make oop check match parity

This commit is contained in:
minenice55 2022-09-17 23:21:55 -04:00
parent ecd03a664a
commit d4deeaf5f7
2 changed files with 2 additions and 2 deletions

View file

@ -6,7 +6,7 @@ namespace HeavenStudio.Games
{
public class Minigame : MonoBehaviour
{
public static float earlyTime = 0.1f, perfectTime = 0.08f, aceEarlyTime = 0.02f, aceLateTime = 0.02f, lateTime = 0.08f, endTime = 0.1f;
public static float earlyTime = 0.12f, perfectTime = 0.09f, aceEarlyTime = 0.025f, aceLateTime = 0.025f, lateTime = 0.09f, endTime = 0.12f;
public List<Minigame.Eligible> EligibleHits = new List<Minigame.Eligible>();
[System.Serializable]

View file

@ -72,7 +72,6 @@ namespace HeavenStudio.Games
if (IsCorrectInput() && !autoplayOnly)
{
justHit = true;
if (state.perfect)
{
Hit(stateProg);
@ -140,6 +139,7 @@ namespace HeavenStudio.Games
{
if(canHit)
{
justHit = true;
OnHit(this, state);
CleanUp();
} else