Double date !
This commit is contained in:
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commit
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value: -2.816
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value: -8.04
|
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inSlope: Infinity
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||||
outSlope: Infinity
|
||||
tangentMode: 103
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|
|
@ -2137,7 +2090,7 @@ AnimationClip:
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.06666667
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value: -2.504
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value: -7.81
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inSlope: Infinity
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||||
outSlope: Infinity
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tangentMode: 103
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|
@ -2156,7 +2109,7 @@ AnimationClip:
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 11
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value: 1.835911
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inSlope: Infinity
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||||
outSlope: Infinity
|
||||
tangentMode: 103
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|
|
@ -2188,43 +2141,6 @@ AnimationClip:
|
|||
path: Shock2
|
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 0.033333335
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value: 1
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 0.06666667
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_IsActive
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path: Shock2
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classID: 1
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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|
|
@ -3253,34 +3169,6 @@ AnimationClip:
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path: WeaselBoy/WeaselBoyHead
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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- serializedVersion: 3
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time: 0.7
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value: 0
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_IsActive
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path: WeaselGirl
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classID: 1
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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@ -5576,7 +5464,121 @@ AnimationClip:
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path: WeaselBoy/WeaselBoyArm
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classID: 212
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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inSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.7
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.x
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path: WeaselGirl
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classID: 4
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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value: -3.3399043
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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inWeight: 0.33333334
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.y
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path: WeaselGirl
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classID: 4
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script: {fileID: 0}
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- curve:
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m_Curve:
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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time: 0.7
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inSlope: Infinity
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outSlope: Infinity
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
|
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m_RotationOrder: 4
|
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attribute: m_LocalPosition.z
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path: WeaselGirl
|
||||
classID: 4
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script: {fileID: 0}
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m_EulerEditorCurves:
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- curve:
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serializedVersion: 2
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m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
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attribute: m_LocalEulerAngles.z
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path: WeaselBoy/WeaselBoyBody
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
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- curve:
|
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serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.y
|
||||
path: WeaselBoy/WeaselBoyBody
|
||||
classID: 4
|
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script: {fileID: 0}
|
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- curve:
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serializedVersion: 2
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m_Curve: []
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
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m_RotationOrder: 4
|
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attribute: m_LocalEulerAngles.x
|
||||
path: WeaselBoy/WeaselBoyBody
|
||||
classID: 4
|
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script: {fileID: 0}
|
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- curve:
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||||
serializedVersion: 2
|
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m_Curve: []
|
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|
|
@ -5637,36 +5639,6 @@ AnimationClip:
|
|||
path: WeaselBoy/WeaselBoyArm
|
||||
classID: 4
|
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script: {fileID: 0}
|
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- curve:
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serializedVersion: 2
|
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m_Curve: []
|
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m_PreInfinity: 2
|
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m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
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attribute: m_LocalEulerAngles.z
|
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path: WeaselBoy/WeaselBoyBody
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
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- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.y
|
||||
path: WeaselBoy/WeaselBoyBody
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.x
|
||||
path: WeaselBoy/WeaselBoyBody
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
|
|
|
|||
|
|
@ -39,6 +39,37 @@ namespace HeavenStudio.Games.Loaders
|
|||
preFunctionLength = 1f,
|
||||
defaultLength = 2.5f,
|
||||
},
|
||||
new GameAction("blush", "Blush")
|
||||
{
|
||||
function = delegate { DoubleDate.instance.GirlBlush(); }
|
||||
},
|
||||
new GameAction("toggleGirls", "Girls Presence")
|
||||
{
|
||||
function = delegate { DoubleDate.instance.ToggleGirls(eventCaller.currentEntity["b"]); },
|
||||
defaultLength = 0.5f,
|
||||
parameters = new()
|
||||
{
|
||||
new("b", false, "Present?")
|
||||
}
|
||||
},
|
||||
new GameAction("stare", "Boy Stare")
|
||||
{
|
||||
function = delegate { DoubleDate.instance.ToggleStare(eventCaller.currentEntity["b"]); },
|
||||
defaultLength = 0.5f,
|
||||
parameters = new()
|
||||
{
|
||||
new("b", true, "Should stare?")
