make title screen use anim layers (lol)
This commit is contained in:
parent
1b00c61c6d
commit
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@ -51,7 +51,7 @@ AnimationClip:
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||||||
m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.x
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attribute: m_AnchoredPosition.x
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path:
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path: PausePanel/OptionsPanel/Arrow
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classID: 224
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classID: 224
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script: {fileID: 0}
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script: {fileID: 0}
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||||||
m_PPtrCurves: []
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m_PPtrCurves: []
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@ -63,7 +63,7 @@ AnimationClip:
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m_ClipBindingConstant:
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m_ClipBindingConstant:
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genericBindings:
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genericBindings:
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- serializedVersion: 2
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- serializedVersion: 2
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path: 0
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path: 3605248767
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attribute: 1460864421
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attribute: 1460864421
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script: {fileID: 0}
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script: {fileID: 0}
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typeID: 224
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typeID: 224
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@ -125,7 +125,7 @@ AnimationClip:
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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m_RotationOrder: 4
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attribute: m_AnchoredPosition.x
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attribute: m_AnchoredPosition.x
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path:
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path: PausePanel/OptionsPanel/Arrow
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classID: 224
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classID: 224
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script: {fileID: 0}
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script: {fileID: 0}
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m_EulerEditorCurves: []
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m_EulerEditorCurves: []
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@ -1,72 +0,0 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1102 &-3012138682267480480
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: ArrowAnim
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 7eb2eddb72b368c4187fd1a0cf6a2cf2, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!91 &9100000
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AnimatorController:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: PauseArrow
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serializedVersion: 5
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m_AnimatorParameters: []
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m_AnimatorLayers:
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- serializedVersion: 5
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m_Name: Base Layer
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m_StateMachine: {fileID: 6662455586740448928}
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m_Mask: {fileID: 0}
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m_Motions: []
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m_Behaviours: []
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m_BlendingMode: 0
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m_SyncedLayerIndex: -1
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m_DefaultWeight: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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--- !u!1107 &6662455586740448928
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AnimatorStateMachine:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Base Layer
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: -3012138682267480480}
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m_Position: {x: 200, y: 0, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: -3012138682267480480}
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@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: 8e289d73791a1da4f8eceeeb3a9f05ba
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NativeFormatImporter:
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externalObjects: {}
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mainObjectFileID: 9100000
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,5 +1,31 @@
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%YAML 1.1
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1102 &-6484081725620639828
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: ArrowAnim
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 7eb2eddb72b368c4187fd1a0cf6a2cf2, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1102 &-142180537568014793
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--- !u!1102 &-142180537568014793
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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@ -48,6 +74,40 @@ AnimatorController:
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m_IKPass: 0
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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m_Controller: {fileID: 9100000}
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- serializedVersion: 5
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m_Name: Arrow
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m_StateMachine: {fileID: 1421966593728994295}
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m_Mask: {fileID: 0}
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m_Motions: []
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m_Behaviours: []
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m_BlendingMode: 0
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m_SyncedLayerIndex: -1
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m_DefaultWeight: 1
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m_IKPass: 0
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m_SyncedLayerAffectsTiming: 0
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m_Controller: {fileID: 9100000}
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--- !u!1107 &1421966593728994295
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AnimatorStateMachine:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Arrow
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m_ChildStates:
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- serializedVersion: 1
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m_State: {fileID: -6484081725620639828}
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m_Position: {x: 230, y: 120, z: 0}
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m_ChildStateMachines: []
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m_AnyStateTransitions: []
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m_EntryTransitions: []
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||||||
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m_StateMachineTransitions: {}
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m_StateMachineBehaviours: []
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m_AnyStatePosition: {x: 50, y: 20, z: 0}
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m_EntryPosition: {x: 50, y: 120, z: 0}
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m_ExitPosition: {x: 800, y: 120, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: -6484081725620639828}
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||||||
--- !u!1107 &2125439705161768588
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--- !u!1107 &2125439705161768588
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AnimatorStateMachine:
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AnimatorStateMachine:
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serializedVersion: 6
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serializedVersion: 6
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@ -1620,7 +1620,155 @@ MonoBehaviour:
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- assemblyQualifiedName: XPostProcessing.GlitchTileJitter, Assembly-CSharp, Version=0.0.0.0,
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- assemblyQualifiedName: XPostProcessing.GlitchWaveJitter, Assembly-CSharp, Version=0.0.0.0,
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|
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- assemblyQualifiedName: XPostProcessing.GrainyBlur, Assembly-CSharp, Version=0.0.0.0,
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|
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- assemblyQualifiedName: XPostProcessing.IrisBlur, Assembly-CSharp, Version=0.0.0.0,
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|
- assemblyQualifiedName: XPostProcessing.IrisBlurV2, Assembly-CSharp, Version=0.0.0.0,
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|
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- assemblyQualifiedName: XPostProcessing.KawaseBlur, Assembly-CSharp, Version=0.0.0.0,
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|
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|
- assemblyQualifiedName: XPostProcessing.RadialBlur, Assembly-CSharp, Version=0.0.0.0,
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|
Culture=neutral, PublicKeyToken=null
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|
- assemblyQualifiedName: XPostProcessing.RadialBlurV2, Assembly-CSharp, Version=0.0.0.0,
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|
Culture=neutral, PublicKeyToken=null
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|
- assemblyQualifiedName: XPostProcessing.RapidOldTVVignette, Assembly-CSharp, Version=0.0.0.0,
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|
Culture=neutral, PublicKeyToken=null
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|
- assemblyQualifiedName: XPostProcessing.RapidOldTVVignetteV2, Assembly-CSharp,
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|
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
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|
- assemblyQualifiedName: XPostProcessing.RapidVignette, Assembly-CSharp, Version=0.0.0.0,
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|
Culture=neutral, PublicKeyToken=null
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|
- assemblyQualifiedName: XPostProcessing.RapidVignetteV2, Assembly-CSharp, Version=0.0.0.0,
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- assemblyQualifiedName: XPostProcessing.SharpenV1, Assembly-CSharp, Version=0.0.0.0,
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- assemblyQualifiedName: XPostProcessing.SharpenV2, Assembly-CSharp, Version=0.0.0.0,
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- assemblyQualifiedName: XPostProcessing.SharpenV3, Assembly-CSharp, Version=0.0.0.0,
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- assemblyQualifiedName: XPostProcessing.TentBlur, Assembly-CSharp, Version=0.0.0.0,
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- assemblyQualifiedName: XPostProcessing.TiltShiftBlur, Assembly-CSharp, Version=0.0.0.0,
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|
Culture=neutral, PublicKeyToken=null
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- assemblyQualifiedName: XPostProcessing.TiltShiftBlurV2, Assembly-CSharp, Version=0.0.0.0,
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@ -2173,7 +2321,6 @@ GameObject:
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m_ApplyRootMotion: 0
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m_WarningMessage:
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|
Loading…
Reference in a new issue