a3f33e5279
* BurstLinq make BGM resync when changing pitch (to test) * autoswing some game implementations, most games already work fine * more game tweaks * 16th note swing more game fixes make pitch change resync optional in the API * suppress some common warnings * Update Credits.txt
126 lines
5.2 KiB
Plaintext
126 lines
5.2 KiB
Plaintext
<align="center"><b>Programming</b></align>
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-<indent=5%>minenice</indent>
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-<indent=5%>Megaminerzero</indent>
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-<indent=5%>huantian</indent>
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-<indent=5%>Slaith12</indent>
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-<indent=5%>Mytiaoga</indent>
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-<indent=5%>Carson</indent>
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-<indent=5%>saladplainzone</indent>
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-<indent=5%>Krıspy Kreme</indent>
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-<indent=5%>DPS2004</indent>
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-<indent=5%>Jellirby</indent>
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-<indent=5%>BookwormKevin</indent>
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-<indent=5%>Zeo</indent>
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-<indent=5%>Rapandrasmus</indent>
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-<indent=5%>AstrlJelly</indent>
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-<indent=5%>Maddy / saladplainzone</indent>
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-<indent=5%>NoahAmp</indent>
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-<indent=5%>Bhaos</indent>
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-<indent=5%>RaffyTaffy14</indent>
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-<indent=5%>Thinedave</indent>
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-<indent=5%>Marc / ThePurpleAnon</indent>
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-<indent=5%>fu_majime</indent>
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-<indent=5%>Streitixy</indent>
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-<indent=5%>Obeliskwithlimbs</indent>
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-<indent=5%>Wookywok</indent>
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<align="center"><b>Artwork</b></align>
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-<indent=5%>Ko Takeuchi <alpha=#88>(Original <i>Rhythm Heaven</i> Assets)<alpha=#FF></indent>
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-<indent=5%>Nintendo <alpha=#88>(Original <i>Rhythm Heaven</i> Assets)<alpha=#FF></indent>
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-<indent=5%>ev <alpha=#88>(Art Direction)<alpha=#FF></indent>
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-<indent=5%>Metasepia <alpha=#88>(Art Direction)<alpha=#FF></indent>
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-<indent=5%>OctaHeart <alpha=#88>(Logo, Original Design)<alpha=#FF></indent>
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-<indent=5%>Tailx <alpha=#88>(Logo, Revised)<alpha=#FF></indent>
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-<indent=5%>Seanski2 <alpha=#88>(Minigame Icons)<alpha=#FF></indent>
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-<indent=5%>Maddy / saladplainzone <alpha=#88>(Default Epilogues)<alpha=#FF></indent>
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-<indent=5%>dexiedoo_octo</indent>
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-<indent=5%>Sofuto</indent>
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-<indent=5%>MilaDraws</indent>
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-<indent=5%>Talk</indent>
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-<indent=5%>saladplainzone</indent>
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-<indent=5%>Mocha</indent>
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-<indent=5%>The Culinator</indent>
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-<indent=5%>Brandix</indent>
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-<indent=5%>Jellirby</indent>
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-<indent=5%>Radomila</indent>
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-<indent=5%>UnbrokenMage</indent>
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-<indent=5%>GlennianHeroes</indent>
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-<indent=5%>Wes13</indent>
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-<indent=5%>Tny</indent>
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-<indent=5%>Koob</indent>
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-<indent=5%>o207n</indent>
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-<indent=5%>TheCloudMonkey</indent>
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-<indent=5%>flaticon.com</indent>
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-<indent=5%>Untitled</indent>
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-<indent=5%>Rainbo</indent>
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-<indent=5%>Butternnife</indent>
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-<indent=5%>Minesweeper95</indent>
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-<indent=5%>mizuno</indent>
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-<indent=5%>Malleable Frog</indent>
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-<indent=5%>vincells</indent>
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-<indent=5%>Yumiko90</indent>
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-<indent=5%>fu_majime</indent>