|
||||
}
|
||||
},
|
||||
new GameAction("time", "Time of Day")
|
||||
{
|
||||
function = delegate { DoubleDate.instance.SetTime(eventCaller.currentEntity["d"]); },
|
||||
defaultLength = 0.5f,
|
||||
parameters = new()
|
||||
{
|
||||
new("d", DoubleDate.DayTime.Noon, "Time")
|
||||
}
|
||||
}
|
||||
},
|
||||
new List<string>() {"rvl", "normal"},
|
||||
"rvldate", "en",
|
||||
|
|
@ -67,8 +98,21 @@ namespace HeavenStudio.Games
|
|||
[SerializeField] DoubleDateWeasels weasels;
|
||||
[SerializeField] Animator treeAnim;
|
||||
[SerializeField] GameObject clouds;
|
||||
[SerializeField] private GameObject girlObj;
|
||||
[SerializeField] private GameObject girlWeaselObj;
|
||||
[SerializeField] private GameObject girlWeaselShockObj;
|
||||
[SerializeField] private Material doubleDateCellAnim;
|
||||
[SerializeField] private SpriteRenderer bgSquare;
|
||||
[SerializeField] private SpriteRenderer bgGradient;
|
||||
[SerializeField] private Sprite bgIntro;
|
||||
[SerializeField] private Sprite bgLong;
|
||||
|
||||
private Color squareColor;
|
||||
|
||||
[Header("Variables")]
|
||||
[SerializeField] private Color _skyColor;
|
||||
[SerializeField] private Color noonColor;
|
||||
[SerializeField] private float _animSpeed = 1.25f;
|
||||
[SerializeField] public float cloudSpeed;
|
||||
[SerializeField] public float cloudDistance;
|
||||
[SerializeField] public float floorHeight;
|
||||
|
|
@ -114,9 +158,67 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
}
|
||||
|
||||
public void CheckGirlsPresence(double beat)
|
||||
{
|
||||
var allEvents = EventCaller.GetAllInGameManagerList("doubleDate", new string[] { "toggleGirls" }).FindAll(x => x.beat < beat);
|
||||
if (allEvents.Count == 0) return;
|
||||
allEvents.Sort((x, y) => x.beat.CompareTo(y.beat));
|
||||
|
||||
ToggleGirls(allEvents[^1]["b"]);
|
||||
}
|
||||
|
||||
public void CheckBoyStare(double beat)
|
||||
{
|
||||
var allEvents = EventCaller.GetAllInGameManagerList("doubleDate", new string[] { "stare" }).FindAll(x => x.beat < beat);
|
||||
if (allEvents.Count == 0) return;
|
||||
allEvents.Sort((x, y) => x.beat.CompareTo(y.beat));
|
||||
|
||||
ToggleStare(allEvents[^1]["b"]);
|
||||
}
|
||||
|
||||
public enum DayTime
|
||||
{
|
||||
Day,
|
||||
Noon
|
||||
}
|
||||
|
||||
private void DayTimeCheck(double beat)
|
||||
{
|
||||
var allEvents = EventCaller.GetAllInGameManagerList("doubleDate", new string[] { "time" }).FindAll(x => x.beat < beat);
|
||||
if (allEvents.Count == 0) return;
|
||||
allEvents.Sort((x, y) => x.beat.CompareTo(y.beat));
|
||||
|
||||
SetTime(allEvents[^1]["d"]);
|
||||
}
|
||||
|
||||
public void SetTime(int time)
|
||||
{
|
||||
if (time == (int)DayTime.Noon)
|
||||
{
|
||||
doubleDateCellAnim.SetColor("_Color", noonColor);
|
||||
bgSquare.color = squareColor;
|
||||
bgGradient.sprite = bgLong;
|
||||
return;
|
||||
}
|
||||
|
||||
doubleDateCellAnim.SetColor("_Color", Color.white);
|
||||
bgSquare.color = _skyColor;
|
||||
bgGradient.sprite = bgIntro;
|
||||
}
|
||||
|
||||
public override void OnPlay(double beat)
|
||||
{
|
||||
queuedBalls.Clear();
|
||||
CheckGirlsPresence(beat);
|
||||
CheckBoyStare(beat);
|
||||
DayTimeCheck(beat);
|
||||
}
|
||||
|
||||
public override void OnGameSwitch(double beat)
|
||||
{
|
||||
CheckGirlsPresence(beat);
|
||||
CheckBoyStare(beat);
|
||||
DayTimeCheck(beat);
|
||||
}
|
||||
|
||||
private void OnDestroy() {
|
||||
|
|
@ -131,6 +233,8 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
instance = this;
|
||||
SetupBopRegion("doubleDate", "bop", "autoBop");
