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@ -34920,7 +34998,7 @@ RectTransform:
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m_GameObject: {fileID: 1683100748}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1.0000798, y: 1.0000798, z: 1.0000798}
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m_LocalScale: {x: 1, y: 1, z: 1}
|
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m_ConstrainProportionsScale: 0
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m_Children:
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||||
- {fileID: 708484804}
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|
@ -34930,7 +35008,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 28, y: 28}
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m_SizeDelta: {x: 32, y: 32}
|
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m_Pivot: {x: 0, y: 0.5}
|
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--- !u!114 &1683100750
|
||||
MonoBehaviour:
|
||||
|
|
@ -35742,7 +35820,7 @@ RectTransform:
|
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m_GameObject: {fileID: 1747099761}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1.0000798, y: 1.0000798, z: 1.0000798}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1071942425}
|
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|
|
@ -35752,7 +35830,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 0, y: 0}
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 28, y: 28}
|
||||
m_SizeDelta: {x: 32, y: 32}
|
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m_Pivot: {x: 0, y: 0.5}
|
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--- !u!114 &1747099763
|
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MonoBehaviour:
|
||||
|
|
@ -36434,9 +36512,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 0, y: 0}
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 80, y: -21}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1783491359
|
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|
|
@ -37414,7 +37492,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
|
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m_AnchoredPosition: {x: -0.000030517578, y: 137.61221}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 350}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &1852819574
|
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|
|
@ -38876,7 +38954,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 385792902, guid: 8fe1ecfce8076ef48a6116331146b804, type: 3}
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m_Sprite: {fileID: 21300000, guid: 9ae7ecf2cc001d14595ec03e1d4d86a6, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
|
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|
|
@ -38952,7 +39030,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
|
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m_Sprite: {fileID: -1994661607, guid: 8fe1ecfce8076ef48a6116331146b804, type: 3}
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m_Sprite: {fileID: 21300000, guid: 49e59e302f4a24a4da56bd63185fcb01, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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|
|
@ -39285,6 +39363,82 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: d82cc04699de2e54483ca0e0468d9ed2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!1 &1958523549
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1958523550}
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- component: {fileID: 1958523552}
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- component: {fileID: 1958523551}
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m_Layer: 5
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m_Name: Graphic (1)
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1958523550
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1958523549}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
|
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m_Children: []
|
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m_Father: {fileID: 129013733}
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m_RootOrder: 1
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0.5, y: 0.5}
|
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m_AnchorMax: {x: 0.5, y: 0.5}
|
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m_AnchoredPosition: {x: -0.0000067353, y: -5.65}
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m_SizeDelta: {x: 16, y: 16}
|
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m_Pivot: {x: 0.5, y: 0}
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--- !u!114 &1958523551
|
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1958523549}
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m_Enabled: 1
|
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m_EditorHideFlags: 0
|
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
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m_Name:
|
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0, g: 0.62352943, b: 0.77647066, a: 1}
|
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m_RaycastTarget: 0
|
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
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m_Maskable: 1
|
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m_OnCullStateChanged:
|
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m_PersistentCalls:
|
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m_Calls: []
|
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m_Sprite: {fileID: 21300000, guid: 1b346468a32e5fa45ba9e3343c18fc43, type: 3}
