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* Freeze Frame Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx -playinful * Freeze Frame - finishing touches before finalized assets Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now. * i fixed a couple bugs the dim screen is back and no input duplication when switching games. hallelujah * FreezeFrame randomness update hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly. |
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.. | ||
Common | ||
Editor | ||
Games | ||
GameView | ||
Common.meta | ||
Editor.meta | ||
GameProfiler.prefab | ||
GameProfiler.prefab.meta | ||
Games.meta | ||
GameView.meta | ||
GlobalGameManager.prefab | ||
GlobalGameManager.prefab.meta |