text is now functional, passing the project to AstrlJelly
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@ -3,7 +3,7 @@ using System.Linq;
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using System.Collections;
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using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
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||||
using TMPro;
|
||||
using HeavenStudio.Util;
|
||||
using HeavenStudio.InputSystem;
|
||||
|
||||
|
@ -19,7 +19,16 @@ namespace HeavenStudio.Games.Loaders
|
|||
public static Minigame AddGame(EventCaller eventCaller)
|
||||
{
|
||||
return new Minigame("bonOdori", "The☆Bon Odori \n<color=#adadad>(Za☆Bon Odori)</color>", "312B9F", false, false, new List<GameAction>()
|
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{
|
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{ new GameAction("bop", "Bop")
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{ function = delegate {BonOdori.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length, eventCaller.currentEntity["toggle"], eventCaller.currentEntity["auto"]);},
|
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resizable = true,
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||||
parameters = new List<Param>()
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{
|
||||
new Param("toggle", true, "Bop", "Toggle if the Donpans should bop for the duration of this event."),
|
||||
new Param("auto", false, "Bop (Auto)", "Toggle if the Donpans+ should automatically bop until another Bop event is reached."),
|
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},
|
||||
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},
|
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new GameAction("pan", "Pan")
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{
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|
@ -75,7 +84,46 @@ namespace HeavenStudio.Games.Loaders
|
|||
{
|
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new Param("type", BonOdori.variationDo.regular, "Type", "Set the variation of the voice line."),
|
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},
|
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}
|
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},
|
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new GameAction("show text", "Show Text")
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{
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function = delegate {BonOdori.instance.ShowText(eventCaller.currentEntity["line 1"], eventCaller.currentEntity["line 2"], eventCaller.currentEntity["line 3"], eventCaller.currentEntity["line 4"], eventCaller.currentEntity["line 5"], eventCaller.currentEntity["color"]);},
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||||
defaultLength = 0.5f,
|
||||
parameters = new List<Param>()
|
||||
{ new Param("whichLine", new EntityTypes.Integer(1,5,1), "Line", "Which line to modify.", new(){
|
||||
new((x, _) => (int)x == 1, new string[] { "line 1"}),
|
||||
new((x, _) => (int)x == 2, new string[] { "line 2"}),
|
||||
new((x, _) => (int)x == 3, new string[] { "line 3"}),
|
||||
new((x, _) => (int)x == 4, new string[] { "line 4"}),
|
||||
new((x, _) => (int)x == 5, new string[] { "line 5"}),
|
||||
}),
|
||||
new Param("line 1", "", "Line 1", "Set the text for line 1."),
|
||||
new Param("line 2", "", "Line 2", "Set the text for line 2."),
|
||||
new Param("line 3", "", "Line 3", "Set the text for line 3."),
|
||||
new Param("line 4", "", "Line 4", "Set the text for line 4."),
|
||||
new Param("line 5", "", "Line 5", "Set the text for line 5."),
|
||||
new Param("color", BonOdori.color.red, "Color", "Set the color for these lines of text.")
|
||||
|
||||
},
|
||||
priority = 1
|
||||
},
|
||||
new GameAction("delete text", "Delete Text")
|
||||
{
|
||||
function = delegate {BonOdori.instance.DeleteText(eventCaller.currentEntity["line 1"],eventCaller.currentEntity["line 2"],eventCaller.currentEntity["line 3"],eventCaller.currentEntity["line 4"],eventCaller.currentEntity["line 5"]);},
|
||||
defaultLength = 0.5f,
|
||||
parameters = new List<Param>()
|
||||
{
|
||||
new Param("line 1", false, "Line 1", "Delete the contents of line 1."),
|
||||
new Param("line 2", false, "Line 2", "Delete the contents of line 2."),
|
||||
new Param("line 3", false, "Line 3", "Delete the contents of line 3."),
|
||||
new Param("line 4", false, "Line 4", "Delete the contents of line 4."),
|
||||
new Param("line 5", false, "Line 5", "Delete the contents of line 5.")
