fix input scheduling not taking into account what minigame is actually active at the target time fix input disable and autoplay jank prep "friendly program name" define title screen adjustments remove bread2unity
* setup * proper scene setup * full scene setup * some scripts * anims galore * movements and some anims * transformative! * smoke * tweak * anchored em bitches * smoke improvements * barelies! * transformation persistance, curtain and audience reactions * forgot to make prepare persistant * visual edits * scaling tweaks --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com>