800000000000000
internalID: -9114201314083442814
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Marching Orders - Background Sprites (3DS)_3
rect:
serializedVersion: 2
x: 1147
y: 534
width: 1673
height: 558
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fe15c4358420cbeb0800000000000000
internalID: -4702881401223228945
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,7 +1,19 @@
fileFormatVersion: 2
guid: 9c6e532a43ac0d14bb3617bf599c8171
TextureImporter:
internalIDToNameTable: []
internalIDToNameTable:
- first:
213: 838201551246860553
second: Marching_Orders_-_Background_Sprites_GBA_0
- first:
213: 994358287217484183
second: Marching_Orders_-_Background_Sprites_GBA_1
- first:
213: -220105149661854158
second: Marching_Orders_-_Background_Sprites_GBA_2
- first:
213: 4783396809142945992
second: Marching_Orders_-_Background_Sprites_GBA_3
externalObjects: {}
serializedVersion: 12
mipmaps:
@ -90,7 +102,91 @@ TextureImporter:
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
sprites:
- serializedVersion: 2
name: Marching_Orders_-_Background_Sprites_GBA_0
rect:
serializedVersion: 2
x: 210
y: 3148
width: 3881
height: 3143
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9012040bed3e1ab00800000000000000
internalID: 838201551246860553
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Marching_Orders_-_Background_Sprites_GBA_1
rect:
serializedVersion: 2
x: 255
y: 2182
width: 4433
height: 780
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7916019089baccd00800000000000000
internalID: 994358287217484183
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Marching_Orders_-_Background_Sprites_GBA_2
rect:
serializedVersion: 2
x: 223
y: 1513
width: 2979
height: 517
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 236cb25588702fcf0800000000000000
internalID: -220105149661854158
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: Marching_Orders_-_Background_Sprites_GBA_3
rect:
serializedVersion: 2
x: 1147
y: 534
width: 1673
height: 558
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8c8c3bced0a026240800000000000000
internalID: 4783396809142945992
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []

Binary file not shown.

After

Width:  |  Height:  |  Size: 1 MiB

View file

@ -0,0 +1,109 @@
fileFormatVersion: 2
guid: 8e746818841f4cf4a9f8ab7b07fd1cd9
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View file

@ -2,8 +2,8 @@ using System;
public static class AppInfo {
//--- AutoGenerated.begin
public const string Version = "0.0.1025";
public static readonly DateTime Date = new DateTime(2022, 12, 06, 02, 51, 39, 874, DateTimeKind.Utc);
public const string Version = "0.0.1026";
public static readonly DateTime Date = new DateTime(2022, 12, 07, 03, 21, 59, 531, DateTimeKind.Utc);
//--- AutoGenerated.end
}

View file

@ -73,6 +73,16 @@ namespace HeavenStudio.Games.Loaders
new Param("type2", MarchingOrders.FaceTurnLength.Normal, "Length", "How fast or slow the event lasts"),
}
},
new GameAction("background", "Set the Background")
{
function = delegate { var e = eventCaller.currentEntity; MarchingOrders.instance.BackgroundColorSet(e.beat, e["type"]); },
defaultLength = 2f,
parameters = new List<Param>()
{
new Param("type", MarchingOrders.BackgroundColor.Blue, "Color", "The background color of Marching Orders"),
}
}
});
}
}
@ -97,6 +107,8 @@ namespace HeavenStudio.Games
public Animator CadetHeadPlayer;
public GameObject Player;
public GameObject BGMain1;
public GameObject BGMain2;
public GameEvent bop = new GameEvent();
public GameEvent noBop = new GameEvent();
@ -125,7 +137,12 @@ namespace HeavenStudio.Games
Normal,
Fast,
}
public enum BackgroundColor
{
Blue,
Yellow,
// custom
}
// Start is called before the first frame update
void Awake()
{
@ -400,7 +417,21 @@ namespace HeavenStudio.Games
});
}
public void BackgroundColorSet(float beat, int type)
{
switch(type)
{
case (int) MarchingOrders.BackgroundColor.Yellow:
BGMain1.SetActive(false);
BGMain2.SetActive(true);
break;
default:
BGMain1.SetActive(true);
BGMain2.SetActive(false);
break;
}
}
public static void AttentionSound(float beat)
{
MultiSound.Play(new MultiSound.Sound[] {

File diff suppressed because one or more lines are too long

View file

@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.0.1025
bundleVersion: 0.0.1026
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@ -156,11 +156,11 @@ PlayerSettings:
applicationIdentifier:
Standalone: com.Megaminerzero.HeavenStudio
buildNumber:
Standalone: 1025
Standalone: 1026
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 0
AndroidBundleVersionCode: 1025
AndroidBundleVersionCode: 1026
AndroidMinSdkVersion: 19
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1