I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it) |
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|---|---|---|
| .. | ||
| BarrelDestroyEffect.cs | ||
| BarrelDestroyEffect.cs.meta | ||
| Bomb.cs | ||
| Bomb.cs.meta | ||
| CookingPotDestroyEffect.cs | ||
| CookingPotDestroyEffect.cs.meta | ||
| KarateJoe.cs | ||
| KarateJoe.cs.meta | ||
| KarateMan.cs | ||
| KarateMan.cs.meta | ||
| Pot.cs | ||
| Pot.cs.meta | ||