Double date !
This commit is contained in:
parent
30918c4c10
commit
df09fdfe21
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@ -486,7 +486,7 @@ GameObject:
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@ -495,7 +495,7 @@ Transform:
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@ -39,6 +65,7 @@ AnimatorState:
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@ -65,28 +92,28 @@ AnimatorStateMachine:
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@ -104,7 +131,10 @@ AnimatorStateTransition:
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@ -119,6 +149,31 @@ AnimatorStateTransition:
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@ -131,6 +186,7 @@ AnimatorState:
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@ -153,7 +209,10 @@ AnimatorStateTransition:
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@ -180,6 +239,7 @@ AnimatorState:
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@ -195,6 +255,31 @@ AnimatorState:
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@ -207,6 +292,7 @@ AnimatorState:
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@ -278,9 +370,10 @@ AnimatorState:
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path: 1266787161
|
path: 1266787161
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time: 0
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value: 3.186
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value: 2.13
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inSlope: Infinity
|
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outSlope: Infinity
|
outSlope: Infinity
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tangentMode: 103
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outSlope: Infinity
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outSlope: Infinity
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outWeight: 0.33333334
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|
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|
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outSlope: Infinity
|
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inWeight: 0
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time: 0.06666667
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value: 0
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inSlope: Infinity
|
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outSlope: Infinity
|
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tangentMode: 103
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weightedMode: 0
|
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
|
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m_RotationOrder: 4
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attribute: m_IsActive
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path: Shock2
|
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classID: 1
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script: {fileID: 0}
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serializedVersion: 2
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serializedVersion: 2
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m_Curve:
|
m_Curve:
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|
@ -3253,34 +3169,6 @@ AnimationClip:
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path: WeaselBoy/WeaselBoyHead
|
path: WeaselBoy/WeaselBoyHead
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classID: 4
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classID: 4
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outSlope: Infinity
|
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tangentMode: 103
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inWeight: 0
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time: 0.7
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value: 0
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inSlope: Infinity
|
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outSlope: Infinity
|
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tangentMode: 103
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weightedMode: 0
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inWeight: 0
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outWeight: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_IsActive
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path: WeaselGirl
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classID: 1
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script: {fileID: 0}
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- curve:
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serializedVersion: 2
