fix again

This commit is contained in:
Rapandrasmus 2024-01-25 21:02:08 +01:00
parent 47842f49eb
commit b49b473cb7

View file

@ -111,7 +111,7 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
target = _game.IsTripleBeat(beat) ? _game.GetJumperFrogPointAtBeat(beat, 1) : _game.GetJumperPointAtBeat(beat)
};
if (beat + 1 >= _onPlayBeat && _game.EndBeat <= beat + 1)
if (beat + 1 >= _onPlayBeat && _game.EndBeat <= beat + 1 && _game.UseEndTotem)
{
_path.positions[1] = new PathPos()
{
@ -215,7 +215,7 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
target = _game.GetDragonPointAtBeat(beat)
};
if (beat + 2 >= _onPlayBeat && _game.EndBeat <= beat + 2)
if (beat + 2 >= _onPlayBeat && _game.EndBeat <= beat + 2 && _game.UseEndTotem)
{
_path.positions[1] = new PathPos()
{