| .. |
|
Effect
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
enemy
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capBop.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capBop.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capHidden.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capHidden.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capHide.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capHide.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capIdle.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capIdle.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capShow.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capShow.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
Captain.controller
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
Captain.controller.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capTalk.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
capTalk.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
Effect.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
enemy.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateHidden.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateHidden.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateOpen1.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateOpen1.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateOpen2.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateOpen2.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateOpen3.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateOpen3.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateShow.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
gateShow.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
IntroGate.controller
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
IntroGate.controller.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
laser.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
laser.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
laser.controller
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
laser.controller.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorHidden.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorHidden.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
MonitorHolder.controller
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
MonitorHolder.controller.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorIdle.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorIdle.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorIdle2.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorIdle2.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorIn.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorIn.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorOut.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
monitorOut.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
ship.controller
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
ship.controller.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
shipDamage.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
shipDamage.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
shipIdle.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
shipIdle.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
shipShoot.anim
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |
|
shipShoot.anim.meta
|
Shoot-'em-up (#796)
|
2024-03-25 01:41:51 +00:00 |