|
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m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
|
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m_FillOrigin: 0
|
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m_UseSpriteMesh: 0
|
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m_PixelsPerUnitMultiplier: 1
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--- !u!222 &1958523552
|
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CanvasRenderer:
|
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m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1958523549}
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m_CullTransparentMesh: 1
|
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--- !u!1 &1962376963
|
||||
GameObject:
|
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m_ObjectHideFlags: 0
|
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|
|
@ -39895,7 +40049,7 @@ MonoBehaviour:
|
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m_OnCullStateChanged:
|
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m_PersistentCalls:
|
||||
m_Calls: []
|
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m_Sprite: {fileID: 964461907, guid: 8fe1ecfce8076ef48a6116331146b804, type: 3}
|
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m_Sprite: {fileID: 21300000, guid: 55bb46a7614176b4c941a5caf846f7e8, type: 3}
|
||||
m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
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|
|
@ -42458,7 +42612,7 @@ RectTransform:
|
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m_GameObject: {fileID: 2131880460}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
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m_LocalPosition: {x: 0, y: 0, z: 0}
|
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m_LocalScale: {x: 1.0000798, y: 1.0000798, z: 1.0000798}
|
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m_LocalScale: {x: 1, y: 1, z: 1}
|
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m_ConstrainProportionsScale: 0
|
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m_Children:
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- {fileID: 1412492899}
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|
|
@ -42468,7 +42622,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0, y: 0}
|
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m_AnchorMax: {x: 0, y: 0}
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 28, y: 28}
|
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
|
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--- !u!114 &2131880462
|
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MonoBehaviour:
|
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|
|
|
|||
|
|
@ -43,7 +43,7 @@ namespace HeavenStudio.Editor
|
|||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
if (!Timeline.instance.MouseInTimeline || TimelineBlockManager.Instance.InteractingWithEvents)
|
||||
if (!Timeline.instance.MouseInTimeline || TimelineBlockManager.Instance.InteractingWithEvents || Conductor.instance.NotStopped())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -339,6 +339,8 @@ namespace HeavenStudio.Editor.Track
|
|||
|
||||
SetTimeButtonColors(true, false, false);
|
||||
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
||||
MetronomeBTN.transform.GetChild(1).GetComponent<Image>().color = Color.gray;
|
||||
MetronomeBTN.transform.GetChild(2).GetComponent<Image>().color = Color.gray;
|
||||
|
||||
timelineState.SetState(CurrentTimelineState.State.Selection);
|
||||
|
||||
|
|
@ -389,11 +391,15 @@ namespace HeavenStudio.Editor.Track
|
|||
if (!Conductor.instance.metronome)
|
||||
{
|
||||
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = "009FC6".Hex2RGB();
|
||||
MetronomeBTN.transform.GetChild(1).GetComponent<Image>().color = "009FC6".Hex2RGB();
|
||||
MetronomeBTN.transform.GetChild(2).GetComponent<Image>().color = "009FC6".Hex2RGB();
|
||||
Conductor.instance.metronome = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
||||
MetronomeBTN.transform.GetChild(1).GetComponent<Image>().color = Color.gray;
|
||||
MetronomeBTN.transform.GetChild(2).GetComponent<Image>().color = Color.gray;
|
||||
Conductor.instance.metronome = false;
|
||||
}
|
||||
}
|
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|
|
@ -432,6 +438,29 @@ namespace HeavenStudio.Editor.Track
|
|||
SongPos.text = FormatTime(cond.songPositionAsDouble);
|
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}
|
||||
|
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// Metronome animation
|
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{
|
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var rectTransform = MetronomeBTN.transform.GetChild(1).GetComponent<RectTransform>();
|
||||
var rot = 0.0f;
|
||||
if (Conductor.instance.metronome)
|
||||
{
|
||||
var startBeat = Mathf.FloorToInt(Conductor.instance.songPositionInBeats - 0.5f);
|
||||
var nm = Conductor.instance.GetLoopPositionFromBeat(0.5f, 1f);
|
||||
var loop = (startBeat % 2 == 0) ? Mathf.SmoothStep(-1.1f, 1f, nm) : Mathf.SmoothStep(1f, -1f, nm);
|
||||
|
||||
rot = loop * 45f;
|
||||
}
|
||||
else
|
||||
{
|
||||
rot = Mathf.LerpAngle(rectTransform.localEulerAngles.z, 0.0f, Time.deltaTime * 16);
|
||||
}
|
||||
|
||||
rectTransform.localEulerAngles =
|
||||
new Vector3(rectTransform.localEulerAngles.x, rectTransform.localEulerAngles.y,
|
||||
rot);
|
||||
}
|
||||
|
||||
|
||||
SliderControl();
|
||||
|
||||
#region Keyboard Shortcuts
|
||||
|
|
|
|||