|
||||
},
|
||||
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -97,8 +145,44 @@ namespace HeavenStudio.Games
|
|||
|
||||
|
||||
public class BonOdori : Minigame
|
||||
{
|
||||
{ public string prefix;
|
||||
public string suffix;
|
||||
public bool autoBop;
|
||||
TextMeshProUGUI Text1_GUI;
|
||||
TextMeshProUGUI Text2_GUI;
|
||||
TextMeshProUGUI Text3_GUI;
|
||||
TextMeshProUGUI Text4_GUI;
|
||||
TextMeshProUGUI Text5_GUI;
|
||||
[SerializeField] TMP_Text Text1;
|
||||
[SerializeField] TMP_Text Text2;
|
||||
[SerializeField] TMP_Text Text3;
|
||||
[SerializeField] TMP_Text Text4;
|
||||
[SerializeField] TMP_Text Text5;
|
||||
[SerializeField] Animator DarkPlane;
|
||||
[SerializeField] Animator Player;
|
||||
[SerializeField] Animator Judge;
|
||||
[SerializeField] Animator CPU;
|
||||
[SerializeField] Animator Face;
|
||||
|
||||
public enum color
|
||||
{
|
||||
red = 0,
|
||||
yellow = 1,
|
||||
green = 2
|
||||
}
|
||||
public enum Tags
|
||||
{
|
||||
Tag1 = 1,
|
||||
Tag2 = 2,
|
||||
Tag3 = 3,
|
||||
Tag4 = 4,
|
||||
Tag5 = 5,
|
||||
Tag6 = 6,
|
||||
Tag7 = 7,
|
||||
Tag8 = 8,
|
||||
Tag9 = 9,
|
||||
Tag10 = 10
|
||||
}
|
||||
public enum variationPan
|
||||
{
|
||||
regular = 0,
|
||||
|
@ -133,25 +217,34 @@ namespace HeavenStudio.Games
|
|||
variation1 = 1
|
||||
}
|
||||
public static BonOdori instance { get; set; }
|
||||
Animator player;
|
||||
Animator donpan1;
|
||||
Animator donpan2;
|
||||
Animator donpan3;
|
||||
|
||||
public GameObject Player;
|
||||
public GameObject Donpan1;
|
||||
public GameObject Donpan2;
|
||||
public GameObject Donpan3;
|
||||
public void Awake()
|
||||
|
||||
{
|
||||
player = Player.GetComponent<Animator>();
|
||||
donpan1 = Donpan1.GetComponent<Animator>();
|
||||
donpan2 = Donpan2.GetComponent<Animator>();
|
||||
donpan3 = Donpan3.GetComponent<Animator>();
|
||||
instance = this;
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
public void Start(){
|
||||
Text1_GUI = Text1.GetComponent<TextMeshProUGUI>();
|
||||
Text2_GUI = Text2.GetComponent<TextMeshProUGUI>();
|
||||
Text3_GUI = Text3.GetComponent<TextMeshProUGUI>();
|
||||
Text4_GUI = Text4.GetComponent<TextMeshProUGUI>();
|
||||
Text5_GUI = Text5.GetComponent<TextMeshProUGUI>();
|
||||
}
|
||||
public void Update()
|
||||
{
|
||||
if (PlayerInput.GetIsAction(BonOdori.InputAction_BasicPress) && !IsExpectingInputNow(InputAction_BasicPress)){
|
||||
ScoreMiss();
|
||||
SoundByte.PlayOneShot("miss");
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Clap(double beat, double type, string typeSpeak, int variation)
|
||||
{
|
||||
|
||||
|
@ -193,7 +286,7 @@ namespace HeavenStudio.Games
|
|||
new MultiSound.Sound("bonOdori/pa1", beat + 0.5f, offset: 0.01f)});
|
||||
break;
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
public void Sound(double beat, double type, string typeSpeak, int variation)
|
||||
|
@ -253,26 +346,85 @@ namespace HeavenStudio.Games
|
|||
|
||||
public void Success(PlayerActionEvent caller, float state)
|
||||
{
|
||||
player.Play("ClapAll");
|
||||
|
||||
Debug.Log("SUCCESS");
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound("bonOdori/clap", 0.5f, offset: 0.01f),
|
||||
new MultiSound.Sound("bonOdori/clap", 0f, offset: 0.01f),
|
||||
});
|
||||
}
|
||||
|
||||
public void Miss(PlayerActionEvent caller)
|
||||
{
|
||||
|
||||
Debug.Log("Teste1");
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound("miss", 0f, offset: 0.01f),
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public void Empty(PlayerActionEvent caller)
|
||||
{
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound("bonOdori/nearMiss", 0f, offset: 0.01f),
|
||||
});
|
||||
|
||||
Debug.Log("Teste2");
|
||||
}}}
|
||||
|
||||
|
||||
}
|
||||
public void ShowText(string text1, string text2, string text3, string text4, string text5, int color)
|
||||
{if (color == 0){
|
||||
prefix = "<color=#f42102>";
|
||||
suffix = "</color>";
|
||||
}
|
||||
else if (color == 2){
|
||||
prefix = "<color=#4ffe05>";
|
||||
suffix = "</color>";
|
||||
}
|
||||
else if (color == 1){
|
||||
prefix = "<color=#efec00>";
|
||||
suffix = "</color>";
|
||||
}
|
||||
if (text1 != ""){
|
||||
Text1.text = prefix + text1 + suffix;
|
||||
}
|
||||
if (text2 != ""){
|
||||
Text2.text = prefix + text2 + suffix;
|
||||
}
|
||||
if (text3 != ""){
|
||||
Text3.text = prefix + text3 + suffix;
|
||||
}
|
||||
if (text4 != ""){
|
||||
Text4.text = prefix + text4 + suffix;
|
||||
}
|
||||
