Smol fix-ish
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@ -84,7 +84,7 @@ namespace HeavenStudio.Games
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{
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foreach (var input in queuedInputs)
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{
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ScheduleInput(input - 0.5f, 0.5f, InputType.STANDARD_DOWN, Just, Miss, Nothing);
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ScheduleInput(cond.songPositionInBeats, input - cond.songPositionInBeats, InputType.STANDARD_DOWN, Just, Miss, Nothing);
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BeatAction.New(instance.gameObject, new List<BeatAction.Action>()
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{
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new BeatAction.Action(input, delegate { EvaluateMarch(); }),
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