* Loading improvements: prepwork for loading from assetbundles * note for sfx * cleaner code * correct type * put loaded assetbundle in the minigame data instead also lays groundwork for future localization stuff * add samurai slice gold, coin toss assetbundles * very messy "already loaded" checks * make Dj School load from assetbundle |
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|---|---|---|
| .. | ||
| bread2unity | ||
| bread2unity.meta | ||
| CreateAssetBundles.cs | ||
| CreateAssetBundles.cs.meta | ||
| SpritesheetScaler.cs | ||
| SpritesheetScaler.cs.meta | ||
| TempoFinderButtonEditor.cs | ||
| TempoFinderButtonEditor.cs.meta | ||