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|
@ -25,7 +25,8 @@ namespace HeavenStudio.Games
|
||||||
Call,
|
Call,
|
||||||
Response,
|
Response,
|
||||||
Jump,
|
Jump,
|
||||||
//TODO: HandTwirl, Wink, BigCall
|
//TODO: Wink, BigCall
|
||||||
|
Squat,
|
||||||
Dab
|
Dab
|
||||||
}
|
}
|
||||||
public enum KamoneResponseType {
|
public enum KamoneResponseType {
|
||||||
|
@ -266,6 +267,13 @@ namespace HeavenStudio.Games
|
||||||
case (int) IdolAnimations.Jump:
|
case (int) IdolAnimations.Jump:
|
||||||
DoIdolJump(beat, length);
|
DoIdolJump(beat, length);
|
||||||
break;
|
break;
|
||||||
|
case (int) IdolAnimations.Squat:
|
||||||
|
BeatAction.New(Arisa, new List<BeatAction.Action>()
|
||||||
|
{
|
||||||
|
new BeatAction.Action(beat, delegate { Arisa.GetComponent<Animator>().Play("IdolSquat0", -1, 0); }),
|
||||||
|
new BeatAction.Action(beat + 1f, delegate { Arisa.GetComponent<Animator>().Play("IdolSquat1", -1, 0); }),
|
||||||
|
});
|
||||||
|
break;
|
||||||
case (int) IdolAnimations.Dab:
|
case (int) IdolAnimations.Dab:
|
||||||
idolAnimator.Play("IdolDab", -1, 0);
|
idolAnimator.Play("IdolDab", -1, 0);
|
||||||
Jukebox.PlayOneShotGame("fanClub/arisa_dab");
|
Jukebox.PlayOneShotGame("fanClub/arisa_dab");
|
||||||
|
|