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m_Curve:
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m_Curve:
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@ -5576,7 +5464,121 @@ AnimationClip:
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path: WeaselBoy/WeaselBoyArm
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path: WeaselBoy/WeaselBoyArm
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classID: 212
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tangentMode: 103
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weightedMode: 0
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inWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.x
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path: WeaselGirl
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classID: 4
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script: {fileID: 0}
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serializedVersion: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.z
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path: WeaselBoy/WeaselBoyBody
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script: {fileID: 0}
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serializedVersion: 2
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.y
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path: WeaselBoy/WeaselBoyBody
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classID: 4
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script: {fileID: 0}
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serializedVersion: 2
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m_PreInfinity: 2
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serializedVersion: 2
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serializedVersion: 2
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m_Curve: []
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@ -5637,36 +5639,6 @@ AnimationClip:
|
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path: WeaselBoy/WeaselBoyArm
|
path: WeaselBoy/WeaselBoyArm
|
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classID: 4
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classID: 4
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script: {fileID: 0}
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serializedVersion: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalEulerAngles.z
|
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path: WeaselBoy/WeaselBoyBody
|
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classID: 4
|
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script: {fileID: 0}
|
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- curve:
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|
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serializedVersion: 2
|
|
||||||
m_Curve: []
|
|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 4
|
|
||||||
attribute: m_LocalEulerAngles.y
|
|
||||||
path: WeaselBoy/WeaselBoyBody
|
|
||||||
classID: 4
|
|
||||||
script: {fileID: 0}
|
|
||||||
- curve:
|
|
||||||
serializedVersion: 2
|
|
||||||
m_Curve: []
|
|
||||||
m_PreInfinity: 2
|
|
||||||
m_PostInfinity: 2
|
|
||||||
m_RotationOrder: 4
|
|
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attribute: m_LocalEulerAngles.x
|
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path: WeaselBoy/WeaselBoyBody
|
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classID: 4
|
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script: {fileID: 0}
|
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- curve:
|
- curve:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Curve: []
|
m_Curve: []
|
||||||
|
|
|
||||||
|
|
@ -39,6 +39,37 @@ namespace HeavenStudio.Games.Loaders
|
||||||
preFunctionLength = 1f,
|
preFunctionLength = 1f,
|
||||||
defaultLength = 2.5f,
|
defaultLength = 2.5f,
|
||||||
},
|
},
|
||||||
|
new GameAction("blush", "Blush")
|
||||||
|
{
|
||||||
|
function = delegate { DoubleDate.instance.GirlBlush(); }
|
||||||
|
},
|
||||||
|
new GameAction("toggleGirls", "Girls Presence")
|
||||||
|
{
|
||||||
|
function = delegate { DoubleDate.instance.ToggleGirls(eventCaller.currentEntity["b"]); },
|
||||||
|
defaultLength = 0.5f,
|
||||||
|
parameters = new()
|
||||||
|
{
|
||||||
|
new("b", false, "Present?")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new GameAction("stare", "Boy Stare")
|
||||||
|
{
|
||||||
|
function = delegate { DoubleDate.instance.ToggleStare(eventCaller.currentEntity["b"]); },
|
||||||
|
defaultLength = 0.5f,
|
||||||
|
parameters = new()
|
||||||
|
{
|
||||||
|
