HeavenStudio/Assets
Carson Kompon 8af14eac5f Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
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Editor Editor: Tempo finder tweaks 2022-02-24 21:30:02 -07:00
Materials Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
Plugins Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Resources Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
Scenes Preventing even more code re-use 2022-02-25 22:48:44 -05:00
Scripts Added Placeholder animations for Tap Trial 2022-02-27 19:17:12 -05:00
Shaders BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
Tests
TextMesh Pro
Editor.meta
icon.png Branding changes 2022-02-21 20:27:00 -07:00
icon.png.meta
Materials.meta Rhythm Rally: Utilizing rendertextures to preserve main camera qualities between games 2022-02-12 09:57:45 -07:00
New Lighting Settings.lighting Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
New Lighting Settings.lighting.meta Testing jpeg cardboard box background in Rhythm Rally 2022-02-12 04:08:24 -05:00
Plugins.meta
Resources.meta
RUPRenderer_Outline.asset BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
RUPRenderer_Outline.asset.meta BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
Scenes.meta
Scripts.meta
Shaders.meta
Test.meta
Tests.meta
TextMesh Pro.meta
UniversalRenderPipelineAsset.asset BTSDS: Outline postprocess approach 2022-02-19 11:26:01 -07:00
UniversalRenderPipelineAsset.asset.meta
UniversalRenderPipelineAsset_Renderer.asset
UniversalRenderPipelineAsset_Renderer.asset.meta