if (text5 != ""){
|
||||
Text5.text = prefix + text5 + suffix;
|
||||
}
|
||||
|
||||
if (Text1.text != "" | Text2.text != "" | Text3.text != "" | Text4.text != "" | Text5.text != ""){
|
||||
DarkPlane.Play("Appear");
|
||||
}
|
||||
|
||||
}
|
||||
public void DeleteText(bool text1, bool text2, bool text3, bool text4, bool text5){
|
||||
if (text1 == true){
|
||||
Text1.text = "";
|
||||
}
|
||||
if (text2 == true){
|
||||
Text2.text = "";
|
||||
}
|
||||
if (text3 == true){
|
||||
Text3.text = "";
|
||||
}
|
||||
if (text4 == true){
|
||||
Text4.text = "";
|
||||
}
|
||||
if (text5 == true){
|
||||
Text5.text = "";
|
||||
}
|
||||
if (Text1.text == "" && Text2.text == "" && Text3.text == "" && Text4.text == "" && Text5.text == ""){
|
||||
DarkPlane.Play("GoAway");
|
||||
}
|
||||
|
||||
}
|
||||
public void Bop(double beat, double length, bool bop, bool auto)
|
||||
{
|
||||
|
||||
}
|
||||
}}
|
||||
|
||||
|
|
|
@ -34,5 +34,597 @@ MonoBehaviour:
|
|||
- Assets/Scripts/Games/PlayerActionEvent.cs
|
||||
- Assets/Scripts/GameManager.cs
|
||||
- Assets/Scripts/Minigames.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/TestCommand.cs
|
||||
- Assets/Scripts/Games/DoubleDate/Basketball.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UILineRendererList.cs
|
||||
- Assets/Plugins/Starpelly/Random.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurvedText.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/LUTWriter.cs
|
||||
- Assets/Scripts/Games/QuizShow/QuizShow.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputJoyshock.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/SetPropertyUtility.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorRenderMask.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CurvedLayout.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/FancyGridViewContext.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/MonoSpacing.cs
|
||||
- Assets/Scripts/Games/GleeClub/ChorusKid.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ReorderableList/ReorderableListElement.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/GridGameSelector.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModulePhysics.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineZoom.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/TabsManager.cs
|
||||
- Assets/Scripts/Util/SwapEditorShortcutsOnPlayerFocus.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierSettings.cs
|
||||
- Assets/Scripts/Games/CatchyTune/CatchyTune.cs
|
||||
- Assets/Scripts/Games/AirRally/CloudsManager.cs
|
||||
- Assets/Scripts/Games/DogNinja/ThrowObject.cs
|
||||
- Assets/Scripts/Transform/Rotate.cs
|
||||
- Assets/Scripts/InputSystem/PlayerInput.cs
|
||||
- Assets/Editor/SpritesheetScaler.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleOpenFileTextMultiple.cs
|
||||
- Assets/Scripts/Games/Rockers/RockersInput.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/SoftMaskScript.cs
|
||||
- Assets/Scripts/UI/Overlays/GoForAPerfect.cs
|
||||
- Assets/Scripts/Games/CropStomp/Farmer.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/IStandaloneFileBrowser.cs
|
||||
- Assets/Scripts/Games/FanClub/NtrIdolAri.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/Tabs/SpecialTimelineAll.cs
|
||||
- Assets/Scripts/LevelEditor/TempoFinder/TempoFinderButton.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/2D Cards/CardStack2D.cs
|
||||
- Assets/Scripts/UI/LeftClickTMP_Dropdown.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/RangeSliderEditor.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/BoolChartPropertyPrefab.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/TooltipTrigger.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/NoPeekingSign.cs
|
||||
- Assets/Scripts/Games/Fireworks/FireworksBomb.cs
|
||||
- Assets/Scripts/Common/FreeCam.cs
|
||||
- Assets/Scripts/Games/Global/Textbox.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/ToolSettings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UICircle.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorEffect.cs
|
||||
- Assets/Plugins/NaughtyBezierCurves/Scripts/Editor/BezierCurve3DEditor.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierLineRenderer.cs
|
||||
- Assets/Scripts/OpeningManager.cs
|
||||
- Assets/Scripts/Games/BlueBear/BlueBear.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopTouchHelper.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleOpenFileText.cs
