HeavenStudio/Assets/Scripts/LevelEditor/Selector.cs
2022-03-14 07:21:05 -07:00

19 lines
371 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
namespace HeavenStudio.Editor
{
public class Selector : MonoBehaviour
{
private bool clicked;
public static Selector instance { get; private set; }
private void Awake()
{
instance = this;
}
}
}