layering fix

This commit is contained in:
Rapandrasmus 2024-02-25 18:10:01 +01:00
parent f511269769
commit d87ad96ac1

View file

@ -84576,6 +84576,7 @@ GameObject:
- component: {fileID: 1070424679674934030}
- component: {fileID: 8476038779484891818}
- component: {fileID: 8900425566172759569}
- component: {fileID: 1300441467275943041}
m_Layer: 0
m_Name: babyRef
m_TagString: Untagged
@ -84687,6 +84688,17 @@ MonoBehaviour:
duration: 0
useLastRealPos: 0
values: []
--- !u!210 &1300441467275943041
SortingGroup:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3238063023437742363}
m_Enabled: 1
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 10
--- !u!1 &3344472212958924720
GameObject:
m_ObjectHideFlags: 0