|
||||
- Assets/Scripts/Games/DoubleDate/Football.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/UILineRenderer.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/TabButton.cs
|
||||
- Assets/Plugins/JoyShockLibrary/JoyShockLibrary.cs
|
||||
- Assets/Scripts/Games/TapTrial/TapTrial.cs
|
||||
- Assets/Scripts/Games/DJSchool/DJYellow.cs
|
||||
- Assets/Scripts/Games/AirRally/RvlIsland.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/uGUITools.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UI_TweenScale.cs
|
||||
- Assets/Scripts/GameProfiler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/UIParticleSystem.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Segment.cs
|
||||
- Assets/Scripts/Games/Rockers/RockersRocker.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/PPIViewer.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupe.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/BlockDeleteFX.cs
|
||||
- Assets/Scripts/Transform/SuperCurveObject.cs
|
||||
- Assets/Scripts/UI/Overlays/SectionMedalsManager.cs
|
||||
- Assets/AmplifyColor/Plugins/Runtime/VolumeEffectsFlags.cs
|
||||
- Assets/Scripts/Games/AirRally/IslandsManager.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/UIFlippable.cs
|
||||
- Assets/Scripts/Games/RhythmTweezers/LongHair.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorSampler.cs
|
||||
- Assets/Scripts/Games/TheDazzles/TheDazzles.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/TiltWindow.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpiritsGhost.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/UI_Knob.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/StepperSide.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/SelectionBox/IBoxSelectable.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorTriggerProxyBase.cs
|
||||
- Assets/Scripts/Games/DogNinja/SpawnHalves.cs
|
||||
- Assets/AmplifyColor/Plugins/Runtime/VolumeEffects.cs
|
||||
- Assets/Scripts/Games/FanClub/NtrIdolFan.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs
|
||||
- Assets/Scripts/Games/PajamaParty/PajamaParty.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/Block.cs
|
||||
- Assets/Plugins/Color picker/ColorPreview.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ColorPropertyPrefab.cs
|
||||
- Assets/Scripts/Games/LaunchParty/LaunchParty.cs
|
||||
- Assets/Plugins/Starpelly/Enums/Windows.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UILinearDodgeEffect.cs
|
||||
- Assets/Scripts/Util/EasingFunctions.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/AccordionElementEditor.cs
|
||||
- Assets/Scripts/Games/Global/Filter.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/ResolutionSettings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CUIBezierCurveEditor.cs
|
||||
- Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs
|
||||
- Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/2D Cards/CardPopup2D.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleOpenFileImage.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/FancyGridViewCell.cs
|
||||
- Assets/Scripts/ScreenTiling.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/switchToRectTransform.cs
|
||||
- Assets/Scripts/Games/AirRally/Shuttlecock.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShineEffector.cs
|
||||
- Assets/Scripts/Games/BuiltToScaleDS/Blocks.cs
|
||||
- Assets/Scripts/Transform/ForceScaleIdentity.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorVolume.cs
|
||||
- Assets/AmplifyColor/Plugins/Runtime/VersionInfo.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ScrollPositionController.cs
|
||||
- Assets/Scripts/JudgementManager.cs
|
||||
- Assets/Plugins/Starpelly/Colors.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/NumberChartPropertyPrefab.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BezierWalkerLocomotion.cs
|
||||
- Assets/Plugins/NaughtyBezierCurves/Scripts/Core/BezierPoint3D.cs
|
||||
- Assets/Scripts/Games/WorkingDough/BGBall.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/GameSettings.cs
|
||||
- Assets/Scripts/Games/BonOdori/BonOdori.cs
|
||||
- Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIImageCrop.cs
|
||||
- Assets/Plugins/Starpelly/Pelly.cs
|
||||
- Assets/Plugins/Starpelly/Enums/StringType.cs
|
||||
- Assets/Scripts/Util/AnimationHelpers.cs
|
||||
- Assets/Scripts/Games/TossBoys/TossBoysBall.cs
|
||||
- Assets/Scripts/LevelEditor/BPMText.cs
|
