drumming practice assetbundles
ctrintro NOTE: the mii system will probably need to be changed if we ever use miistudio
This commit is contained in:
parent
4697efd035
commit
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@ -3,5 +3,5 @@ guid: 179c45ead39ff34409e9b09410a74632
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -18,5 +18,5 @@ AudioImporter:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -18,5 +18,5 @@ AudioImporter:
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assetBundleName: ctrintro/common
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@ -18,5 +18,5 @@ AudioImporter:
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assetBundleName: ctrintro/common
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@ -18,5 +18,5 @@ AudioImporter:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -4,5 +4,5 @@ folderAsset: yes
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -394,5 +394,5 @@ TextureImporter:
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assetBundleName:
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assetBundleName: ctrintro/common
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@ -194,5 +194,5 @@ TextureImporter:
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assetBundleName: ctrintro/common
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@ -194,5 +194,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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assetBundleName: ctrintro/common
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@ -194,5 +194,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -194,5 +194,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -194,5 +194,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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pSDShowRemoveMatteOption: 0
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userData:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -194,5 +194,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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userData:
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assetBundleName: ctrintro/common
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@ -194,5 +194,5 @@ TextureImporter:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -194,5 +194,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -194,5 +194,5 @@ TextureImporter:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleName: ctrintro/common
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assetBundleVariant:
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@ -67,7 +67,11 @@ namespace HeavenStudio.Games.Loaders
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new Param("colorC", new Color(1, 247/255f, 0), "Streak Color", "The color of streaks that appear on a successful hit")
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}
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}
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});
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},
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new List<string>() {"ctr", "normal"},
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"ctrintro", "en",
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new List<string>() {}
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);
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}
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}
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}
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Binary file not shown.
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@ -1,5 +1,5 @@
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ManifestFileVersion: 0
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CRC: 2310005649
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CRC: 2559341670
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AssetBundleManifest:
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AssetBundleInfos:
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Info_0:
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@ -91,3 +91,6 @@ AssetBundleManifest:
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Name: rvldate/common
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Dependencies:
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Dependency_0: ntrdj/common
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Info_29:
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Name: ctrintro/common
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Dependencies: {}
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8
Assets/StreamingAssets/ctrintro.meta
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Assets/StreamingAssets/ctrintro.meta
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/StreamingAssets/ctrintro/common
Normal file
BIN
Assets/StreamingAssets/ctrintro/common
Normal file
Binary file not shown.
73
Assets/StreamingAssets/ctrintro/common.manifest
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Assets/StreamingAssets/ctrintro/common.manifest
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CRC: 3626501956
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Hashes:
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serializedVersion: 2
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SerializeReferenceClassIdentifiers:
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- AssemblyName: Assembly-CSharp
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ClassName: HeavenStudio.Games.Scripts_DrummingPractice.Drummer/MiiFace
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Assets:
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/NPCDrummers.controller
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_guestA.png
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/NPCDrummersEntered.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_guestC.png
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- Assets/Resources/Sfx/games/drummingPractice/hit.wav
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- Assets/Resources/Sfx/games/drummingPractice/miss.ogg
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_guestB.png
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/DrummerIdle.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_guestF.png
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- Assets/Resources/Games/drummingPractice.prefab
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/DrummerHitRight.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_tsunku.png
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/DrummerBop.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_matt.png
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/NPCDrummersExited.anim
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- Assets/Resources/Sfx/games/drummingPractice/prepare.ogg
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_guestE.png
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/DrummerHitLeft.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/NPCDrummersEnter.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/DrummerAnimator.controller
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/DrummerPrepareLeft.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_marshal.png
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- Assets/Resources/Sfx/games/drummingPractice/drum.ogg
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- Assets/Resources/Sprites/Games/DrummingPractice/mii_guestD.png
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/DrummerPrepareRight.anim
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- Assets/Resources/Sprites/Games/DrummingPractice/drummingpractice_main.png
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- Assets/Resources/Sprites/Games/DrummingPractice/Animations/NPCDrummersExit.anim
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Dependencies: []
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Assets/StreamingAssets/ctrintro/common.manifest.meta
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7
Assets/StreamingAssets/ctrintro/common.manifest.meta
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Assets/StreamingAssets/ctrintro/common.meta
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Assets/StreamingAssets/ctrintro/common.meta
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