mwuhahahaha
disable ass buns
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8e3a1835fc
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outWeight: 0.33333334
|
||||
- serializedVersion: 3
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||||
time: 0.13333334
|
||||
value: -6.3353
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -687,7 +687,7 @@ AnimationClip:
|
|||
inWeight: 0.33333334
|
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outWeight: 0.33333334
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||||
- serializedVersion: 3
|
||||
time: 0.016666668
|
||||
time: 0.033333335
|
||||
value: 0.894
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -696,7 +696,7 @@ AnimationClip:
|
|||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.033333335
|
||||
time: 0.06666667
|
||||
value: 0.835
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -705,7 +705,7 @@ AnimationClip:
|
|||
inWeight: 0.33333334
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||||
outWeight: 0.33333334
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||||
- serializedVersion: 3
|
||||
time: 0.05
|
||||
time: 0.1
|
||||
value: 0.72
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -714,7 +714,7 @@ AnimationClip:
|
|||
inWeight: 0.33333334
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||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.06666667
|
||||
time: 0.13333334
|
||||
value: 0.66830003
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -741,15 +741,6 @@ AnimationClip:
|
|||
weightedMode: 0
|
||||
inWeight: 0.33333334
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outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.016666668
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
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||||
outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 0.033333335
|
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value: 0
|
||||
|
|
@ -760,7 +751,7 @@ AnimationClip:
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.05
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time: 0.06666667
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -769,7 +760,16 @@ AnimationClip:
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.06666667
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||||
time: 0.1
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
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outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 0.13333334
|
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value: 0
|
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inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
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@ -796,15 +796,6 @@ AnimationClip:
|
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weightedMode: 0
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.016666668
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value: -6.3371997
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.033333335
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value: -6.3371997
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|
|
@ -816,6 +807,15 @@ AnimationClip:
|
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outWeight: 0.33333334
|
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- serializedVersion: 3
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time: 0.06666667
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||||
value: -6.3371997
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
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outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
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time: 0.13333334
|
||||
value: -6.3352995
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -843,7 +843,7 @@ AnimationClip:
|
|||
inWeight: 0.33333334
|
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outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 0.016666668
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time: 0.033333335
|
||||
value: -0.116000004
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
|
|
@ -852,7 +852,7 @@ AnimationClip:
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.033333335
|
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time: 0.06666667
|
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value: -0.154
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
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|
|
@ -861,7 +861,7 @@ AnimationClip:
|
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
|
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time: 0.06666667
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time: 0.13333334
|
||||
value: -0.20570001
|
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inSlope: Infinity
|
||||
outSlope: Infinity
|
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|
|
@ -888,15 +888,6 @@ AnimationClip:
|
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weightedMode: 0
|
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inWeight: 0.33333334
|
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outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 0.016666668
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
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tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
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outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 0.033333335
|
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value: 0
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|
|
@ -915,6 +906,15 @@ AnimationClip:
|
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weightedMode: 0
|
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inWeight: 0.33333334
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outWeight: 0.33333334
|
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- serializedVersion: 3
|
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time: 0.13333334
|
||||
value: 0
|
||||
inSlope: Infinity
|
||||
outSlope: Infinity
|
||||
tangentMode: 103
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
|
|
|
|||
|
|
@ -123,10 +123,11 @@ namespace HeavenStudio.Games.Loaders
|
|||
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "What ease will the gears speed up/slow down with?"),
|
||||
}
|
||||
},
|
||||
},
|
||||
new List<string>() { "pco", "normal", "repeat" },
|
||||
"pcomeat", "en",
|
||||
new List<string>() { }
|
||||
}
|
||||
// ,
|
||||
// new List<string>() { "pco", "normal", "repeat" },
|
||||
// "pcomeat", "en",
|
||||
// new List<string>() { }
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
@ -169,14 +170,15 @@ namespace HeavenStudio.Games
|
|||
|
||||
[Header("Objects")]
|
||||
public GameObject MeatBase;
|
||||
public ParticleSystem MeatSplash;
|
||||
[SerializeField] Transform[] Gears;
|
||||
|
||||
|
||||
[Header("Animators")]
|
||||
public Animator BossAnim;
|
||||
public Animator TackAnim;
|
||||
[SerializeField] Animator CartGuyParentAnim;
|
||||
[SerializeField] Animator CartGuyAnim;
|
||||
[SerializeField] Transform[] Gears;
|
||||
|
||||
[Header("Variables")]
|
||||
private bool bossBop = true;
|
||||
public bool bossAnnoyed = false;
|
||||
|
|
@ -261,11 +263,6 @@ namespace HeavenStudio.Games
|
|||
currentGearSpeed = func(oldGearSpeed, newGearSpeed, normalizedBeat);
|
||||
if (normalizedBeat >= 1) cartEase.length = 0;
|
||||
}
|
||||
foreach (Transform gear in Gears)
|
||||
{
|
||||
double newZ = Time.deltaTime * currentGearSpeed * 50 * (gear.name == "Big" ? -1 : 1) / cond.pitchedSecPerBeat;
|
||||
gear.Rotate(new Vector3(0, 0, (float)newZ));
|
||||
}
|
||||
|
||||
if (cartEase.length != 0)
|
||||
{
|
||||
|
|
@ -278,6 +275,13 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
|
||||
CartGuyParentAnim.gameObject.SetActive(cartEase.length != 0);
|
||||
|
||||
if (cond.isPlaying && !cond.isPaused)
|
||||
foreach (Transform gear in Gears)
|
||||
{
|
||||
double newZ = Time.deltaTime * currentGearSpeed * 50 * (gear.name == "Big" ? -1 : 1) / cond.pitchedSecPerBeat;
|
||||
gear.Rotate(new Vector3(0, 0, (float)newZ));
|
||||
}
|
||||
}
|
||||
|
||||
public override void OnLateBeatPulse(double beat)
|
||||
|
|
|
|||
Loading…
Reference in a new issue