||||
- Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Core/FancyScrollView.cs
|
||||
- Assets/Scripts/Games/CheerReaders/CheerReaders.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/RescalingPanels/ResizePanel.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/TileSizeFitter.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TempoDialog.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NumberPropertyPrefab.cs
|
||||
- Assets/Scripts/Common/FollowMouse.cs
|
||||
- Assets/Scripts/LevelEditor/BoxSelection.cs
|
||||
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|
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||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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Creation/Triangulator.cs
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||||
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|
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|
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- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/StringChartPropertyPrefab.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/FancyScrollView/ScrollerEditor.cs
|
||||
- Assets/Scripts/Games/Splashdown/NtrSplash.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/Superellipse
|
||||
Creation/MeshCreator.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ComboBox/AutoCompleteComboBox.cs
|
||||
- Assets/Scripts/Games/FlipperFlop/FlipperFlopFlipper.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/FileHandler.cs
|
||||
- Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/Superellipse
|
||||
Creation/SuperellipsePoints.cs
|
||||
- Assets/Scripts/AppInfo.cs
|
||||
- Assets/Scripts/Games/SeeSaw/SeeSaw.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorVolumeEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/2D Cards/CardExpanding2D.cs
|
||||
- Assets/Plugins/BezierSolution/Attributes/MinMaxRangeAttribute.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorVolume2D.cs
|
||||
- Assets/Scripts/Games/SpaceSoccer/Kicker.cs
|
||||
- Assets/Scripts/InputSystem/ControllerTypes/InputMouse.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/BoxSlider.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/CableCurve.cs
|
||||
- Assets/Scripts/Games/DogNinja/DogNinja.cs
|
||||
- Assets/Plugins/BezierSolution/Other/BezierDataStructures.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CUITextEditor.cs
|
||||
- Assets/Scripts/LevelEditor/Selector.cs
|
||||
- Assets/Scripts/Settings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/TabNavigationHelper.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs
|
||||
- Assets/Scripts/LevelEditor/DisableSelectOnHover.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIMultiplyEffect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Primitives/DiamondGraph.cs
|
||||
- Assets/Scripts/GameCamera.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/ScrollRect/FancyScrollRect.cs
|
||||
- Assets/Plugins/Starpelly/Transformer.cs
|
||||
- Assets/Plugins/Starpelly/RendererExtensions.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleSprite.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/TableLayoutGroup.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/UIExtensionsMenuOptions.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ScrollSnap.cs
|
||||
- Assets/Scripts/Games/MeatGrinder/MeatGrinder.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/InputFocus.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/PaginationManager.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/ToolTip.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/VerticalScrollSnap.cs
|
||||
- Assets/Scripts/StaticCamera.cs
|
||||
- Assets/Scripts/Datamodel.cs
|
||||
- Assets/Scripts/Util/SoundByte.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/ScrollRect/IFancyScrollRectContext.cs
|
||||
- Assets/Scripts/Games/Splashdown/NtrSynchrette.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/NicerOutline.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/CLZF2.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/VolumeTimelineObj.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Stepper.cs
|
||||
- Assets/Scripts/LevelEditor/DialogHelpers/Dialog.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Tweening/ITweenValue.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIScreenEffect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/SVBoxSlider.cs
