copy entities, prep settings menu
This commit is contained in:
parent
21c175d025
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fb39a7c5fe
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@ -205,7 +205,19 @@ MonoBehaviour:
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m_Calls:
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- m_Target: {fileID: 1946344932}
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m_TargetAssemblyTypeName: HeavenStudio.Editor.SettingsDialog, Assembly-CSharp
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m_MethodName: SwitchSettingsDialog
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--- !u!114 &3236233
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@ -12476,8 +12488,8 @@ MonoBehaviour:
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@ -14021,7 +14033,7 @@ RectTransform:
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--- !u!114 &1154875944
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@ -18122,11 +18134,11 @@ MonoBehaviour:
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UndoBTN: {fileID: 1747099763}
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RedoBTN: {fileID: 2131880462}
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MusicSelectBTN: {fileID: 1055877579}
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EditorSettingsBTN: {fileID: 3236232}
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EditorThemeBTN: {fileID: 528192061}
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FullScreenBTN: {fileID: 151246938}
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TempoFinderBTN: {fileID: 1478799966}
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SnapDiagBTN: {fileID: 1201441977}
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EditorThemeBTN: {fileID: 528192061}
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EditorSettingsBTN: {fileID: 3236232}
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tooltipText: {fileID: 1196204504}
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discordDuringTesting: 0
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canSelect: 1
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@ -19752,7 +19764,7 @@ RectTransform:
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--- !u!114 &1527251881
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@ -23422,7 +23434,7 @@ RectTransform:
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m_Pivot: {x: 0, y: 1}
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--- !u!1 &1852819572
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@ -24277,6 +24289,7 @@ GameObject:
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1946344931}
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- component: {fileID: 1946344932}
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m_Layer: 5
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m_Name: SettingsMenu
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m_TagString: Untagged
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@ -24306,6 +24319,19 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1946344932
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1946344930}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: d82cc04699de2e54483ca0e0468d9ed2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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settingsMenu: {fileID: 1946344930}
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--- !u!1 &1946352456
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GameObject:
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m_ObjectHideFlags: 0
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@ -24388,7 +24414,19 @@ MonoBehaviour:
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m_TargetGraphic: {fileID: 1946352459}
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m_OnClick:
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m_PersistentCalls:
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m_Calls: []
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m_Calls:
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- m_Target: {fileID: 1946344932}
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m_TargetAssemblyTypeName: HeavenStudio.Editor.SettingsDialog, Assembly-CSharp
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m_MethodName: SwitchSettingsDialog
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m_Mode: 1
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m_Arguments:
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m_ObjectArgument: {fileID: 0}
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
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--- !u!114 &1946352459
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -48,12 +48,13 @@ namespace HeavenStudio.Editor
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[SerializeField] private Button UndoBTN;
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[SerializeField] private Button RedoBTN;
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[SerializeField] private Button MusicSelectBTN;
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[SerializeField] private Button EditorSettingsBTN;
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[SerializeField] private Button EditorThemeBTN;
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[SerializeField] private Button FullScreenBTN;
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[SerializeField] private Button TempoFinderBTN;
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[SerializeField] private Button SnapDiagBTN;
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[SerializeField] private Button EditorThemeBTN;
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[SerializeField] private Button EditorSettingsBTN;
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[Header("Tooltip")]
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public TMP_Text tooltipText;
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@ -102,12 +103,12 @@ namespace HeavenStudio.Editor
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Tooltip.AddTooltip(UndoBTN.gameObject, "Undo <color=#adadad>[Ctrl+Z]</color>");
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Tooltip.AddTooltip(RedoBTN.gameObject, "Redo <color=#adadad>[Ctrl+Y or Ctrl+Shift+Z]</color>");
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Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
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Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
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Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
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Tooltip.AddTooltip(FullScreenBTN.gameObject, "Preview <color=#adadad>[Tab]</color>");
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Tooltip.AddTooltip(TempoFinderBTN.gameObject, "Tempo Finder");
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Tooltip.AddTooltip(SnapDiagBTN.gameObject, "Snap Settings");
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Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings <color=#adadad>[Ctrl+Shift+O]</color>");
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UpdateEditorStatus(true);
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}
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8
Assets/Scripts/LevelEditor/SettingsDialog.meta
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8
Assets/Scripts/LevelEditor/SettingsDialog.meta
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@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 907f7d1eb5d90af408aa531ea366e63e
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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27
Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs
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27
Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs
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@ -0,0 +1,27 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Editor.Track;
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using TMPro;
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namespace HeavenStudio.Editor
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{
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public class SettingsDialog : MonoBehaviour
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{
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[SerializeField] private GameObject settingsMenu;
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private void Start() {}
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public void SwitchSettingsDialog()
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{
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if(settingsMenu.activeSelf) {
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settingsMenu.SetActive(false);
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} else {
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settingsMenu.SetActive(true);
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}
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}
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private void Update() {}
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}
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}
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@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: d82cc04699de2e54483ca0e0468d9ed2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -611,6 +611,14 @@ namespace HeavenStudio.Editor.Track
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return eventObj;
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}
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public TimelineEventObj CopyEventObject(Beatmap.Entity e)
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{
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Beatmap.Entity clone = (Beatmap.Entity) e.Clone();
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TimelineEventObj dup = AddEventObject(clone.datamodel, false, new Vector3(clone.beat, -clone.track * Timeline.instance.LayerHeight()), clone, true, RandomID());
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return dup;
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}
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public void DestroyEventObject(Beatmap.Entity entity)
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{
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if (EventParameterManager.instance.entity == entity)
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@ -41,6 +41,7 @@ namespace HeavenStudio.Editor.Track
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private bool resizingLeft;
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private bool resizingRight;
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private bool inResizeRegion;
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private bool wasDuplicated;
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public Vector2 lastMovePos;
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public bool isCreating;
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public string eventObjID;
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@ -167,6 +168,13 @@ namespace HeavenStudio.Editor.Track
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if (Timeline.instance.eventObjs.FindAll(c => c.moving).Count > 0 && selected)
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{
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//duplicate the entity if holding alt or r-click
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if ((!wasDuplicated) && (Input.GetKey(KeyCode.LeftAlt) || Input.GetMouseButton(1)))
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{
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wasDuplicated = true;
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var te = Timeline.instance.CopyEventObject(entity);
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}
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Vector3 mousePos = Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition);
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lastPos_ = transform.localPosition;
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@ -291,6 +299,7 @@ namespace HeavenStudio.Editor.Track
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}
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moving = false;
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wasDuplicated = false;
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Cancel();
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if (isCreating == true)
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