Fix a bug that made first part enabled curve wrong,

This commit is contained in:
EliyaFishman 2022-12-05 22:03:22 +02:00
parent c8810cbaa2
commit dc2324af95
2 changed files with 7 additions and 6 deletions

View file

@ -28,7 +28,8 @@ namespace Bread2Unity
{ {
Keyframe lastKey = keys.LastOrDefault(); Keyframe lastKey = keys.LastOrDefault();
base.AddKey(time, keys.Length > 0 ? lastKey.value : 1); base.AddKey(new Keyframe(time, keys.Length > 0 ? lastKey.value : 1, float.PositiveInfinity,
float.PositiveInfinity));
} }
} }
@ -193,7 +194,7 @@ namespace Bread2Unity
for (int i = 0; i < sprite.parts.Count && setOfZIndexes.Count < 2; i++) for (int i = 0; i < sprite.parts.Count && setOfZIndexes.Count < 2; i++)
{ {
var part = sprite.parts[i]; var part = sprite.parts[i];
if(bccadPrefab.RegionToChild[part.RegionIndex] != child) if (bccadPrefab.RegionToChild[part.RegionIndex] != child)
continue; continue;
setOfZIndexes.Add(i); setOfZIndexes.Add(i);
} }

View file

@ -24,5 +24,5 @@ Rhythm Heaven animation to Unity animation converter
- [ ] write a normal readme - [ ] write a normal readme
### Bugs ### Bugs
- [ ] fix camera taking pictures - [X] fix camera taking pictures
- [ ] mices are on top of frame (photo 16) - [X] mices are on top of frame (photo 16)