HeavenStudio/Assets/Scripts/Games/TapTrial
Slaith ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
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Tap.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
Tap.cs.meta Added Tap, Double Tap, and Triple Tap to Tap Trial 2022-02-28 12:17:50 -05:00
TapTrial.cs The biggest of boi refactors 2022-03-14 07:21:05 -07:00
TapTrial.cs.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
TapTrialPlayer.cs Moved all minigame initialization to Awake() 2022-03-25 19:08:46 -07:00
TapTrialPlayer.cs.meta Tap Trial: Player tap animation 2022-02-19 16:03:45 -05:00