cc2222a956
* Fixed Hearts(???????) * """Fixed""" hearts * Fixed Love Lab Hearts! (well okay there's still a *tiny* visual glitch I'm not sure how to attack yet but this is infinitely better than what it was) * Fixed furry animations to be more accurate
405 lines
24 KiB
Plaintext
405 lines
24 KiB
Plaintext
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- Assets/Scripts/StudioDance/StudioDanceManager.cs
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- Assets/X-PostProcessing/Effects/GlitchRGBSplitV4/GlitchRGBSplitV4.cs
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- Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeon/Editor/EdgeDetectionScharrNeonEditor.cs
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- Assets/Scripts/UI/LeftClickEvent.cs
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- Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs
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- Assets/X-PostProcessing/Effects/KawaseBlur/Editor/KawaseBlurEditor.cs
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- Assets/Scripts/Games/Ringside/Ringside.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentBrightness/Editor/ColorAdjustmentBrightnessEditor.cs
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- Assets/Scripts/Games/PowerCalligraphy/Writing.cs
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- Assets/X-PostProcessing/Effects/SharpenV1/Editor/SharpenV1Editor.cs
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- Assets/Scripts/Games/FirstContact/FirstContact.cs
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- Assets/X-PostProcessing/Effects/TiltShiftBlur/Editor/TiltShiftBlurEditor.cs
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- Assets/X-PostProcessing/Effects/DualBoxBlur/Editor/DualBoxBlurEditor.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV3/Editor/ColorAdjustmentContrastV3Editor.cs
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- Assets/X-PostProcessing/Effects/GlitchImageBlockV4/GlitchImageBlockV4.cs
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- Assets/Scripts/Games/Spaceball/Spaceball.cs
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- Assets/X-PostProcessing/Effects/TentBlur/Editor/TentBlurEditor.cs
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- Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs
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- Assets/Scripts/Games/AirRally/AirRally.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentContrast/Editor/ColorAdjustmentContrastEditor.cs
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- Assets/Scripts/Games/SoundEffects.cs
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- Assets/Scripts/PostProcessingVFX.cs
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- Assets/Scripts/Games/BuiltToScaleRvl/Rod.cs
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- Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeonV2/Editor/EdgeDetectionRobertsNeonV2Editor.cs
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- Assets/X-PostProcessing/Effects/GlitchDigitalStripe/Editor/GlitchDigitalStripeEditor.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentTechnicolor/ColorAdjustmentTechnicolor.cs
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- Assets/Scripts/Common/StickyCanvas.cs
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- Assets/Scripts/LevelEditor/EditorTheme.cs
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- Assets/X-PostProcessing/Effects/GlitchImageBlockV2/GlitchImageBlockV2.cs
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- Assets/X-PostProcessing/Effects/EdgeDetectionSobel/Editor/EdgeDetectionSobelEditor.cs
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- Assets/X-PostProcessing/Effects/DirectionalBlur/DirectionalBlur.cs
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- Assets/Scripts/Games/MonkeyWatch/MonkeyClockArrow.cs
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- Assets/X-PostProcessing/Effects/SharpenV3/Editor/SharpenV3Editor.cs
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- Assets/X-PostProcessing/Effects/DirectionalBlur/Editor/DirectionalBlurEditor.cs
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- Assets/Scripts/Games/ChargingChicken/Island.cs
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- Assets/X-PostProcessing/Effects/DualKawaseBlur/Editor/DualKawaseBlurEditor.cs
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- Assets/Scripts/Games/MannequinFactory/MannequinFactory.cs
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- Assets/Scripts/Games/Airboarder/Arch.cs
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- Assets/Scripts/Games/LumBEARjack/LBJObjectRotate.cs
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- Assets/X-PostProcessing/Effects/PixelizeHexagonGrid/Editor/PixelizeHexagonGridEditor.cs
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- Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/ColorChartPropertyPrefab.cs
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- Assets/X-PostProcessing/Effects/AuroraVignette/Editor/AuroraVignetteEditor.cs
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- Assets/X-PostProcessing/Effects/PixelizeDiamond/Editor/PixelizeDiamondEditor.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentWhiteBalance/Editor/ColorAdjustmentWhiteBalanceEditor.cs
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- Assets/X-PostProcessing/Effects/GlitchImageBlockV3/Editor/GlitchImageBlockV3Editor.cs
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- Assets/X-PostProcessing/Effects/PixelizeHexagon/PixelizeHexagon.cs
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- Assets/X-PostProcessing/Effects/DualBoxBlur/DualBoxBlur.cs
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- Assets/Scripts/Games/Kitties/Kitties.cs
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- Assets/X-PostProcessing/Effects/RapidVignette/Editor/RapidVignetteEditor.cs
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- Assets/X-PostProcessing/Effects/PixelizeCircle/Editor/PixelizeCircleEditor.cs
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- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ButtonPropertyPrefab.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentSaturation/ColorAdjustmentSaturation.cs
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- Assets/Shaders/OilPainting/BuiltInSampleScripts/EffectSettingsUI.cs
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- Assets/X-PostProcessing/Effects/RadialBlurV2/RadialBlurV2.cs
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- Assets/X-PostProcessing/Effects/AuroraVignette/AuroraVignette.cs
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- Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeon/Editor/EdgeDetectionRobertsNeonEditor.cs
