fix
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parent
a1c477a593
commit
dec9962685
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@ -24,6 +24,16 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
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public Transform JumperPointRight => _jumperPointRight;
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public Transform JumperPointRight => _jumperPointRight;
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private bool _hasWings = false;
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private bool _hasWings = false;
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private bool _flapSet = false; // I hate unity
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private void Update()
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{
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if (!_anim.GetCurrentAnimatorStateInfo(0).IsName("Wings") && _hasWings && !_flapSet)
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{
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_anim.Play("Wings", 0, 0);
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_flapSet = true;
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}
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}
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public void FallPiece(int part)
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public void FallPiece(int part)
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{
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{
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@ -45,7 +55,6 @@ namespace HeavenStudio.Games.Scripts_TotemClimb
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public void SetHasWings()
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public void SetHasWings()
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{
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{
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_hasWings = true;
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_hasWings = true;
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_anim.Play("Wings", 0, 0);
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}
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}
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}
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}
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}
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}
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