make oop check match parity
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@ -6,7 +6,7 @@ namespace HeavenStudio.Games
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{
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{
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public class Minigame : MonoBehaviour
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public class Minigame : MonoBehaviour
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{
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{
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public static float earlyTime = 0.1f, perfectTime = 0.08f, aceEarlyTime = 0.02f, aceLateTime = 0.02f, lateTime = 0.08f, endTime = 0.1f;
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public static float earlyTime = 0.12f, perfectTime = 0.09f, aceEarlyTime = 0.025f, aceLateTime = 0.025f, lateTime = 0.09f, endTime = 0.12f;
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public List<Minigame.Eligible> EligibleHits = new List<Minigame.Eligible>();
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public List<Minigame.Eligible> EligibleHits = new List<Minigame.Eligible>();
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[System.Serializable]
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[System.Serializable]
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@ -72,7 +72,6 @@ namespace HeavenStudio.Games
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if (IsCorrectInput() && !autoplayOnly)
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if (IsCorrectInput() && !autoplayOnly)
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{
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{
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justHit = true;
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if (state.perfect)
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if (state.perfect)
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{
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{
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Hit(stateProg);
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Hit(stateProg);
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@ -140,6 +139,7 @@ namespace HeavenStudio.Games
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{
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{
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if(canHit)
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if(canHit)
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{
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{
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justHit = true;
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OnHit(this, state);
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OnHit(this, state);
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CleanUp();
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CleanUp();
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} else
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} else
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