return to title screen button

This commit is contained in:
minenice55 2023-12-16 16:53:29 -05:00
parent 7e3c842f6a
commit bedfc85409
34 changed files with 1404 additions and 60 deletions

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@ -65,6 +65,7 @@ SpriteAtlas:
- {fileID: 21300000, guid: 39656548c069d5541a9d9d1a808a76e4, type: 3} - {fileID: 21300000, guid: 39656548c069d5541a9d9d1a808a76e4, type: 3}
- {fileID: 21300000, guid: 21da6678ec5624a439f87f3487819ac0, type: 3} - {fileID: 21300000, guid: 21da6678ec5624a439f87f3487819ac0, type: 3}
- {fileID: 21300000, guid: b7a1fac8b59b4d14289fa198206ef47e, type: 3} - {fileID: 21300000, guid: b7a1fac8b59b4d14289fa198206ef47e, type: 3}
- {fileID: 21300000, guid: 0c4626a9a4642554684b85376bc236eb, type: 3}
- {fileID: 21300000, guid: 6e7b88d9d62ed1b429c63b83745e3672, type: 3} - {fileID: 21300000, guid: 6e7b88d9d62ed1b429c63b83745e3672, type: 3}
- {fileID: 21300000, guid: dd516f1a3380ca642939d4fa86603249, type: 3} - {fileID: 21300000, guid: dd516f1a3380ca642939d4fa86603249, type: 3}
- {fileID: 21300000, guid: e63dfe3b432d7404bab9ef307426a0bf, type: 3} - {fileID: 21300000, guid: e63dfe3b432d7404bab9ef307426a0bf, type: 3}
@ -95,6 +96,7 @@ SpriteAtlas:
- add-file - add-file
- tempo-finder - tempo-finder
- GameEventArrow - GameEventArrow
- exit
- selection - selection
- document-signed - document-signed
- stop - stop

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@ -134,6 +134,7 @@ namespace HeavenStudio.Editor
public void ShowQuitPopUp(bool show) public void ShowQuitPopUp(bool show)
{ {
_confirmQuitMain.SetActive(show); _confirmQuitMain.SetActive(show);
SetAuthoritiveMenu(show);
} }
public bool ShouldQuit = false; public bool ShouldQuit = false;
@ -535,6 +536,16 @@ namespace HeavenStudio.Editor
return (rectTransform.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, Editor.instance.EditorCamera)); return (rectTransform.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, Editor.instance.EditorCamera));
} }
public void ReturnToTitle()
{
GlobalGameManager.LoadScene("Title");
}
public void SetAuthoritiveMenu(bool state)
{
inAuthorativeMenu = state;
}
public void ToggleDebugCam() public void ToggleDebugCam()
{ {
var game = GameManager.instance.currentGameO; var game = GameManager.instance.currentGameO;