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-<indent=5%>bluriskayo</indent>
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<align="center"><b>Music</b></align>
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-<indent=5%>Jellirby <alpha=#88>(Opening)<alpha=#FF></indent>
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-<indent=5%>SushiiZ <alpha=#88>(Title Screen, Results, Epilogue)<alpha=#FF></indent>
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-<indent=5%>Kievit <alpha=#88>(SFX Ripping)<alpha=#FF></indent>
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-<indent=5%>Synthnerd</indent>
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-<indent=5%>Wookywok</indent>
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<align="center"><b>Font</b></align>
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-<indent=5%>Tailx <alpha=#88>(Kurokane Modified)<alpha=#FF></indent>
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-<indent=5%>Christian Robertson <alpha=#88>(Roboto)<alpha=#FF></indent>
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-<indent=5%>Nintendo <alpha=#88>(Rodin)<alpha=#FF></indent>
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-<indent=5%>minenice <alpha=#88>(Sprite Glyphs)<alpha=#FF></indent>
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<align="center"><b>Other Resources & Technologies</b></align>
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-<indent=5%>Nintendo <alpha=#88>(Concept, Sound, Design)<alpha=#FF></indent>
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-<indent=5%>Powered by Unity 2021.3.21</indent>
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-<indent=5%>JoyShockLibrary <alpha=#88>Jibb Smart, fork by RHeavenStudio<alpha=#FF></indent>
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-<indent=5%>Jukebox <alpha=#88>RHeavenStudio<alpha=#FF></indent>
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-<indent=5%>BurstLinq</indent>
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-<indent=5%>Dependencies Hunter</indent>
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-<indent=5%>DOTween</indent>
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-<indent=5%>Graphy</indent>
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-<indent=5%>NaughtyBezierCurves</indent>
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-<indent=5%>Newtonsoft.Json</indent>
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-<indent=5%>SoftMaskForUGUI</indent>
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-<indent=5%>UniTask</indent>
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-<indent=5%>Unity-UI-Rounded-Corners</indent>
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-<indent=5%>Unity-AltSourceGenerator</indent>
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-<indent=5%>Unity-SpriteAssist</indent>
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-<indent=5%>unity-blend-shaders</indent>
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-<indent=5%>Newtonsoft.Json</indent>
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-<indent=5%>Graphy</indent>
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-<indent=5%>DOTween</indent>
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-<indent=5%>StandaloneFileBrowser</indent>
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-<indent=5%>unity-gui-windows</indent>
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-<indent=5%>NaughtyBezierCurves</indent>
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-<indent=5%>Adobe Photoshop 2022</indent>
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-<indent=5%>GIMP</indent>
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-<indent=5%>paint.net</indent>
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-<indent=5%>Krita</indent>
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-<indent=5%>Visual Studio 2022</indent>
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-<indent=5%>Visual Studio Code</indent>
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-<indent=5%>RHRE SFX Database</indent>
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-<indent=5%>Github Copilot</indent>
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<align="center"><b>Legal</b>
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<color="red">Rhythm Heaven / Rhythm Tengoku is the intellectual property of Nintendo. This program is NOT endorsed nor sponsored in any way by Nintendo nor any of its affiliates.</color>
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All used properties of Nintendo (such as names, audio, graphics, characters, design, etc.) in this software are not intended to maliciously infringe trademark rights. All other trademarks and assets are property of their respective owners. This is a community project and this is available for others to use according to the MIT license, without charge.
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<b>THIS SOFTWARE MUST NOT BE SOLD, NEITHER ALONE NOR AS PART OF A BUNDLE.
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IF YOU PAID FOR THIS SOFTWARE OR RECIEVED IT AS PART OF A BUNDLE FOLLOWING PAYMENT, YOU HAVE BEEN SCAMMED. CONTACT THE SELLER AND DEMAND YOUR MONEY BACK IMMEDIATELY.</b>
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Source code for Heaven Studio is licensed under the MIT License.
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https://github.com/RHeavenStudio/HeavenStudio/blob/master/LICENSE.md
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https://github.com/RHeavenStudio/HeavenStudio
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https://discord.gg/5rdEq2SFNj
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</align> |