|
||||
- Assets/PostProcessingOutlines/Scripts/RenderReplacementShaderToTexture.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/EditorSettings.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/LUTResult.cs
|
||||
- Assets/Scripts/StudioDance/ChoreographyInfo.cs
|
||||
- Assets/GUIWindows/Scripts/GUIPointerObject.cs
|
||||
- Assets/Scripts/Games/CropStomp/CropStomp.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/Events/ColorChangedEvent.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs
|
||||
- Assets/Scripts/Games/SeeSaw/SeeSawGuy.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/DispAudioSettings.cs
|
||||
- Assets/Scripts/Games/Kitties/CtrTeppanKitty.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CanvasGroupActivator.cs
|
||||
- Assets/Plugins/DOTween/Modules/DOTweenModuleEPOOutline.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Accordion.cs
|
||||
- Assets/Scripts/Util/EntityTypes.cs
|
||||
- Assets/Scripts/Games/PajamaParty/CtrPillowPlayer.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/HoverTooltip.cs
|
||||
- Assets/Scripts/Games/Ringside/Ringside.cs
|
||||
- Assets/Scripts/Common/MemRenderer.cs
|
||||
- Assets/Scripts/Games/LaunchParty/LaunchPartyRocket.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorRenderMaskBase.cs
|
||||
- Assets/Plugins/BezierSolution/Utilities/BendMeshAlongBezier.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/MacOS.cs
|
||||
- Assets/Scripts/Games/AirRally/AirRally.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/TextPic.cs
|
||||
- Assets/Scripts/Games/SoundEffects.cs
|
||||
- Assets/Scripts/PostProcessingVFX.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SpecialTimeline.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/Tabs/SpecialTimelineTempo.cs
|
||||
- Assets/Plugins/NaughtyBezierCurves/Scripts/Core/BezierCurve3D.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/CardUI/3D Cards/CardExpanding3D.cs
|
||||
- Assets/PostProcessingOutlines/PostProcessOutline.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIHighlightable.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/ContentScrollSnapHorizontal.cs
|
||||
- Assets/Scripts/LevelEditor/EditorTheme.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/ScrollPositionControllerEditor.cs
|
||||
- Assets/Scripts/Games/OctopusMachine/Octopus.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Plant.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/CreditsLegalSettings.cs
|
||||
- Assets/Scripts/Games/TapTroupe/TapTroupeZoomOut.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/User32.cs
|
||||
- Assets/Scripts/Common/SoundSequence.cs
|
||||
- Assets/AmplifyColor/Plugins/AmplifyColorBase.cs
|
||||
- Assets/Scripts/LevelEditor/Commands/SpecialMarker.cs
|
||||
- Assets/Scripts/Common/Scroll.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorLabel.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/CUIGraphicEditor.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopConnection.cs
|
||||
- Assets/Scripts/UI/Overlays/ChartSectionDisplay.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorPickerPresets.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/AmplifyColorEffectEditorBase.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowHandle.cs
|
||||
- Assets/Plugins/Starpelly/Common.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ReadOnlyAttribute.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurlyUI/CUIMisc.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/BezierLineRendererEditor.cs
|
||||
- Assets/Scripts/Games/SneakySpirits/SneakySpiritsGhostDeath.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/ToolTips/BoundTooltip/BoundTooltipItem.cs
|
||||
- Assets/Scripts/UI/PauseMenu.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/MiddleScrollRect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIExtensionMethods.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/TestCompression.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/TimelineBlockManager.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/TempoTimelineObj.cs
|
||||
- Assets/Scripts/Games/Kitties/CtrTeppanPlayer.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/Windows.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/ParticlesFollowBezierEditor.cs
|
||||
- Assets/Plugins/StandaloneFileBrowser/Sample/CanvasSampleSaveFileImage.cs
|
||||
