Simple tap
This commit is contained in:
parent
8b4b1cac1a
commit
be5a950dfe
|
@ -1,5 +1,7 @@
|
|||
using UnityEngine;
|
||||
|
||||
using RhythmHeavenMania.Util;
|
||||
|
||||
namespace RhythmHeavenMania.Games.TapTrial
|
||||
{
|
||||
public class TapTrialPlayer : MonoBehaviour
|
||||
|
@ -11,5 +13,19 @@ namespace RhythmHeavenMania.Games.TapTrial
|
|||
{
|
||||
anim = GetComponent<Animator>();
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (PlayerInput.Pressed())
|
||||
{
|
||||
Tap(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void Tap(bool hit)
|
||||
{
|
||||
Jukebox.PlayOneShotGame("tapTrial/tap");
|
||||
anim.Play("Tap", 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue