post processing script
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53c0ed8ea3
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@ -607,6 +607,7 @@ GameObject:
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m_Component:
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m_Component:
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- component: {fileID: 1404010314325821530}
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- component: {fileID: 1404010314325821530}
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- component: {fileID: 4103352589331584694}
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- component: {fileID: 4103352589331584694}
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- component: {fileID: 313212884350892521}
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m_Layer: 21
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m_Layer: 21
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m_Name: PPVolume
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m_Name: PPVolume
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m_TagString: Untagged
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m_TagString: Untagged
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@ -646,6 +647,18 @@ MonoBehaviour:
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blendDistance: 0
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blendDistance: 0
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weight: 1
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weight: 1
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priority: 0
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priority: 0
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--- !u!114 &313212884350892521
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 5636869531616399768}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e3cc0a4bae0c56540b9f598f4644539c, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &6052331674005083371
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--- !u!1 &6052331674005083371
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -955,7 +968,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0.0000009536743, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 2, y: 12}
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m_SizeDelta: {x: 2, y: 12}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7734333607666534753
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--- !u!222 &7734333607666534753
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19
Assets/Scripts/PostProcessingVFX.cs
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19
Assets/Scripts/PostProcessingVFX.cs
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@ -0,0 +1,19 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Rendering.PostProcessing;
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public class PostProcessingVFX : MonoBehaviour
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{
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private PostProcessVolume _volume;
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// events
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private void Awake()
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{
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_volume = GetComponent<PostProcessVolume>();
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}
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}
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11
Assets/Scripts/PostProcessingVFX.cs.meta
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11
Assets/Scripts/PostProcessingVFX.cs.meta
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e3cc0a4bae0c56540b9f598f4644539c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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