a3f33e5279
* BurstLinq make BGM resync when changing pitch (to test) * autoswing some game implementations, most games already work fine * more game tweaks * 16th note swing more game fixes make pitch change resync optional in the API * suppress some common warnings * Update Credits.txt
18 lines
395 B
JSON
18 lines
395 B
JSON
{
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"MonoBehaviour": {
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"Version": 4,
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"EnableBurstCompilation": true,
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"EnableOptimisations": true,
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"EnableSafetyChecks": false,
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"EnableDebugInAllBuilds": false,
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"UsePlatformSDKLinker": false,
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"CpuMinTargetX32": 0,
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"CpuMaxTargetX32": 0,
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"CpuMinTargetX64": 0,
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"CpuMaxTargetX64": 0,
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"CpuTargetsX32": 6,
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"CpuTargetsX64": 72,
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"OptimizeFor": 0
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}
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}
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