add persistent settings
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commit
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@ -1,5 +1,388 @@
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m_SelectOnDown: {fileID: 0}
|
||||||
|
m_SelectOnLeft: {fileID: 0}
|
||||||
|
m_SelectOnRight: {fileID: 0}
|
||||||
|
m_Transition: 1
|
||||||
|
m_Colors:
|
||||||
|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||||
|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||||
|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||||
|
m_ColorMultiplier: 1
|
||||||
|
m_FadeDuration: 0.1
|
||||||
|
m_SpriteState:
|
||||||
|
m_HighlightedSprite: {fileID: 0}
|
||||||
|
m_PressedSprite: {fileID: 0}
|
||||||
|
m_SelectedSprite: {fileID: 0}
|
||||||
|
m_DisabledSprite: {fileID: 0}
|
||||||
|
m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
||||||
|
m_Interactable: 1
|
||||||
|
m_TargetGraphic: {fileID: 4195792031845100646}
|
||||||
|
toggleTransition: 1
|
||||||
|
graphic: {fileID: 230129683945334152}
|
||||||
|
m_Group: {fileID: 0}
|
||||||
|
onValueChanged:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls:
|
||||||
|
- m_Target: {fileID: 9208581106079180837}
|
||||||
|
m_TargetAssemblyTypeName: HeavenStudio.Editor.EditorSettings, Assembly-CSharp
|
||||||
|
m_MethodName: OnRPCCheckboxChanged
|
||||||
|
m_Mode: 1
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
||||||
|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||||
|
m_IntArgument: 0
|
||||||
|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
|
m_IsOn: 1
|
||||||
--- !u!1 &9208581105990529506
|
--- !u!1 &9208581105990529506
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -301,6 +684,7 @@ MonoBehaviour:
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
cursorCheckbox: {fileID: 9208581106828673704}
|
cursorCheckbox: {fileID: 9208581106828673704}
|
||||||
|
discordRPCCheckbox: {fileID: 7046810222813886660}
|
||||||
--- !u!1 &9208581106298752702
|
--- !u!1 &9208581106298752702
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -331,6 +715,7 @@ RectTransform:
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 9208581106704273180}
|
- {fileID: 9208581106704273180}
|
||||||
|
- {fileID: 14539832792667216}
|
||||||
m_Father: {fileID: 9208581106987031240}
|
m_Father: {fileID: 9208581106987031240}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
|
|
@ -5,6 +5,8 @@ using UnityEngine.SceneManagement;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using DG.Tweening;
|
using DG.Tweening;
|
||||||
|
|
||||||
|
using HeavenStudio.Common;
|
||||||
|
|
||||||
namespace HeavenStudio
|
namespace HeavenStudio
|
||||||
{
|
{
|
||||||
public class GlobalGameManager : MonoBehaviour
|
public class GlobalGameManager : MonoBehaviour
|
||||||
|
@ -48,11 +50,23 @@ namespace HeavenStudio
|
||||||
loadedScene = 0;
|
loadedScene = 0;
|
||||||
fadeDuration = 0;
|
fadeDuration = 0;
|
||||||
|
|
||||||
/*GameObject ui = new GameObject();
|
PersistentDataManager.LoadSettings();
|
||||||
ui.AddComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("tempBuildUI");
|
|
||||||
ui.GetComponent<SpriteRenderer>().sortingOrder = 1000;
|
ScreenSizeIndex = PersistentDataManager.gameSettings.resolutionIndex;
|
||||||
ui.layer = 5;
|
CustomScreenWidth = PersistentDataManager.gameSettings.resolutionWidth;
|
||||||
ui.name = "tempBuildUI";*/
|
CustomScreenHeight = PersistentDataManager.gameSettings.resolutionHeight;
|
||||||
|
|
||||||
|
ChangeMasterVolume(PersistentDataManager.gameSettings.masterVolume);
|
||||||
|
if (PersistentDataManager.gameSettings.isFullscreen)
|
||||||
|
{
|
||||||
|
Screen.SetResolution(Display.main.systemWidth, Display.main.systemHeight, FullScreenMode.FullScreenWindow);
|
||||||
|
Screen.fullScreen = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Screen.fullScreen = false;
|
||||||
|
ChangeScreenSize();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Awake()
|
public void Awake()
|
||||||
|
@ -124,11 +138,13 @@ namespace HeavenStudio
|
||||||
// Set the resolution to the display's current resolution
|
// Set the resolution to the display's current resolution
|
||||||
Screen.SetResolution(Display.main.systemWidth, Display.main.systemHeight, FullScreenMode.FullScreenWindow);
|
Screen.SetResolution(Display.main.systemWidth, Display.main.systemHeight, FullScreenMode.FullScreenWindow);
|
||||||
Screen.fullScreen = true;
|
Screen.fullScreen = true;
|
||||||
|
PersistentDataManager.gameSettings.isFullscreen = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Screen.SetResolution(1280, 720, FullScreenMode.Windowed);
|
Screen.SetResolution(1280, 720, FullScreenMode.Windowed);
|
||||||
Screen.fullScreen = false;
|
Screen.fullScreen = false;
|
||||||
|
PersistentDataManager.gameSettings.isFullscreen = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -138,10 +154,16 @@ namespace HeavenStudio
|
||||||
if (ScreenSizeIndex == DEFAULT_SCREEN_SIZES_STRING.Length - 1)
|
if (ScreenSizeIndex == DEFAULT_SCREEN_SIZES_STRING.Length - 1)
|
||||||
{
|
{
|
||||||
Screen.SetResolution(CustomScreenWidth, CustomScreenHeight, mode);
|
Screen.SetResolution(CustomScreenWidth, CustomScreenHeight, mode);
|
||||||
|
PersistentDataManager.gameSettings.resolutionWidth = CustomScreenWidth;
|
||||||
|
PersistentDataManager.gameSettings.resolutionHeight = CustomScreenHeight;
|
||||||
|
PersistentDataManager.gameSettings.resolutionIndex = DEFAULT_SCREEN_SIZES_STRING.Length - 1;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Screen.SetResolution(DEFAULT_SCREEN_SIZES[ScreenSizeIndex].width, DEFAULT_SCREEN_SIZES[ScreenSizeIndex].height, mode);
|
Screen.SetResolution(DEFAULT_SCREEN_SIZES[ScreenSizeIndex].width, DEFAULT_SCREEN_SIZES[ScreenSizeIndex].height, mode);
|
||||||
|
PersistentDataManager.gameSettings.resolutionWidth = DEFAULT_SCREEN_SIZES[ScreenSizeIndex].width;
|
||||||
|
PersistentDataManager.gameSettings.resolutionHeight = DEFAULT_SCREEN_SIZES[ScreenSizeIndex].height;
|
||||||
|
PersistentDataManager.gameSettings.resolutionIndex = ScreenSizeIndex;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -149,10 +171,12 @@ namespace HeavenStudio
|
||||||
{
|
{
|
||||||
MasterVolume = value;
|
MasterVolume = value;
|
||||||
AudioListener.volume = MasterVolume;
|
AudioListener.volume = MasterVolume;
|
||||||
|
PersistentDataManager.gameSettings.masterVolume = MasterVolume;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnApplicationQuit()
|
void OnApplicationQuit()
|
||||||
{
|
{
|
||||||
|
PersistentDataManager.SaveSettings();
|
||||||
Debug.Log("Disconnecting JoyShocks...");
|
Debug.Log("Disconnecting JoyShocks...");
|
||||||
PlayerInput.DisconnectJoyshocks();
|
PlayerInput.DisconnectJoyshocks();
|
||||||
}
|
}
|
||||||
|
|
|
@ -13,7 +13,7 @@ using TMPro;
|
||||||
using Starpelly;
|
using Starpelly;
|
||||||
using SFB;
|
using SFB;
|
||||||
|
|
||||||
using HeavenStudio.Editor;
|
using HeavenStudio.Common;
|
||||||
using HeavenStudio.Editor.Track;
|
using HeavenStudio.Editor.Track;
|
||||||
using HeavenStudio.Util;
|
using HeavenStudio.Util;
|
||||||
using HeavenStudio.StudioDance;
|
using HeavenStudio.StudioDance;
|
||||||
|
@ -77,6 +77,7 @@ namespace HeavenStudio.Editor
|
||||||
public bool editingInputField = false;
|
public bool editingInputField = false;
|
||||||
public bool inAuthorativeMenu = false;
|
public bool inAuthorativeMenu = false;
|
||||||
public bool isCursorEnabled = true;
|
public bool isCursorEnabled = true;
|
||||||
|
public bool isDiscordEnabled = true;
|
||||||
|
|
||||||
public bool isShortcutsEnabled { get { return (!inAuthorativeMenu) && (!editingInputField); } }
|
public bool isShortcutsEnabled { get { return (!inAuthorativeMenu) && (!editingInputField); } }
|
||||||
|
|
||||||
|
@ -121,6 +122,8 @@ namespace HeavenStudio.Editor
|
||||||
UpdateEditorStatus(true);
|
UpdateEditorStatus(true);
|
||||||
|
|
||||||
BuildDateDisplay.text = GlobalGameManager.buildTime;
|
BuildDateDisplay.text = GlobalGameManager.buildTime;
|
||||||
|
isCursorEnabled = PersistentDataManager.gameSettings.editorCursorEnable;
|
||||||
|
isDiscordEnabled = PersistentDataManager.gameSettings.discordRPCEnable;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddIcon(Minigames.Minigame minigame)
|
public void AddIcon(Minigames.Minigame minigame)
|
||||||
|
@ -523,7 +526,12 @@ namespace HeavenStudio.Editor
|
||||||
private void UpdateEditorStatus(bool updateTime)
|
private void UpdateEditorStatus(bool updateTime)
|
||||||
{
|
{
|
||||||
if (discordDuringTesting || !Application.isEditor)
|
if (discordDuringTesting || !Application.isEditor)
|
||||||
DiscordRPC.DiscordRPC.UpdateActivity("In Editor", $"{remixName}", updateTime);
|
{
|
||||||
|
if (isDiscordEnabled)
|
||||||
|
{ DiscordRPC.DiscordRPC.UpdateActivity("In Editor", $"{remixName}", updateTime);
|
||||||
|
Debug.Log("Discord status updated");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public string GetJson()
|
public string GetJson()
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
@ -8,6 +9,7 @@ using TMPro;
|
||||||
|
|
||||||
using Starpelly;
|
using Starpelly;
|
||||||
|
|
||||||
|
using HeavenStudio.Common;
|
||||||
using HeavenStudio.Editor.Track;
|
using HeavenStudio.Editor.Track;
|
||||||
|
|
||||||
namespace HeavenStudio.Editor
|
namespace HeavenStudio.Editor
|
||||||
|
@ -26,8 +28,17 @@ namespace HeavenStudio.Editor
|
||||||
|
|
||||||
private void Awake()
|
private void Awake()
|
||||||
{
|
{
|
||||||
|
if (File.Exists(Application.persistentDataPath + "/editorTheme.json"))
|
||||||
|
{
|
||||||
|
string json = File.ReadAllText(Application.persistentDataPath + "/editorTheme.json");
|
||||||
|
theme = JsonConvert.DeserializeObject<Theme>(json);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PersistentDataManager.SaveTheme(ThemeTXT.text);
|
||||||
theme = JsonConvert.DeserializeObject<Theme>(ThemeTXT.text);
|
theme = JsonConvert.DeserializeObject<Theme>(ThemeTXT.text);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
|
|
@ -3,6 +3,8 @@ using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
|
|
||||||
|
using HeavenStudio.Common;
|
||||||
|
|
||||||
namespace HeavenStudio.Editor
|
namespace HeavenStudio.Editor
|
||||||
{
|
{
|
||||||
public class SettingsDialog : Dialog
|
public class SettingsDialog : Dialog
|
||||||
|
@ -19,6 +21,8 @@ namespace HeavenStudio.Editor
|
||||||
Editor.instance.canSelect = true;
|
Editor.instance.canSelect = true;
|
||||||
Editor.instance.inAuthorativeMenu = false;
|
Editor.instance.inAuthorativeMenu = false;
|
||||||
dialog.SetActive(false);
|
dialog.SetActive(false);
|
||||||
|
|
||||||
|
PersistentDataManager.SaveSettings();
|
||||||
tabsManager.CleanTabs();
|
tabsManager.CleanTabs();
|
||||||
} else {
|
} else {
|
||||||
ResetAllDialogs();
|
ResetAllDialogs();
|
||||||
|
|
|
@ -46,6 +46,9 @@ namespace HeavenStudio.Editor
|
||||||
heightInputField.text = GlobalGameManager.CustomScreenHeight.ToString();
|
heightInputField.text = GlobalGameManager.CustomScreenHeight.ToString();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
widthInputField.text = GlobalGameManager.CustomScreenWidth.ToString();
|
||||||
|
heightInputField.text = GlobalGameManager.CustomScreenHeight.ToString();
|
||||||
|
|
||||||
volSlider.value = GlobalGameManager.MasterVolume;
|
volSlider.value = GlobalGameManager.MasterVolume;
|
||||||
volLabel.text = System.Math.Round(volSlider.value * 100, 2).ToString();
|
volLabel.text = System.Math.Round(volSlider.value * 100, 2).ToString();
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,21 +2,36 @@ using UnityEngine;
|
||||||
using UnityEngine.UI;
|
using UnityEngine.UI;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
|
|
||||||
|
using HeavenStudio.Common;
|
||||||
|
|
||||||
namespace HeavenStudio.Editor
|
namespace HeavenStudio.Editor
|
||||||
{
|
{
|
||||||
public class EditorSettings : TabsContent
|
public class EditorSettings : TabsContent
|
||||||
{
|
{
|
||||||
public Toggle cursorCheckbox;
|
public Toggle cursorCheckbox;
|
||||||
|
public Toggle discordRPCCheckbox;
|
||||||
|
|
||||||
|
private void Start() {
|
||||||
|
cursorCheckbox.isOn = PersistentDataManager.gameSettings.editorCursorEnable;
|
||||||
|
discordRPCCheckbox.isOn = PersistentDataManager.gameSettings.discordRPCEnable;
|
||||||
|
}
|
||||||
|
|
||||||
public void OnCursorCheckboxChanged()
|
