Commit graph

4 commits

Author SHA1 Message Date
Braedon 80ec9a350b Some facial expressions for Karate Man 2022-01-26 12:02:44 -05:00
Braedon fa519d25d7 A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon 4be18d954c Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00
Braedon 2c917d6fc7 Karate man combos 2022-01-19 20:48:52 -05:00