new("b", true, "Should stare?")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new GameAction("time", "Time of Day")
|
||||||
|
{
|
||||||
|
function = delegate { DoubleDate.instance.SetTime(eventCaller.currentEntity["d"]); },
|
||||||
|
defaultLength = 0.5f,
|
||||||
|
parameters = new()
|
||||||
|
{
|
||||||
|
new("d", DoubleDate.DayTime.Noon, "Time")
|
||||||
|
}
|
||||||
|
}
|
||||||
},
|
},
|
||||||
new List<string>() {"rvl", "normal"},
|
new List<string>() {"rvl", "normal"},
|
||||||
"rvldate", "en",
|
"rvldate", "en",
|
||||||
|
|
@ -67,8 +98,21 @@ namespace HeavenStudio.Games
|
||||||
[SerializeField] DoubleDateWeasels weasels;
|
[SerializeField] DoubleDateWeasels weasels;
|
||||||
[SerializeField] Animator treeAnim;
|
[SerializeField] Animator treeAnim;
|
||||||
[SerializeField] GameObject clouds;
|
[SerializeField] GameObject clouds;
|
||||||
|
[SerializeField] private GameObject girlObj;
|
||||||
|
[SerializeField] private GameObject girlWeaselObj;
|
||||||
|
[SerializeField] private GameObject girlWeaselShockObj;
|
||||||
|
[SerializeField] private Material doubleDateCellAnim;
|
||||||
|
[SerializeField] private SpriteRenderer bgSquare;
|
||||||
|
[SerializeField] private SpriteRenderer bgGradient;
|
||||||
|
[SerializeField] private Sprite bgIntro;
|
||||||
|
[SerializeField] private Sprite bgLong;
|
||||||
|
|
||||||
|
private Color squareColor;
|
||||||
|
|
||||||
[Header("Variables")]
|
[Header("Variables")]
|
||||||
|
[SerializeField] private Color _skyColor;
|
||||||
|
[SerializeField] private Color noonColor;
|
||||||
|
[SerializeField] private float _animSpeed = 1.25f;
|
||||||
[SerializeField] public float cloudSpeed;
|
[SerializeField] public float cloudSpeed;
|
||||||
[SerializeField] public float cloudDistance;
|
[SerializeField] public float cloudDistance;
|
||||||
[SerializeField] public float floorHeight;
|
[SerializeField] public float floorHeight;
|
||||||
|
|
@ -114,9 +158,67 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void CheckGirlsPresence(double beat)
|
||||||
|
{
|
||||||
|
var allEvents = EventCaller.GetAllInGameManagerList("doubleDate", new string[] { "toggleGirls" }).FindAll(x => x.beat < beat);
|
||||||
|
if (allEvents.Count == 0) return;
|
||||||
|
allEvents.Sort((x, y) => x.beat.CompareTo(y.beat));
|
||||||
|
|
||||||
|
ToggleGirls(allEvents[^1]["b"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CheckBoyStare(double beat)
|
||||||
|
{
|
||||||
|
var allEvents = EventCaller.GetAllInGameManagerList("doubleDate", new string[] { "stare" }).FindAll(x => x.beat < beat);
|
||||||
|
if (allEvents.Count == 0) return;
|
||||||
|
allEvents.Sort((x, y) => x.beat.CompareTo(y.beat));
|
||||||
|
|
||||||
|
ToggleStare(allEvents[^1]["b"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum DayTime
|
||||||
|
{
|
||||||
|
Day,
|
||||||
|
Noon
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DayTimeCheck(double beat)
|
||||||
|
{
|
||||||
|
var allEvents = EventCaller.GetAllInGameManagerList("doubleDate", new string[] { "time" }).FindAll(x => x.beat < beat);
|
||||||
|
if (allEvents.Count == 0) return;
|
||||||
|
allEvents.Sort((x, y) => x.beat.CompareTo(y.beat));
|
||||||
|
|
||||||
|
SetTime(allEvents[^1]["d"]);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SetTime(int time)
|
||||||
|
{
|
||||||
|
if (time == (int)DayTime.Noon)
|
||||||
|
{
|
||||||
|
doubleDateCellAnim.SetColor("_Color", noonColor);
|
||||||
|
bgSquare.color = squareColor;
|
||||||
|
bgGradient.sprite = bgLong;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
doubleDateCellAnim.SetColor("_Color", Color.white);
|
||||||
|
bgSquare.color = _skyColor;
|
||||||
|
bgGradient.sprite = bgIntro;
|
||||||
|
}
|
||||||
|
|
||||||
public override void OnPlay(double beat)
|
public override void OnPlay(double beat)
|
||||||
{
|
{
|
||||||
queuedBalls.Clear();
|
queuedBalls.Clear();
|
||||||
|
CheckGirlsPresence(beat);
|
||||||
|
CheckBoyStare(beat);
|
||||||
|
DayTimeCheck(beat);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnGameSwitch(double beat)
|
||||||
|
{
|
||||||
|
CheckGirlsPresence(beat);
|
||||||
|
CheckBoyStare(beat);
|
||||||
|
DayTimeCheck(beat);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDestroy() {
|
private void OnDestroy() {
|
||||||
|
|
@ -131,6 +233,8 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
instance = this;
|
instance = this;
|
||||||
SetupBopRegion("doubleDate", "bop", "autoBop");
|
SetupBopRegion("doubleDate", "bop", "autoBop");
|
||||||
|
doubleDateCellAnim.SetColor("_Color", noonColor);
|
||||||
|
squareColor = bgSquare.color;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Start() {
|
private void Start() {
|
||||||
|
|
