Fan Club: cont. unarranged sequel work
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f3b7b851f5
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@ -156,6 +156,32 @@ AnimatorState:
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m_MirrorParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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m_TimeParameter:
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--- !u!1102 &-2018847389993955056
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: IdolBigCall1Arrange
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: f9a48017f62446c4bbc1f08854f43fde, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1102 &-1951814498232065949
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--- !u!1102 &-1951814498232065949
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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@ -554,6 +580,12 @@ AnimatorStateMachine:
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- serializedVersion: 1
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- serializedVersion: 1
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m_State: {fileID: 1971749615391427689}
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m_State: {fileID: 1971749615391427689}
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m_Position: {x: 1015, y: 805, z: 0}
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m_Position: {x: 1015, y: 805, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 6493114930686770584}
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m_Position: {x: 1050, y: 870, z: 0}
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- serializedVersion: 1
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m_State: {fileID: -2018847389993955056}
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m_Position: {x: 1085, y: 935, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_EntryTransitions: []
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@ -694,6 +726,32 @@ AnimatorState:
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m_MirrorParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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m_TimeParameter:
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--- !u!1102 &6493114930686770584
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: IdolBigCall0Arrange
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 2894ea48b680abf41b06134e6859a2dc, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1102 &6638016429951431256
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--- !u!1102 &6638016429951431256
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 2894ea48b680abf41b06134e6859a2dc
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 7400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: f9a48017f62446c4bbc1f08854f43fde
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 7400000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1408,7 +1408,7 @@ AnimationClip:
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m_Level: 0
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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m_HasAdditiveReferencePose: 0
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m_HasAdditiveReferencePose: 0
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m_LoopTime: 1
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m_LoopTime: 0
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m_LoopBlend: 0
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m_LoopBlend: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendPositionY: 0
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m_LoopBlendPositionY: 0
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@ -1203,7 +1203,7 @@ AnimationClip:
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m_Level: 0
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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m_HasAdditiveReferencePose: 0
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m_HasAdditiveReferencePose: 0
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m_LoopTime: 1
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m_LoopTime: 0
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m_LoopBlend: 0
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m_LoopBlend: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendPositionY: 0
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m_LoopBlendPositionY: 0
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@ -503,8 +503,8 @@ namespace HeavenStudio.Games
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DisableResponse(beat, 2f);
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DisableResponse(beat, 2f);
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if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast)
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if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast)
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{
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{
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call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall0", -1, 0); });
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call0 = new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall0" + GetPerformanceSuffix(), -1, 0); });
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call1 = new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall1", -1, 0); });
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call1 = new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolBigCall1" + GetPerformanceSuffix(), -1, 0); });
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if (!noSound)
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if (!noSound)
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{
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{
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