|
||||
doubleDateCellAnim.SetColor("_Color", noonColor);
|
||||
squareColor = bgSquare.color;
|
||||
}
|
||||
|
||||
private void Start() {
|
||||
|
|
@ -176,11 +280,11 @@ namespace HeavenStudio.Games
|
|||
}
|
||||
if (PlayerInput.GetIsAction(InputAction_TouchPress))
|
||||
{
|
||||
boyAnim.DoScaledAnimationAsync("Ready", 1f);
|
||||
boyAnim.DoScaledAnimationAsync("Ready", _animSpeed);
|
||||
}
|
||||
if (PlayerInput.GetIsAction(InputAction_TouchRelease) && !IsExpectingInputNow(InputAction_FlickPress))
|
||||
{
|
||||
boyAnim.DoScaledAnimationAsync("UnReady", 1f);
|
||||
boyAnim.DoScaledAnimationAsync("UnReady", _animSpeed);
|
||||
}
|
||||
if (PlayerInput.GetIsAction(InputAction_FlickPress) && !IsExpectingInputNow(InputAction_FlickPress))
|
||||
{
|
||||
|
|
@ -190,6 +294,26 @@ namespace HeavenStudio.Games
|
|||
clouds.transform.position = Vector3.left * ((Time.realtimeSinceStartup * cloudSpeed) % cloudDistance);
|
||||
}
|
||||
|
||||
public void GirlBlush()
|
||||
{
|
||||
girlAnim.DoScaledAnimationAsync("GirlBlush", _animSpeed);
|
||||
}
|
||||
|
||||
public void ToggleGirls(bool active)
|
||||
{
|
||||
girlObj.SetActive(active);
|
||||
girlWeaselObj.SetActive(active);
|
||||
girlWeaselShockObj.SetActive(active);
|
||||
}
|
||||
|
||||
private bool _isStaring = false;
|
||||
|
||||
public void ToggleStare(bool active)
|
||||
{
|
||||
boyAnim.SetBool("Stare", active);
|
||||
_isStaring = active;
|
||||
}
|
||||
|
||||
public void ToggleBop(bool go)
|
||||
{
|
||||
canBop = go;
|
||||
|
|
@ -213,10 +337,10 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
if (canBop)
|
||||
{
|
||||
boyAnim.DoScaledAnimationAsync("IdleBop", 1f);
|
||||
boyAnim.DoScaledAnimationAsync(_isStaring ? "IdleBop2" : "IdleBop", _animSpeed);
|
||||
}
|
||||
if (Conductor.instance.songPositionInBeatsAsDouble > lastGirlGacha)
|
||||
girlAnim.DoScaledAnimationAsync("GirlBop", 1f);
|
||||
girlAnim.DoScaledAnimationAsync("GirlBop", _animSpeed);
|
||||
weasels.Bop();
|
||||
}
|
||||
|
||||
|
|
@ -224,12 +348,12 @@ namespace HeavenStudio.Games
|
|||
{
|
||||
if (hit)
|
||||
{
|
||||
boyAnim.DoScaledAnimationAsync("Kick", 0.5f);
|
||||
boyAnim.DoScaledAnimationAsync("Kick", _animSpeed);
|
||||
if (jump)
|
||||
{
|
||||
weasels.Jump();
|
||||
lastGirlGacha = Conductor.instance.songPositionInBeatsAsDouble + 0.5f;
|
||||
girlAnim.DoScaledAnimationAsync("GirlLookUp", 0.5f);
|
||||
girlAnim.DoScaledAnimationAsync("GirlLookUp", _animSpeed);
|
||||
}
|
||||
else if (weaselsHappy) weasels.Happy();
|
||||
if (!forceNoLeaves)
|
||||
|
|
@ -239,14 +363,14 @@ namespace HeavenStudio.Games
|
|||
new BeatAction.Action(Conductor.instance.songPositionInBeatsAsDouble + 1f, delegate
|
||||
{
|
||||
leaves.Play();
|
||||
treeAnim.DoScaledAnimationAsync("TreeRustle", 1f);
|
||||
treeAnim.DoScaledAnimationAsync("TreeRustle", _animSpeed);
|
||||
})
|
||||
});
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
boyAnim.DoScaledAnimationAsync("Barely", 0.5f);
|
||||
boyAnim.DoScaledAnimationAsync("Barely", _animSpeed);
|
||||
weasels.Surprise();
|
||||
}
|
||||
}
|
||||
|
|
@ -331,7 +455,7 @@ namespace HeavenStudio.Games
|
|||
public void MissKick(double beat, bool hit = false)
|
||||
{
|
||||
lastGirlGacha = Conductor.instance.songPositionInBeatsAsDouble + 1.5f;
|
||||
girlAnim.DoScaledAnimationAsync("GirlSad", 0.5f);
|
||||
girlAnim.DoScaledAnimationAsync("GirlSad", _animSpeed);
|
||||
if (hit)
|
||||
{
|
||||
lastHitWeasel = Conductor.instance.songPositionInBeatsAsDouble;
|
||||
|
|
|
|||
Loading…
Reference in a new issue