Fixed a bug with no count in blocks

This commit is contained in:
Rapandrasmus 2023-06-22 12:16:11 +02:00
parent 1c4c703801
commit ecc67c5daa

View file

@ -45,7 +45,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk
{
AgbPlatform platform = Instantiate(platformRef, transform);
platform.handler = this;
platform.StartInput(Math.Ceiling(beat) + i - (platformCount * 1.5), Math.Ceiling(beat) + i - platformCount);
platform.StartInput(beat, Math.Ceiling(beat) + i - platformCount);
platform.gameObject.SetActive(true);
}
}