HeavenStudio/Assets/Resources/Prefabs
playinful 281d318d38
Freeze Frame (#784)
* Freeze Frame

Hey, I'm about done with Freeze Frame and I'm just gonna commit the game as it is right now, it's almost done thx
-playinful

* Freeze Frame - finishing touches before finalized assets

Still waiting to implement the upscaled assets and the sound effects. Code-wise this is as much as I can do for now.

* i fixed a couple bugs

the dim screen is back and no input duplication when switching games. hallelujah

* FreezeFrame randomness update

hey AJ so i was cleaning my room when i was struck by an idea for how to make the randomization more consistent without seeding. *yes unfortunately* it requires a static variable but i promise u i used it responsibly.
2024-03-12 18:58:59 +00:00
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Common Logo Tweaks (#755) 2024-03-07 19:29:24 +00:00
Editor Advanced Blocks (#720) 2024-02-26 01:46:23 +00:00
Games Freeze Frame (#784) 2024-03-12 18:58:59 +00:00
GameView Airboarder initial PR (#765) 2024-03-10 01:47:14 +00:00
Common.meta Feature: Textboxes and other text-related features (#90) 2022-06-03 20:15:05 -07:00
Editor.meta Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
GameProfiler.prefab Initialize game with one script 2022-01-03 17:42:43 -05:00
GameProfiler.prefab.meta Initialize game with one script 2022-01-03 17:42:43 -05:00
Games.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
GameView.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00
GlobalGameManager.prefab Improved Sound Loading (#688) 2024-02-11 05:24:52 +00:00
GlobalGameManager.prefab.meta Play Mode Features Part 1 (#413) 2023-05-07 20:33:15 +00:00