start of buttons + fixes
This commit is contained in:
parent
8000e22eb8
commit
f8a4f04fe6
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@ -371,9 +371,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: -21}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &9435782
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@ -3519,9 +3519,9 @@ RectTransform:
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m_Father: {fileID: 539838476}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 32, y: -21}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!114 &121871281
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@ -3664,9 +3664,9 @@ RectTransform:
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m_Father: {fileID: 539838476}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 72, y: -21}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!114 &129013734
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@ -3786,9 +3786,9 @@ RectTransform:
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m_Father: {fileID: 539838476}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 112, y: -21}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 1, y: 0.5}
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--- !u!114 &151246938
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@ -5567,15 +5567,15 @@ MonoBehaviour:
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m_Name:
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m_EditorClassIdentifier:
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m_Padding:
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m_Left: 45
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m_Left: 8
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m_Right: 0
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m_Top: 25
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m_Bottom: 0
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m_ChildAlignment: 0
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m_Spacing: 0
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m_Spacing: 2
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m_ChildForceExpandWidth: 1
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m_ChildForceExpandHeight: 0
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m_ChildControlWidth: 1
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m_ChildControlWidth: 0
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m_ChildControlHeight: 0
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m_ChildScaleWidth: 0
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m_ChildScaleHeight: 0
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@ -21550,8 +21550,8 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 1589389272}
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m_HandleRect: {fileID: 1589389271}
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m_Direction: 2
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m_Value: 0
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m_Size: 1
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m_Value: 1
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m_Size: 0.9997085
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m_NumberOfSteps: 0
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m_OnValueChanged:
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m_PersistentCalls:
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@ -24479,6 +24479,8 @@ GameObject:
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m_Component:
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- component: {fileID: 1062374753}
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- component: {fileID: 1062374754}
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- component: {fileID: 1062374756}
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- component: {fileID: 1062374755}
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m_Layer: 8
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m_Name: Event
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m_TagString: Untagged
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@ -24505,8 +24507,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 45, y: -60.003906}
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m_SizeDelta: {x: 380, y: 35}
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m_AnchoredPosition: {x: 7.9999995, y: -60}
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m_SizeDelta: {x: 380, y: 50}
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m_Pivot: {x: 0, y: 0}
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--- !u!222 &1062374754
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CanvasRenderer:
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@ -24516,6 +24518,50 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1062374752}
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m_CullTransparentMesh: 1
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--- !u!114 &1062374755
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1062374752}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.2627451, g: 0.2627451, b: 0.2627451, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 1401309272, guid: bd48ded17f064414eb670529c2375358, type: 3}
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m_Type: 1
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillMethod: 4
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m_FillAmount: 1
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m_FillClockwise: 1
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m_FillOrigin: 0
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m_UseSpriteMesh: 0
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m_PixelsPerUnitMultiplier: 1
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--- !u!114 &1062374756
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1062374752}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: e516a0af70289ed41b99296cf8aacbc9, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_text: {fileID: 1436814487}
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_gearIcon: {fileID: 954812100}
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--- !u!1 &1063174878
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GameObject:
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m_ObjectHideFlags: 0
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@ -26484,7 +26530,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 199.0612}
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m_AnchoredPosition: {x: 0, y: 199.06108}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!222 &1154875945
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@ -26546,6 +26592,7 @@ MonoBehaviour:
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ignoreSelectCount: 2
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_newGameEventSelector: {fileID: 516264814}
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_newEventsParent: {fileID: 219152398}
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_newEventRef: {fileID: 1062374752}
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--- !u!114 &1154875948
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -28234,7 +28281,7 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 15.7
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m_fontSize: 13.9
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m_fontSizeBase: 24
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -30566,9 +30613,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 40, y: -21}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1345846031
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@ -31974,7 +32021,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 3.8, y: 0}
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m_SizeDelta: {x: -66, y: 0}
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m_Pivot: {x: 0, y: 0}
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--- !u!114 &1436814487
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@ -32024,7 +32071,7 @@ MonoBehaviour:
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m_faceColor:
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serializedVersion: 2
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rgba: 4294967295
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m_fontSize: 15.7
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m_fontSize: 16.65
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m_fontSizeBase: 24
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m_fontWeight: 400
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m_enableAutoSizing: 1
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@ -38560,9 +38607,9 @@ RectTransform:
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m_Father: {fileID: 574002313}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 80, y: -21}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 32, y: 32}
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m_Pivot: {x: 0, y: 0.5}
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--- !u!114 &1783491359
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@ -54,7 +54,6 @@ namespace HeavenStudio.Editor
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eventsParent = EventRef.transform.parent.GetChild(2).GetComponent<RectTransform>();
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SelectedMinigame = EventCaller.instance.GetMinigame(fxActive[0].name);
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SwitchGameSelectionType(PersistentDataManager.gameSettings.useOldGameEventSelectionSystem);
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EditorSettings.onUseOldChanged += SwitchGameSelectionType;
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}
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private void Update()
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@ -86,10 +85,6 @@ namespace HeavenStudio.Editor
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//moved here so this updates dynamically with window scale
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UpdateScrollPosition();
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}
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else
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{
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}
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}
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#region Functions
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@ -159,22 +154,19 @@ namespace HeavenStudio.Editor
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EventParameterManager.instance.Disable();
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gameOpen = true;
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if (_usingOld) SelectGameOld(gameName, index);
