This commit is contained in:
Firerise9402 2023-08-19 12:40:32 -04:00
parent 9b5cf2cda6
commit d3a386be2c

View file

@ -731,8 +731,8 @@ namespace HeavenStudio
),
new GameAction("pan tiles", "Pan Tiles", 1f, true, new List<Param>()
{
new Param("valA", new EntityTypes.Float(-50, 50, 1), "Pan Tiles X"),
new Param("valB", new EntityTypes.Float(-50, 50, 1), "Pan Tiles Y"),
new Param("valA", new EntityTypes.Float(-50, 50, 0), "Pan Tiles X"),
new Param("valB", new EntityTypes.Float(-50, 50, 0), "Pan Tiles Y"),
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease Type"),
new Param("axis", StaticCamera.ViewAxis.All, "Axis", "The axis to pan the tiles in")
}