proper camera
This commit is contained in:
parent
193e72d8ae
commit
ec5a277d18
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@ -1584,7 +1584,7 @@ Transform:
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m_Children:
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m_Father: {fileID: 1686621416582726728}
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@ -7073,7 +7073,7 @@ Transform:
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m_LocalPosition: {x: 0, y: -0.049999997, z: 0}
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@ -7137,8 +7137,8 @@ Transform:
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@ -19585,7 +19585,7 @@ Transform:
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m_GameObject: {fileID: 5940392269407869173}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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@ -19595,7 +19595,7 @@ Transform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &5941324121601745444
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--- !u!1 &5941324121601745444
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@ -20216,10 +20216,8 @@ Transform:
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m_LocalScale: {x: 1.3031, y: 1.3031, z: 1}
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m_LocalScale: {x: 1.3031, y: 1.3031, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -20238,6 +20236,9 @@ MonoBehaviour:
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SoundSequences: []
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SoundSequences: []
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EligibleHits: []
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EligibleHits: []
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scheduledInputs: []
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scheduledInputs: []
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cameraAnchor: {fileID: 6302321823436949001}
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cameraTransform: {fileID: 16600283237656001}
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cameraMoveable: {fileID: 7676047881968251921}
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--- !u!1 &6181011653585253546
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--- !u!1 &6181011653585253546
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@ -22833,13 +22834,13 @@ Transform:
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m_GameObject: {fileID: 7415731391529710915}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!95 &910339928251400446
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--- !u!95 &910339928251400446
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@ -28292,6 +28293,40 @@ Transform:
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m_Father: {fileID: 5742479390175277464}
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m_Father: {fileID: 5742479390175277464}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 7676047881968251921}
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m_Layer: 0
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m_Name: CameraMoveable
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--- !u!4 &7676047881968251921
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7796175169029263715}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 5742479390175277464}
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m_Father: {fileID: 1686621416582726728}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &7904184995463881106
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--- !u!1 &7904184995463881106
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GameObject:
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@ -26,9 +26,25 @@ namespace HeavenStudio.Games
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{
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{
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public static MonkeyWatch instance;
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public static MonkeyWatch instance;
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[Header("Components")]
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[SerializeField] private Transform cameraAnchor;
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[SerializeField] private Transform cameraTransform;
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[SerializeField] private Transform cameraMoveable;
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private void Awake()
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private void Awake()
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{
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{
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instance = this;
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instance = this;
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CameraUpdate();
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}
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private void Update()
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{
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CameraUpdate();
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}
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private void CameraUpdate()
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{
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cameraMoveable.position = -cameraTransform.position;
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}
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}
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}
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}
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}
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}
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