34 lines
671 B
C#
34 lines
671 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using HeavenStudio.Util;
|
|
|
|
namespace HeavenStudio.Games.Loaders
|
|
{
|
|
using static Minigames;
|
|
|
|
public static class RvlNightWalkLoader
|
|
{
|
|
public static Minigame AddGame(EventCaller eventCaller)
|
|
{
|
|
return new Minigame("nightWalkRvl", "Night Walk (Wii)", "FFFFFF", false, false, new List<GameAction>()
|
|
{
|
|
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace HeavenStudio.Games
|
|
{
|
|
public class RvlNightWalk : Minigame
|
|
{
|
|
public static RvlNightWalk instance;
|
|
|
|
private void Awake()
|
|
{
|
|
instance = this;
|
|
}
|
|
}
|
|
}
|