return to title screen button
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|
||||||
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|
@ -44,12 +44,12 @@ TextureImporter:
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compressionQuality: 50
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@ -44,12 +44,12 @@ TextureImporter:
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||||||
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@ -44,12 +44,12 @@ TextureImporter:
|
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||||||
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|
@ -44,12 +44,12 @@ TextureImporter:
|
||||||
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|
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|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
|
||||||
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|
@ -44,12 +44,12 @@ TextureImporter:
|
||||||
compressionQuality: 50
|
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|
||||||
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|
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
spritePixelsToUnits: 100
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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||||||
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|
||||||
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|
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|
||||||
|
|
|
||||||
|
|
@ -65,6 +65,7 @@ SpriteAtlas:
|
||||||
- {fileID: 21300000, guid: 39656548c069d5541a9d9d1a808a76e4, type: 3}
|
- {fileID: 21300000, guid: 39656548c069d5541a9d9d1a808a76e4, type: 3}
|
||||||
- {fileID: 21300000, guid: 21da6678ec5624a439f87f3487819ac0, type: 3}
|
- {fileID: 21300000, guid: 21da6678ec5624a439f87f3487819ac0, type: 3}
|
||||||
- {fileID: 21300000, guid: b7a1fac8b59b4d14289fa198206ef47e, type: 3}
|
- {fileID: 21300000, guid: b7a1fac8b59b4d14289fa198206ef47e, type: 3}
|
||||||
|
- {fileID: 21300000, guid: 0c4626a9a4642554684b85376bc236eb, type: 3}
|
||||||
- {fileID: 21300000, guid: 6e7b88d9d62ed1b429c63b83745e3672, type: 3}
|
- {fileID: 21300000, guid: 6e7b88d9d62ed1b429c63b83745e3672, type: 3}
|
||||||
- {fileID: 21300000, guid: dd516f1a3380ca642939d4fa86603249, type: 3}
|
- {fileID: 21300000, guid: dd516f1a3380ca642939d4fa86603249, type: 3}
|
||||||
- {fileID: 21300000, guid: e63dfe3b432d7404bab9ef307426a0bf, type: 3}
|
- {fileID: 21300000, guid: e63dfe3b432d7404bab9ef307426a0bf, type: 3}
|
||||||
|
|
@ -95,6 +96,7 @@ SpriteAtlas:
|
||||||
- add-file
|
- add-file
|
||||||
- tempo-finder
|
- tempo-finder
|
||||||
- GameEventArrow
|
- GameEventArrow
|
||||||
|
- exit
|
||||||
- selection
|
- selection
|
||||||
- document-signed
|
- document-signed
|
||||||
- stop
|
- stop
|
||||||
|
|
|
||||||
File diff suppressed because it is too large
Load diff
|
|
@ -134,6 +134,7 @@ namespace HeavenStudio.Editor
|
||||||
public void ShowQuitPopUp(bool show)
|
public void ShowQuitPopUp(bool show)
|
||||||
{
|
{
|
||||||
_confirmQuitMain.SetActive(show);
|
_confirmQuitMain.SetActive(show);
|
||||||
|
SetAuthoritiveMenu(show);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool ShouldQuit = false;
|
public bool ShouldQuit = false;
|
||||||
|
|
@ -535,6 +536,16 @@ namespace HeavenStudio.Editor
|
||||||
return (rectTransform.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, Editor.instance.EditorCamera));
|
return (rectTransform.gameObject.activeSelf && RectTransformUtility.RectangleContainsScreenPoint(rectTransform, Input.mousePosition, Editor.instance.EditorCamera));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ReturnToTitle()
|
||||||
|
{
|
||||||
|
GlobalGameManager.LoadScene("Title");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetAuthoritiveMenu(bool state)
|
||||||
|
{
|
||||||
|
inAuthorativeMenu = state;
|
||||||
|
}
|
||||||
|
|
||||||
public void ToggleDebugCam()
|
public void ToggleDebugCam()
|
||||||
{
|
{
|
||||||
var game = GameManager.instance.currentGameO;
|
var game = GameManager.instance.currentGameO;
|
||||||
|
|
|
||||||
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Reference in a new issue