fix keyboard input locking
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@ -12,8 +12,8 @@ namespace HeavenStudio.Editor
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[SerializeField] protected GameObject dialog;
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public void ForceState(bool onoff = false)
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{
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Editor.instance.canSelect = onoff;
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Editor.instance.inAuthorativeMenu = !onoff;
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Editor.instance.canSelect = !onoff;
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Editor.instance.inAuthorativeMenu = onoff;
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dialog.SetActive(onoff);
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}
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