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else SelectGameNew(gameName, index);
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if (_usingOld) SelectGameOld(index);
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else SelectGameNew(index);
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Editor.instance?.SetGameEventTitle($"Select game event for {SelectedMinigame.displayName.Replace("\n", "")}");
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SelectedGameIcon = transform.Find(gameName).gameObject;
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SelectedGameIcon.GetComponent<GridGameSelectorGame>().ClickIcon();
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}
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private void SelectGameOld(string gameName, int index = 0)
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private void SelectGameOld(int index = 0)
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{
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DestroyEvents();
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AddEvents(index);
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SelectedGameIcon = transform.Find(gameName).gameObject;
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SelectedGameIcon.GetComponent<GridGameSelectorGame>().ClickIcon();
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currentEventIndex = index;
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UpdateIndex(index, false);
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Editor.instance?.SetGameEventTitle($"Select game event for {SelectedMinigame.displayName.Replace("\n", "")}");
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}
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private void AddEvents(int index = 0)
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@ -467,6 +459,7 @@ namespace HeavenStudio.Editor
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[Header("New Game Event Selection")]
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[SerializeField] private GameObject _newGameEventSelector;
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[SerializeField] private RectTransform _newEventsParent;
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[SerializeField] private GameObject _newEventRef;
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private bool _usingOld = false;
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@ -476,7 +469,7 @@ namespace HeavenStudio.Editor
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if (!gameOpen) return;
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if (old)
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{
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// destroy events here
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NewDestroyEvents();
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}
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else
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{
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@ -485,9 +478,57 @@ namespace HeavenStudio.Editor
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SelectGame(SelectedMinigame.name);
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}
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private void SelectGameNew(string gameName, int index)
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private void SelectGameNew(int index)
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{
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NewDestroyEvents();
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NewAddEvents();
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}
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private void NewAddEvents(int index = 0)
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{
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if (!EventCaller.FXOnlyGames().Contains(SelectedMinigame))
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{
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NewGameSelectionEvent sg = Instantiate(_newEventRef, _newEventsParent).GetComponent<NewGameSelectionEvent>();
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sg.SetText("Switch Game");
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sg.gameObject.SetActive(true);
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if (index == 0) sg.SetTextColor(EditorTheme.theme.properties.EventSelectedCol.Hex2RGB());
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}
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else
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{
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index++;
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if (SelectedMinigame.name == "gameManager") index++;
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}
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for (var i = 0; i < SelectedMinigame.actions.Count; i++)
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{
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var action = SelectedMinigame.actions[i];
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if (action.actionName == "switchGame" || action.hidden) continue;
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NewGameSelectionEvent g = Instantiate(_newEventRef, _newEventsParent).GetComponent<NewGameSelectionEvent>();
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g.SetText(action.displayName);
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if (action.parameters != null && action.parameters.Count > 0)
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g.SetActiveGearIcon(true);
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if (index - 1 == i)
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g.SetTextColor(EditorTheme.theme.properties.EventSelectedCol.Hex2RGB());
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g.gameObject.SetActive(true);
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}
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}
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private void NewDestroyEvents()
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{
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for (int i = 0; i < transform.childCount; i++)
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{
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transform.GetChild(i).GetChild(0).gameObject.SetActive(false);
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}
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for (int i = 0; i < _newEventsParent.childCount; i++)
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{
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Destroy(_newEventsParent.GetChild(i).gameObject);
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}
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}
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public void Disable()
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@ -498,7 +539,7 @@ namespace HeavenStudio.Editor
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}
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else
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{
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NewDestroyEvents();
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}
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gameOpen = false;
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}
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@ -0,0 +1,36 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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namespace HeavenStudio.Editor
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{
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public class NewGameSelectionEvent : MonoBehaviour
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{
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[NonSerialized] public int index;
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[SerializeField] private TMP_Text _text;
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[SerializeField] private GameObject _gearIcon;
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public void SetText(string text)
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{
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_text.text = text;
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}
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public void SetTextColor(Color color)
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{
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_text.color = color;
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}
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public void SetActiveGearIcon(bool a)
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{
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_gearIcon.SetActive(a);
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}
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public void Drag()
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{
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if (Conductor.instance.NotStopped() || Editor.instance.inAuthorativeMenu) return;
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}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: e516a0af70289ed41b99296cf8aacbc9
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -15,8 +15,6 @@ namespace HeavenStudio.Editor
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public Toggle scaleWSS;
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[SerializeField] private Toggle useOldCheckbox;
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public static event Action<bool> onUseOldChanged;
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private void Start()
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{
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cursorCheckbox.isOn = PersistentDataManager.gameSettings.editorCursorEnable;
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@ -97,7 +95,7 @@ namespace HeavenStudio.Editor
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public void OnUseOldChanged()
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{
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PersistentDataManager.gameSettings.useOldGameEventSelectionSystem = useOldCheckbox.isOn;
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onUseOldChanged?.Invoke(useOldCheckbox.isOn);
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GridGameSelector.instance.SwitchGameSelectionType(useOldCheckbox.isOn);
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}
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}
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}
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