@ -176,11 +280,11 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
if (PlayerInput.GetIsAction(InputAction_TouchPress))
|
if (PlayerInput.GetIsAction(InputAction_TouchPress))
|
||||||
{
|
{
|
||||||
boyAnim.DoScaledAnimationAsync("Ready", 1f);
|
boyAnim.DoScaledAnimationAsync("Ready", _animSpeed);
|
||||||
}
|
}
|
||||||
if (PlayerInput.GetIsAction(InputAction_TouchRelease) && !IsExpectingInputNow(InputAction_FlickPress))
|
if (PlayerInput.GetIsAction(InputAction_TouchRelease) && !IsExpectingInputNow(InputAction_FlickPress))
|
||||||
{
|
{
|
||||||
boyAnim.DoScaledAnimationAsync("UnReady", 1f);
|
boyAnim.DoScaledAnimationAsync("UnReady", _animSpeed);
|
||||||
}
|
}
|
||||||
if (PlayerInput.GetIsAction(InputAction_FlickPress) && !IsExpectingInputNow(InputAction_FlickPress))
|
if (PlayerInput.GetIsAction(InputAction_FlickPress) && !IsExpectingInputNow(InputAction_FlickPress))
|
||||||
{
|
{
|
||||||
|
|
@ -190,6 +294,26 @@ namespace HeavenStudio.Games
|
||||||
clouds.transform.position = Vector3.left * ((Time.realtimeSinceStartup * cloudSpeed) % cloudDistance);
|
clouds.transform.position = Vector3.left * ((Time.realtimeSinceStartup * cloudSpeed) % cloudDistance);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void GirlBlush()
|
||||||
|
{
|
||||||
|
girlAnim.DoScaledAnimationAsync("GirlBlush", _animSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ToggleGirls(bool active)
|
||||||
|
{
|
||||||
|
girlObj.SetActive(active);
|
||||||
|
girlWeaselObj.SetActive(active);
|
||||||
|
girlWeaselShockObj.SetActive(active);
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool _isStaring = false;
|
||||||
|
|
||||||
|
public void ToggleStare(bool active)
|
||||||
|
{
|
||||||
|
boyAnim.SetBool("Stare", active);
|
||||||
|
_isStaring = active;
|
||||||
|
}
|
||||||
|
|
||||||
public void ToggleBop(bool go)
|
public void ToggleBop(bool go)
|
||||||
{
|
{
|
||||||
canBop = go;
|
canBop = go;
|
||||||
|
|
@ -213,10 +337,10 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
if (canBop)
|
if (canBop)
|
||||||
{
|
{
|
||||||
boyAnim.DoScaledAnimationAsync("IdleBop", 1f);
|
boyAnim.DoScaledAnimationAsync(_isStaring ? "IdleBop2" : "IdleBop", _animSpeed);
|
||||||
}
|
}
|
||||||
if (Conductor.instance.songPositionInBeatsAsDouble > lastGirlGacha)
|
if (Conductor.instance.songPositionInBeatsAsDouble > lastGirlGacha)
|
||||||
girlAnim.DoScaledAnimationAsync("GirlBop", 1f);
|
girlAnim.DoScaledAnimationAsync("GirlBop", _animSpeed);
|
||||||
weasels.Bop();
|
weasels.Bop();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -224,12 +348,12 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
if (hit)
|
if (hit)
|
||||||
{
|
{
|
||||||
boyAnim.DoScaledAnimationAsync("Kick", 0.5f);
|
boyAnim.DoScaledAnimationAsync("Kick", _animSpeed);
|
||||||
if (jump)
|
if (jump)
|
||||||
{
|
{
|
||||||
weasels.Jump();
|
weasels.Jump();
|
||||||
lastGirlGacha = Conductor.instance.songPositionInBeatsAsDouble + 0.5f;
|
lastGirlGacha = Conductor.instance.songPositionInBeatsAsDouble + 0.5f;
|
||||||
girlAnim.DoScaledAnimationAsync("GirlLookUp", 0.5f);
|
girlAnim.DoScaledAnimationAsync("GirlLookUp", _animSpeed);
|
||||||
}
|
}
|
||||||
else if (weaselsHappy) weasels.Happy();
|
else if (weaselsHappy) weasels.Happy();
|
||||||
if (!forceNoLeaves)
|
if (!forceNoLeaves)
|
||||||
|
|
@ -239,14 +363,14 @@ namespace HeavenStudio.Games
|
||||||
new BeatAction.Action(Conductor.instance.songPositionInBeatsAsDouble + 1f, delegate
|
new BeatAction.Action(Conductor.instance.songPositionInBeatsAsDouble + 1f, delegate
|
||||||
{
|
{
|
||||||
leaves.Play();
|
leaves.Play();
|
||||||
treeAnim.DoScaledAnimationAsync("TreeRustle", 1f);
|
treeAnim.DoScaledAnimationAsync("TreeRustle", _animSpeed);
|
||||||
})
|
})
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
boyAnim.DoScaledAnimationAsync("Barely", 0.5f);
|
boyAnim.DoScaledAnimationAsync("Barely", _animSpeed);
|
||||||
weasels.Surprise();
|
weasels.Surprise();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -331,7 +455,7 @@ namespace HeavenStudio.Games
|
||||||
public void MissKick(double beat, bool hit = false)
|
public void MissKick(double beat, bool hit = false)
|
||||||
{
|
{
|
||||||
lastGirlGacha = Conductor.instance.songPositionInBeatsAsDouble + 1.5f;
|
lastGirlGacha = Conductor.instance.songPositionInBeatsAsDouble + 1.5f;
|
||||||
girlAnim.DoScaledAnimationAsync("GirlSad", 0.5f);
|
girlAnim.DoScaledAnimationAsync("GirlSad", _animSpeed);
|
||||||
if (hit)
|
if (hit)
|
||||||
{
|
{
|
||||||
lastHitWeasel = Conductor.instance.songPositionInBeatsAsDouble;
|
lastHitWeasel = Conductor.instance.songPositionInBeatsAsDouble;
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue