* right foot creep
* look around stay low
* optimize the fan club prefab
use anim layers for the monkeys
* dansa med oss
* klappa era hander
* cossack sandvich
* soldier of dance
add speed halving / doubling functionality to choreographies
* fix selection of starting dance
* asset re-organization
* organize the last of the 1.0 games
* Wall
* floating windows can no longer become larger than the actual screen
* Barebones title screen prefab added
* logo and stuff
* cool
* Added sfx to title screen
* The logo now bops to the beat
* epic reveal
* Fixed something
* put some of the stuff into the main menu
* other logo bop
* Implemented logobop2 and starbop
* added scrolling bg, tweaked positioning and wip splash text for play button
* more menu
* ooops
* Expand implemented
* cool
* Made stars spawn in in the opening
* make UI elements look nicer on different aspect ratios
* add sound while hovering over logo
* add settings menu to title screen
make the title screen properly play after the opening
* swap out title screen hover sound
remove the old config path warning
* every button works, some play mode fixes
* fix issues with beataction/multisound and pausing
* fix dropdown menus not working in certain screens
* fix particles rotating when camera controls are used
* touch style pause menu items only trigger if cursor is over an item
* various changes
make playback (unpausing) more reliable
only apply changes to advanced audio settings on launch
fix title screen visuals
add opening music
continue past opening by pressing a key
update credits
* almost forgot this
* lol
* initial flow mems
* user-taggable fonts in textboxes
* alt materials for kurokane
* assets prep
* plan out judgement screen layout
change sound encodings
* start sequencing judgement
* judgement screen sequence
* full game loop
* fix major issue with pooled sound objects
rebalance ranking audio
fix issues with some effects in play mode
* new graphics
* particles
* make certain uses of the beat never go below 0
fix loop of superb music
* make markers non clamped
lockstep frees rendertextures when unloading
* lockstep creates its own rendertextures
swapped button order on title screen
added null checks to animation helpers
disabled controller auto-search for now
* enable particles on OK rank
* play mode info panel
* let play mode handle its own fade out
* fix that alignment bug in controller settings
* more safety here
* Update PauseMenu.cs
* settable (one-liner) rating screen text
* address minigame loading crashes
* don't do this twice
* wav converter for mp3
* Update Minigames.cs
* don't double-embed the converted audio
* studio dance bugfixing spree
* import redone sprites for studio dance
* update jukebox
prep epilogue screen
* epilogue screen
* studio dance inkling shuffle test
* new studio dance choreo system
* markers upgrade
* fix deleting volume changes and markers
prep category markers
* Update Editor.unity
* new rating / epilogue settings look
* update to use new tooltip system
mark certain editor components as blocking
* finish category system
* dedicated tempo / volume marker dialogs
* swing prep
* open properties dialog if mapper hasn't opened it prior for this chart
fix memory copy bug when making new chart
* fix ctrl + s
* return to title screen button
* make graphy work everywhere
studio dance selector
membillion mems
* make sure riq cache is clear when loading chart
* lol
* fix the stupid
* bring back tempo and volume change scrolling
* new look for panels
* adjust alignment
* round tooltip
* alignment of chart property prefab
* change scale factor of mem
* adjust open captions material
no dotted BG in results commentary (only epilogue)
bugfix for tempo / volume scroll
* format line 2 of judgement a bit better
update font
* oops
* adjust look of judgement score bar
* new rating bar
* judgement size adjustment
* fix timing window scaling with song pitch
* proper clamping in dialogs
better sync conductor to dsptime (experiment)
* disable timeline pitch change when song is paused
enable perfect challenge if no marker is set to do so
* new app icon
* timing window values are actually double now
* improve deferred timekeep even more
* re-generate font atlases
new app icon in credits
* default epilogue images
* more timing window adjustment
* fix timing display when pitched
* use proper terminology here
* new logo on titlescreen
* remove wip from play
update credits
* adjust spacing of play mode panel
* redo button spacing
* can pass title screen with any controller
fix issues with controller auto-search
* button scale fixes
* controller title screen nav
* remove song genre from properties editor
* disable circle cursor when not using touch style
* proper selection graphic
remove refs
re-add heart to the opening
* controller support in opening
---------
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
Co-authored-by: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com>
* air rally assetbundles
rvlbadminton
* blue bear assetbundles
ctrbear
* board meeting assetbundles
rvlrotation
* more board meeting stuff
* built to scale ds assetbundles
ntrassembly
* clappy trio & cheer readers assetbundles
agbclap and rvlbooks
* crop stomp assetbundles
ntrstomp
* dj school adjustment
ntrdj
* dog ninja assetbundles
ntrninja
* double date assetbundles
rvldate
* drumming practice assetbundles
ctrintro
NOTE: the mii system will probably need to be changed if we ever use miistudio
* fireworks & first (second) contact assetbundles
agbexplode and ctrinterpreter
* flipper flop assetbundles
rvlseal
CHANGED FROM MEGAMIX ``rvlGoma`` FOR EASE OF USE
* fork lifter assetbundles
rvlfork
* glee club assetbundles
ntrchorus
* kitties assetbundles
ctrteppan
* launch party assetbundles
rvlrocket
* lockstep assetbundles
ntrbackbeat
* meat grinder assetbundles
pcomeat
* mr upbeat assetbundles + meat grinder tag change
agboffbeat
* munchy monk assetbundles
ntrshugyo
* octopus machine assetbundles :cherryhappy:
NO SOUND
ntrcork
* Revert "octopus machine assetbundles :cherryhappy:"
This reverts commit a177e9b3c4.
* quiz show assetbundles
agbquiz
* a lot of games because i forgot to commit
whoops
* im just gonna start doing these commits in bulk
* all assetbundles except octopus machine & tram and pauline
* octopus machine assetbundles
ntrcork
* I'm a menace to society
* Made some small fixes
* added missing stuff, realignment
* Added Animators
* Unity Shenanigans
* all contestee anims
* mb
* Changed how the contestee is structured in the hierachy
* ymf
* I love quiz show
* more anim implementation
* anim fixes and bg upscale
* oops
* implemented prepare and rest
* oops2
* timer
* Implemented Head Animations
* Added the timer
* Oopsie
* there we go
* changed wizards waltz default length
* Added explosions
* Made consecutive intervals possible
* Implementing counting for the contestant
* The quiz host now has numbers
* host anims
* host anims done
* Implemented all host anims and fixed some stuff
* implemented more stuff
* oops
* anim fixes
* Bug fixes woohoo!
* Fixes
* Fixed something !!!!
* upscale and more
* updated reveal answer to not remove the black on reveal of the number
* new sheet2
* Added ForceExplode
* They now go grey
* upscale done anim stuff
* smoke and explosion
* Stage0 added
* KABOOM
* tweaks
* icon and anim fixes
* Added randomPresses event and prefunction to start interval
* Fixed a bug with random presses and also made the sign change color
* Fixed small bug
* fixed a spaceball bug
* New Metronome
---------
Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: saladplainzone <chocolate2890mail@gmail.com>