HeavenStudio/Assets/Scripts/Games/WizardsWaltz
Slaith 030837d3c9 Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
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Girl.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
Girl.cs.meta Added the girl to Wizard's Waltz 2022-03-04 00:16:38 -05:00
MagicFX.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
MagicFX.cs.meta Added wand and sparkle FX to Wizard's Waltz 2022-03-04 23:28:56 -05:00
Plant.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Plant.cs.meta Wizard's Waltz is feature complete 2022-03-03 22:30:08 -05:00
Wizard.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Wizard.cs.meta He rotate 2022-03-03 19:15:56 -05:00
WizardsWaltz.cs Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr 2022-03-27 11:13:13 -07:00
WizardsWaltz.cs.meta Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00