mwuhahahaha

disable ass buns
This commit is contained in:
AstrlJelly 2023-12-24 12:50:46 -05:00
parent 8e3a1835fc
commit dce1369761
3 changed files with 4939 additions and 121 deletions

File diff suppressed because it is too large Load diff

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View file

@ -123,10 +123,11 @@ namespace HeavenStudio.Games.Loaders
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "What ease will the gears speed up/slow down with?"),
}
},
},
new List<string>() { "pco", "normal", "repeat" },
"pcomeat", "en",
new List<string>() { }
}
// ,
// new List<string>() { "pco", "normal", "repeat" },
// "pcomeat", "en",
// new List<string>() { }
);
}
}
@ -169,14 +170,15 @@ namespace HeavenStudio.Games
[Header("Objects")]
public GameObject MeatBase;
public ParticleSystem MeatSplash;
[SerializeField] Transform[] Gears;
[Header("Animators")]
public Animator BossAnim;
public Animator TackAnim;
[SerializeField] Animator CartGuyParentAnim;
[SerializeField] Animator CartGuyAnim;
[SerializeField] Transform[] Gears;
[Header("Variables")]
private bool bossBop = true;
public bool bossAnnoyed = false;
@ -261,11 +263,6 @@ namespace HeavenStudio.Games
currentGearSpeed = func(oldGearSpeed, newGearSpeed, normalizedBeat);
if (normalizedBeat >= 1) cartEase.length = 0;
}
foreach (Transform gear in Gears)
{
double newZ = Time.deltaTime * currentGearSpeed * 50 * (gear.name == "Big" ? -1 : 1) / cond.pitchedSecPerBeat;
gear.Rotate(new Vector3(0, 0, (float)newZ));
}
if (cartEase.length != 0)
{
@ -278,6 +275,13 @@ namespace HeavenStudio.Games
}
CartGuyParentAnim.gameObject.SetActive(cartEase.length != 0);
if (cond.isPlaying && !cond.isPaused)
foreach (Transform gear in Gears)
{
double newZ = Time.deltaTime * currentGearSpeed * 50 * (gear.name == "Big" ? -1 : 1) / cond.pitchedSecPerBeat;
gear.Rotate(new Vector3(0, 0, (float)newZ));
}
}
public override void OnLateBeatPulse(double beat)