public void OnCursorCheckboxChanged()
|
||||||
{
|
{
|
||||||
Editor.instance.isCursorEnabled = cursorCheckbox.isOn;
|
Editor.instance.isCursorEnabled = cursorCheckbox.isOn;
|
||||||
|
PersistentDataManager.gameSettings.editorCursorEnable = cursorCheckbox.isOn;
|
||||||
if (!Editor.instance.fullscreen)
|
if (!Editor.instance.fullscreen)
|
||||||
{
|
{
|
||||||
GameManager.instance.CursorCam.enabled = Editor.instance.isCursorEnabled;
|
GameManager.instance.CursorCam.enabled = Editor.instance.isCursorEnabled;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OnRPCCheckboxChanged()
|
||||||
|
{
|
||||||
|
PersistentDataManager.gameSettings.discordRPCEnable = discordRPCCheckbox.isOn;
|
||||||
|
Editor.instance.isDiscordEnabled = discordRPCCheckbox.isOn;
|
||||||
|
}
|
||||||
|
|
||||||
public override void OnOpenTab()
|
public override void OnOpenTab()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
86
Assets/Scripts/PersistentDataManager.cs
Normal file
86
Assets/Scripts/PersistentDataManager.cs
Normal file
|
@ -0,0 +1,86 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace HeavenStudio.Common
|
||||||
|
{
|
||||||
|
public static class PersistentDataManager
|
||||||
|
{
|
||||||
|
[NonSerialized] public static GameSettings gameSettings;
|
||||||
|
|
||||||
|
public static void CreateDefaultSettings()
|
||||||
|
{
|
||||||
|
gameSettings = new GameSettings();
|
||||||
|
|
||||||
|
gameSettings.isFullscreen = false;
|
||||||
|
|
||||||
|
gameSettings.resolutionIndex = 0;
|
||||||
|
gameSettings.resolutionWidth = GlobalGameManager.DEFAULT_SCREEN_SIZES[gameSettings.resolutionIndex].width;
|
||||||
|
gameSettings.resolutionHeight = GlobalGameManager.DEFAULT_SCREEN_SIZES[gameSettings.resolutionIndex].height;
|
||||||
|
|
||||||
|
gameSettings.masterVolume = 0.8f;
|
||||||
|
|
||||||
|
gameSettings.editorCursorEnable = true;
|
||||||
|
|
||||||
|
// disable if platform is mac
|
||||||
|
if (Application.platform == RuntimePlatform.OSXPlayer || Application.platform == RuntimePlatform.OSXEditor)
|
||||||
|
gameSettings.discordRPCEnable = false;
|
||||||
|
else
|
||||||
|
gameSettings.discordRPCEnable = true;
|
||||||
|
|
||||||
|
SaveSettings();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void LoadSettings()
|
||||||
|
{
|
||||||
|
if (File.Exists(Application.persistentDataPath + "/settings.json"))
|
||||||
|
{
|
||||||
|
string json = File.ReadAllText(Application.persistentDataPath + "/settings.json");
|
||||||
|
gameSettings = JsonUtility.FromJson<GameSettings>(json);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CreateDefaultSettings();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SaveSettings()
|
||||||
|
{
|
||||||
|
string json = JsonUtility.ToJson(gameSettings);
|
||||||
|
// save json to persistentDataPath
|
||||||
|
FileStream file = File.Create(Application.persistentDataPath + "/settings.json");
|
||||||
|
file.Write(System.Text.Encoding.ASCII.GetBytes(json), 0, json.Length);
|
||||||
|
file.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void SaveTheme(string json)
|
||||||
|
{
|
||||||
|
// save json to persistentDataPath
|
||||||
|
FileStream file = File.Create(Application.persistentDataPath + "/editorTheme.json");
|
||||||
|
file.Write(System.Text.Encoding.ASCII.GetBytes(json), 0, json.Length);
|
||||||
|
file.Close();
|
||||||
|
}
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public struct GameSettings
|
||||||
|
{
|
||||||
|
// Display / Audio Settings
|
||||||
|
public bool isFullscreen;
|
||||||
|
|
||||||
|
public int resolutionIndex;
|
||||||
|
public int resolutionWidth;
|
||||||
|
public int resolutionHeight;
|
||||||
|
|
||||||
|
public float masterVolume;
|
||||||
|
|
||||||
|
// Editor Settings
|
||||||
|
public bool editorCursorEnable;
|
||||||
|
public bool discordRPCEnable;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
11
Assets/Scripts/PersistentDataManager.cs.meta
Normal file
11
Assets/Scripts/PersistentDataManager.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e29b9a69a32fdb44a8f5311a492fe508
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in a new issue