HeavenStudio/Assets/AmplifyColor
minenice55 ecf29616be Resource Optimization (#812)
* right foot creep

* look around stay low

* optimize the fan club prefab

use anim layers for the monkeys

* dansa med oss

* klappa era hander

* cossack sandvich

* soldier of dance

add speed halving / doubling functionality to choreographies

* fix selection of starting dance

* asset re-organization

* organize the last of the 1.0 games

* Wall

* floating windows can no longer become larger than the actual screen
2024-03-29 23:00:59 -04:00
..
Plugins make AmplifyColor plugin target all CPUs on MacOS (#244) 2023-01-26 22:51:04 -05:00
Resources Camera filters (#242) 2023-01-26 22:42:16 -05:00
Textures Resource Optimization (#812) 2024-03-29 23:00:59 -04:00
Plugins.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00
Readme.txt Camera filters (#242) 2023-01-26 22:42:16 -05:00
Readme.txt.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00
Resources.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00
Textures.meta Camera filters (#242) 2023-01-26 22:42:16 -05:00

About

  Amplify Color (c) Amplify Creations, Lda. All rights reserved.

  Amplify Color is an Advanced Color Grading extension for Unity Pro
	 
  Redistribution of Amplify Color is frowned upon. If you want to share the 
  software, please refer others to the official download page:

    http://amplify.pt/unity/amplify-color
	
Description

  Amplify Color, previously known as Color3 Advanced Grading, brings industry-level 
  color grading to your game by mimicking the color transforms made inside a tool 
  like Photoshop; e.g. change contrast, color curves, exposure, saturation, hue and 
  more, or a combination of all transforms at once. So fast, it runs on mobile.
	
Features
	
  * Advanced color grading
  * High-performance and Mobile-ready
  * Semi-automated Photoshop workflow
  * File-based standard workflow
  * Dynamic blending between profiles
  * Texture-based per-pixel masking
  * Depth-based masking
  * Filmic tone mapping 
  * 2D and 3D volume effect triggers  
  
Supported Platforms

  * All platforms

Minimum Requirements

  Software

    Unity 4.6.8f1

Quick Guide
  
  1) Export a reference screenshot from Unity, using "Window/Amplify Color/LUT Editor"
    
  2) Open reference screenshot in your favorite image editing software
    
  3) Apply any color changes you desire. E.g. hue, exposure
    
  4) Save and load it into Unity using "Window/Amplify Color/LUT Editor"
    
  5) Amplify Color automatically generates a texture containing a color grading 
     look-up-table (LUT).
       
  6) Apply a "Amplify Color" component to your main camera.
    
  7) Assign the previously generated LUT texture to the effect
    
  8) Enjoy changes you made to the reference screenshot applied to every frame of your game.

Documentation

  Please refer to the following website for an up-to-date online manual:

    http://amplify.pt/unity/amplify-color/manual
  
Feedback

  To file error reports, questions or suggestions, you may use 
  our feedback form online:
	
    http://amplify.pt/contact

  Or contact us directly:

    For general inquiries - info@amplify.pt
    For technical support - support@amplify.pt (customers only)

Acknowledgements

  This project was originally built in partnership with Tiago Carvalho
  http://pt.linkedin.com/pub/tiago-carvalho/18/aa1/306