- Assets/Scripts/GlobalGameManager.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/GridView/IFancyGridViewContext.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/BezierPath.cs
|
||||
- Assets/Scripts/Util/BitwiseUtils.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ScrollRectLinker.cs
|
||||
- Assets/Scripts/Games/AirRally/Cloud.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorValues.cs
|
||||
- Assets/Scripts/InputSystem/InputController.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/NonDrawingGraphicEditor.cs
|
||||
- Assets/Scripts/Games/RhythmRally/RhythmRally.cs
|
||||
- Assets/Scripts/Games/SamuraiSliceNtr/NtrSamurai.cs
|
||||
- Assets/Scripts/TitleManager.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierWalkerWithTimeEditor.cs
|
||||
- Assets/Scripts/Games/Tambourine/Tambourine.cs
|
||||
- Assets/Scripts/Util/MultiSound.cs
|
||||
- Assets/Scripts/Util/ParticleSystemHelpers.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/Circle.cs
|
||||
- Assets/Scripts/Util/CommonAnimEvents.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierWalkerEditor.cs
|
||||
- Assets/Plugins/Starpelly/OperatingSystem/IOperatingSystem.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/TextPicEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Core/FancyCell.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShineEffect.cs
|
||||
- Assets/Scripts/Games/Tunnel/Tunnel.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/BackBufferHandler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/RadialLayout.cs
|
||||
- Assets/Scripts/Transform/ForceRotationIdentity.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/SegmentedControl.cs
|
||||
- Assets/Editor/CreateAssetBundles.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/PhotoshopHandler.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Editor/ReadOnlyDrawer.cs
|
||||
- Assets/Plugins/Starpelly/OS.cs
|
||||
- Assets/AmplifyColor/Plugins/Editor/EncryptDecrypt.cs
|
||||
- Assets/Scripts/Games/DrummingPractice/DrummerHit.cs
|
||||
- Assets/Scripts/LevelEditor/TempoFinder/TempoFinder.cs
|
||||
- Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs
|
||||
- Assets/GUIWindows/Scripts/GUIBorderParent.cs
|
||||
- Assets/Scripts/StudioDance/Dancer.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/ExtentionMethods.cs
|
||||
- Assets/Scripts/Games/Lockstep/Lockstep.cs
|
||||
- Assets/Scripts/UI/Overlays/TimingAccuracyDisplay.cs
|
||||
- Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ComboBox/DropDownListButton.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorSlider.cs
|
||||
- Assets/Scripts/Games/ForkLifter/ForkLifterPlayer.cs
|
||||
- Assets/Scripts/Games/DoubleDate/SoccerBall.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/ShaderEffects/UIAdditiveEffect.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Utilities/UIExtensionsInputManager.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/LetterSpacing.cs
|
||||
- Assets/GUIWindows/Scripts/GUIWindowExpander.cs
|
||||
- Assets/Scripts/LevelEditor/NewRemixDialog/NewRemixDialog.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/RaycastMask.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/RadialSlider.cs
|
||||
- Assets/Scripts/Common/Parallax.cs
|
||||
- Assets/Scripts/UI/SettingsDialog/Tabs/ControllerSettings.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Effects/CurlyUI/CUIText.cs
|
||||
- Assets/Scripts/Games/SpaceDance/SpaceDance.cs
|
||||
- Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs
|
||||
- Assets/Editor/TempoFinderButtonEditor.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/Tweening/TweenRunner.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/Accordion/AccordionElement.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Layout/FancyScrollView/Scroller/ScrollDirection.cs
|
||||
- Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertyPrefab.cs
|
||||
- Assets/Plugins/BezierSolution/Editor/BezierWalkerWithSpeedEditor.cs
|
||||
- Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs
|
||||
- Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs
|
||||
- Assets/Scripts/Games/Fireworks/Fireworks.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Girl.cs
|
||||
- Assets/Plugins/com.unity.uiextensions/Runtime/Scripts/Controls/ColorPicker/ColorImage.cs
|
||||
- Assets/Scripts/Games/WizardsWaltz/Wizard.cs
|
||||
PathsToSkipImportEvent: []
|
||||
PathsToIgnoreOverwriteSettingOnAttribute: []
|
||||
|
|
Loading…
Reference in a new issue