fix clamping
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Assets/Resources/Fonts/kurokane.meta
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8
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m_OnValueChanged:
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m_PersistentCalls:
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m_Calls:
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m_TargetAssemblyTypeName: HeavenStudio.Editor.ControllerSettings, Assembly-CSharp
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m_ConstrainProportionsScale: 0
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--- !u!1 &9034987932471240759
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GameObject:
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m_ObjectHideFlags: 0
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|
|
@ -100,8 +100,18 @@ namespace HeavenStudio.InputSystem
|
|||
lastRealPos = realPos;
|
||||
lastDeltaPointerPos = deltaPointerPos;
|
||||
|
||||
float pointerXmove = Input.GetAxis("Mouse X");
|
||||
float pointerYmove = Input.GetAxis("Mouse Y");
|
||||
float pointerXmove = Input.GetAxisRaw("Mouse X");
|
||||
float pointerYmove = Input.GetAxisRaw("Mouse Y");
|
||||
|
||||
if (rawPointerPos.x < ScreenBounds.x * 0.2f && pointerXmove > 0)
|
||||
{
|
||||
pointerXmove *= 2;
|
||||
}
|
||||
else if (rawPointerPos.x > ScreenBounds.x * 0.8f && pointerXmove < 0)
|
||||
{
|
||||
pointerXmove *= 2;
|
||||
}
|
||||
|
||||
rawPointerPos += new Vector3(pointerXmove, pointerYmove, 0) * currentBindings.PointerSensitivity;
|
||||
rawPointerPos.z = Mathf.Abs(cam.gameObject.transform.position.z);
|
||||
realPos = cam.ScreenToWorldPoint(rawPointerPos);
|
||||
|
|
@ -114,7 +124,7 @@ namespace HeavenStudio.InputSystem
|
|||
}
|
||||
deltaPointerPos = realPos - lastRealPos;
|
||||
|
||||
bool forcedToBounds = false
|
||||
bool forcedToBounds = false;
|
||||
if (pointerXmove > 0 && rawPointerPos.x < 0)
|
||||
{
|
||||
rawPointerPos.x = 0;
|
||||
|
|
|
|||
|
|
@ -38,6 +38,8 @@ namespace HeavenStudio.Editor
|
|||
[SerializeField] private List<TMP_Text> BatonBindingsTxt;
|
||||
[SerializeField] private List<TMP_Text> TouchBindingsTxt;
|
||||
|
||||
[SerializeField] private Slider cursorSensitivitySlider;
|
||||
|
||||
private bool isAutoSearching = false;
|
||||
private bool isPairSearching = false;
|
||||
private bool pairSelectLR = false; //true = left, false = right
|
||||
|
|
@ -388,6 +390,15 @@ namespace HeavenStudio.Editor
|
|||
TouchBindingsMenus.ForEach(x => x.SetActive(false));
|
||||
break;
|
||||
}
|
||||
|
||||
if (PlayerInput.CurrentControlStyle == InputController.ControlStyles.Touch)
|
||||
{
|
||||
cursorSensitivitySlider.gameObject.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
cursorSensitivitySlider.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowControllerBinds(InputController controller)
|
||||
|
|
@ -395,20 +406,21 @@ namespace HeavenStudio.Editor
|
|||
string[] buttons = controller.GetButtonNames();
|
||||
List<TMP_Text> bindsTxt;
|
||||
int[] binds;
|
||||
InputController.ControlBindings ctrlBinds = controller.GetCurrentBindings();
|
||||
|
||||
switch (PlayerInput.CurrentControlStyle)
|
||||
{
|
||||
case InputController.ControlStyles.Touch:
|
||||
bindsTxt = TouchBindingsTxt;
|
||||
binds = controller.GetCurrentBindings().Touch;
|
||||
binds = ctrlBinds.Touch;
|
||||
break;
|
||||
case InputController.ControlStyles.Baton:
|
||||
bindsTxt = BatonBindingsTxt;
|
||||
binds = controller.GetCurrentBindings().Baton;
|
||||
binds = ctrlBinds.Baton;
|
||||
break;
|
||||
default:
|
||||
bindsTxt = PadBindingsTxt;
|
||||
binds = controller.GetCurrentBindings().Pad;
|
||||
binds = ctrlBinds.Pad;
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
@ -437,6 +449,8 @@ namespace HeavenStudio.Editor
|
|||
}
|
||||
ac++;
|
||||
}
|
||||
|
||||
cursorSensitivitySlider.value = ctrlBinds.PointerSensitivity;
|
||||
}
|
||||
|
||||
public void ShowControllerIcon(InputController controller)
|
||||
|
|
@ -460,6 +474,14 @@ namespace HeavenStudio.Editor
|
|||
controller.SetMaterialProperties(controllerMat);
|
||||
}
|
||||
|
||||
public void SetCursorSensitivity()
|
||||
{
|
||||
var currentController = PlayerInput.GetInputController(1);
|
||||
InputController.ControlBindings binds = currentController.GetCurrentBindings();
|
||||
binds.PointerSensitivity = cursorSensitivitySlider.value;
|
||||
currentController.SetCurrentBindings(binds);
|
||||
}
|
||||
|
||||
public override void OnOpenTab()
|
||||
{
|
||||
CancelBind();
|
||||
|
|
|
|||
|
|
@ -186,7 +186,7 @@ InputManager:
|
|||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 0
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
|
|
@ -202,7 +202,7 @@ InputManager:
|
|||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 1
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
|
|
@ -218,7 +218,7 @@ InputManager:
|
|||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 2
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
|
|
@ -234,7 +234,7 @@ InputManager:
|
|||
descriptiveName:
|
||||
descriptiveNegativeName:
|
||||
negativeButton:
|
||||
positiveButton: joystick button 3
|
||||
positiveButton:
|
||||
altNegativeButton:
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
|
|
@ -252,7 +252,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: return
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 0
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
|
|
@ -284,7 +284,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: escape
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 1
|
||||
altPositiveButton:
|
||||
gravity: 1000
|
||||
dead: 0.001
|
||||
sensitivity: 1000
|
||||
|
|
@ -300,7 +300,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: left ctrl
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 8
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
@ -316,7 +316,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: backspace
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 9
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
@ -332,7 +332,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: left alt
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 1
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
@ -348,7 +348,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: page down
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 5
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
@ -364,7 +364,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: page up
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 4
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
@ -380,7 +380,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: return
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 0
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
@ -396,7 +396,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: right shift
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 2
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
@ -412,7 +412,7 @@ InputManager:
|
|||
negativeButton:
|
||||
positiveButton: left shift
|
||||
altNegativeButton:
|
||||
altPositiveButton: joystick button 3
|
||||
altPositiveButton:
|
||||
gravity: 0
|
||||
dead: 0
|
||||
sensitivity: 0
|
||||
|
|
|
|||
Loading…
Reference in a new issue