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- Assets/X-PostProcessing/Effects/PixelizeLed/Editor/PixelizeLedEditor.cs
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- Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs
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- Assets/Scripts/NoteSample.cs
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- Assets/X-PostProcessing/Effects/RapidVignetteV2/Editor/RapidVignetteV2Editor.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentHue/ColorAdjustmentHue.cs
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- Assets/Scripts/Games/Splashdown/Splashdown.cs
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- Assets/X-PostProcessing/Effects/GlitchWaveJitter/GlitchWaveJitter.cs
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- Assets/Scripts/GlobalGameManager.cs
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- Assets/X-PostProcessing/Effects/GlitchRGBSplit/Editor/GlitchRGBSplitEditor.cs
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- Assets/X-PostProcessing/Effects/RadialBlur/RadialBlur.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentTint/Editor/ColorAdjustmentTintEditor.cs
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- Assets/Scripts/UI/Overlays/SkillStarManager.cs
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- Assets/X-PostProcessing/Effects/RadialBlurV2/Editor/RadialBlurV2Editor.cs
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- Assets/Scripts/LevelEditor/BeatGrid.cs
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- Assets/Scripts/Games/RhythmRally/RhythmRally.cs
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- Assets/Scripts/Games/ShootEmUp/Enemy.cs
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- Assets/X-PostProcessing/Effects/GlitchRGBSplitV3/GlitchRGBSplitV3.cs
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- Assets/Scripts/Games/Tambourine/Tambourine.cs
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- Assets/X-PostProcessing/Utility/ColorWheelAttribute.cs
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- Assets/X-PostProcessing/Effects/BokehBlur/Editor/BokehBlurEditor.cs
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- Assets/Scripts/Util/MathUtils.cs
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- Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs
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- Assets/X-PostProcessing/Effects/GlitchScreenShake/Editor/GlitchScreenShakeEditor.cs
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- Assets/Scripts/Games/FrogPrincess/FrogPrincess.cs
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- Assets/Scripts/Games/LumBEARjack/LBJHugeObject.cs
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- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs
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- Assets/Scripts/Games/FreezeFrame/Photograph.cs
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- Assets/Scripts/Games/TotemClimb/TotemClimb.cs
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- Assets/Scripts/Games/LumBEARjack/LBJBGCat.cs
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- Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/GlitchRGBSplitV5.cs
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- Assets/Scripts/Games/FirstContact/Translator.cs
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- Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/Editor/GlitchRGBSplitV5Editor.cs
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- Assets/Scripts/Games/ShootEmUp/Ship.cs
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- Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/Editor/EdgeDetectionSobelNeonEditor.cs
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- Assets/Scripts/StudioDance/Dancer.cs
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- Assets/Scripts/Games/Lockstep/Lockstep.cs
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- Assets/Scripts/UI/Overlays/TimingAccuracyDisplay.cs
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- Assets/X-PostProcessing/Effects/BokehBlur/BokehBlur.cs
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- Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentLensFilter/Editor/ColorAdjustmentLensFilterEditor.cs
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- Assets/Scripts/Games/RhythmTweezers/Tweezers.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentBleachBypass/Editor/ColorAdjustmentBleachBypassEditor.cs
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- Assets/X-PostProcessing/Editor/XPostProcessingEditorUtility.cs
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- Assets/X-PostProcessing/Effects/RapidOldTVVignetteV2/Editor/RapidOldTVVignetteV2Editor.cs
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- Assets/Scripts/Games/WorkingDough/WorkingDough.cs
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- Assets/Scripts/Games/SpaceDance/SpaceDance.cs
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- Assets/X-PostProcessing/Effects/GlitchWaveJitter/Editor/GlitchWaveJitterEditor.cs
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- Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeonV2/Editor/EdgeDetectionScharrNeonV2Editor.cs
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- Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs
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- Assets/X-PostProcessing/Effects/GlitchScreenJump/Editor/GlitchScreenJumpEditor.cs
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- Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertyPrefab.cs
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- Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs
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- Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs
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- Assets/X-PostProcessing/Effects/DualGaussianBlur/DualGaussianBlur.cs
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- Assets/X-PostProcessing/Effects/SharpenV2/SharpenV2.cs
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- Assets/Scripts/Games/Fireworks/Fireworks.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentHue/Editor/ColorAdjustmentHueEditor.cs
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- Assets/Scripts/Games/FlipperFlop/FlipperFlop.cs
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- Assets/Scripts/Games/LoveLab/LoveLabHearts.cs
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- Assets/Scripts/Games/LoveLab/LoveLab.cs
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- Assets/Scripts/Games/LoveLab/LoveLabFlask.cs
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- Assets/Scripts/Games/LoveLab/LoveLabHeartMisc.cs
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